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authorAndreas Rheinhardt <andreas.rheinhardt@outlook.com>2022-09-25 19:09:51 +0200
committerAndreas Rheinhardt <andreas.rheinhardt@outlook.com>2022-09-29 00:05:32 +0200
commit3d8754cd091d81ed8e39978618cb441ebbc69ea5 (patch)
tree04daff00dd78912938ea457a5ba1026dc9efdf3c /libavutil/display.h
parentc35a6709d077c3221f50235446c88d7c96234d5b (diff)
avutil/display: Drop wrong comments about matrices being allocated
These functions work just as well with stack based matrices. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
Diffstat (limited to 'libavutil/display.h')
-rw-r--r--libavutil/display.h6
1 files changed, 3 insertions, 3 deletions
diff --git a/libavutil/display.h b/libavutil/display.h
index 31d8bef361..0c73bff5da 100644
--- a/libavutil/display.h
+++ b/libavutil/display.h
@@ -90,8 +90,8 @@ double av_display_rotation_get(const int32_t matrix[9]);
* Initialize a transformation matrix describing a pure clockwise
* rotation by the specified angle (in degrees).
*
- * @param matrix an allocated transformation matrix (will be fully overwritten
- * by this function)
+ * @param[out] matrix a transformation matrix (will be fully overwritten
+ * by this function)
* @param angle rotation angle in degrees.
*/
void av_display_rotation_set(int32_t matrix[9], double angle);
@@ -99,7 +99,7 @@ void av_display_rotation_set(int32_t matrix[9], double angle);
/**
* Flip the input matrix horizontally and/or vertically.
*
- * @param matrix an allocated transformation matrix
+ * @param[in,out] matrix a transformation matrix
* @param hflip whether the matrix should be flipped horizontally
* @param vflip whether the matrix should be flipped vertically
*/