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authorPhilip Langdale <philipl@overt.org>2015-06-13 09:34:43 -0700
committerPhilip Langdale <philipl@overt.org>2015-06-13 21:09:24 -0700
commit1b19d0c6328181d7f680a534b2bb17eadde01dd0 (patch)
treef0373b99b9234dea1fc0645fb70d137a1382805e /libavfilter
parent01fac84fe4351eeadf852bd5a932eea517a9b210 (diff)
avcodec/hevc: Track long and short term RPS size for VDPAU
Today, we track the short term RPS size for DXVA, but only if the SliceHeader RPS is being used. Otherwise it's left uninitialized. NVIDIA's VDPAU implementation requires that the size be accurately tracked even if an SPS RPS is being used. In this case, it's really counting the size of the RPS idx information, but you end up with mangled output if the value is not accurate. VDPAU also needs the size of the long term RPS. Signed-off-by: Philip Langdale <philipl@overt.org>
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