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authorAndreas Rheinhardt <andreas.rheinhardt@outlook.com>2024-02-11 17:46:26 +0100
committerJames Almer <jamrial@gmail.com>2024-03-07 08:53:31 -0300
commit51f04054506fa1b9baaf79a6b37aac34d988b944 (patch)
tree00dd1c5462808bbc15908aa236d7425cb7215801 /libavutil/float2half.c
parent71c7e9c5f48bb11c7f79a1d4f75fdc0bb3fd7c96 (diff)
avutil/hwcontext_d3d12va: Allocate pub and priv device hwctx together
This is possible because the lifetime of both coincide. Besides reducing the number of allocations this also simplifies access to D3D12VADevicePriv as one no longer has to go through AVHWDeviceInternal. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Diffstat (limited to 'libavutil/float2half.c')
0 files changed, 0 insertions, 0 deletions