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authorLynne <dev@lynne.ee>2019-10-27 14:46:16 +0000
committerLynne <dev@lynne.ee>2020-02-04 23:19:48 +0000
commit7bb443137c656857449d56d1212d09a7018819b0 (patch)
treef782b0d009ea0acd7a264738e6028fc9164d9f9c /libavfilter/vf_overlay_vulkan.c
parentd95c509cc64372f8b37d89310250785224751a90 (diff)
lavfi: add an overlay_vulkan filter
This commit adds a basic, non-converting overlay filter for Vulkan.
Diffstat (limited to 'libavfilter/vf_overlay_vulkan.c')
-rw-r--r--libavfilter/vf_overlay_vulkan.c463
1 files changed, 463 insertions, 0 deletions
diff --git a/libavfilter/vf_overlay_vulkan.c b/libavfilter/vf_overlay_vulkan.c
new file mode 100644
index 0000000000..7cedcc6e88
--- /dev/null
+++ b/libavfilter/vf_overlay_vulkan.c
@@ -0,0 +1,463 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/opt.h"
+#include "vulkan.h"
+#include "internal.h"
+#include "framesync.h"
+
+#define CGROUPS (int [3]){ 32, 32, 1 }
+
+typedef struct OverlayVulkanContext {
+ VulkanFilterContext vkctx;
+
+ int initialized;
+ VulkanPipeline *pl;
+ FFVkExecContext *exec;
+ FFFrameSync fs;
+ FFVkBuffer params_buf;
+
+ /* Shader updators, must be in the main filter struct */
+ VkDescriptorImageInfo main_images[3];
+ VkDescriptorImageInfo overlay_images[3];
+ VkDescriptorImageInfo output_images[3];
+ VkDescriptorBufferInfo params_desc;
+
+ int overlay_x;
+ int overlay_y;
+ int overlay_w;
+ int overlay_h;
+} OverlayVulkanContext;
+
+static const char overlay_noalpha[] = {
+ C(0, void overlay_noalpha(int i, ivec2 pos) )
+ C(0, { )
+ C(1, if ((o_offset[i].x <= pos.x) && (o_offset[i].y <= pos.y) &&
+ (pos.x < (o_offset[i].x + o_size[i].x)) &&
+ (pos.y < (o_offset[i].y + o_size[i].y))) { )
+ C(2, vec4 res = texture(overlay_img[i], pos - o_offset[i]); )
+ C(2, imageStore(output_img[i], pos, res); )
+ C(1, } else { )
+ C(2, vec4 res = texture(main_img[i], pos); )
+ C(2, imageStore(output_img[i], pos, res); )
+ C(1, } )
+ C(0, } )
+};
+
+static av_cold int init_filter(AVFilterContext *ctx)
+{
+ int err;
+ OverlayVulkanContext *s = ctx->priv;
+ VkSampler *sampler = ff_vk_init_sampler(ctx, 1, VK_FILTER_LINEAR);
+ if (!sampler)
+ return AVERROR_EXTERNAL;
+
+ s->pl = ff_vk_create_pipeline(ctx);
+ if (!s->pl)
+ return AVERROR(ENOMEM);
+
+ { /* Create the shader */
+ const int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
+
+ VulkanDescriptorSetBinding desc_i[3] = {
+ {
+ .name = "main_img",
+ .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .dimensions = 2,
+ .elems = planes,
+ .stages = VK_SHADER_STAGE_COMPUTE_BIT,
+ .updater = s->main_images,
+ .samplers = DUP_SAMPLER_ARRAY4(*sampler),
+ },
+ {
+ .name = "overlay_img",
+ .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .dimensions = 2,
+ .elems = planes,
+ .stages = VK_SHADER_STAGE_COMPUTE_BIT,
+ .updater = s->overlay_images,
+ .samplers = DUP_SAMPLER_ARRAY4(*sampler),
+ },
+ {
+ .name = "output_img",
+ .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
+ .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
+ .mem_quali = "writeonly",
+ .dimensions = 2,
+ .elems = planes,
+ .stages = VK_SHADER_STAGE_COMPUTE_BIT,
+ .updater = s->output_images,
+ },
+ };
+
+ VulkanDescriptorSetBinding desc_b = {
+ .name = "params",
+ .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
+ .mem_quali = "readonly",
+ .mem_layout = "std430",
+ .stages = VK_SHADER_STAGE_COMPUTE_BIT,
+ .updater = &s->params_desc,
+ .buf_content = "ivec2 o_offset[3], o_size[3];",
+ };
+
+ SPIRVShader *shd = ff_vk_init_shader(ctx, s->pl, "overlay_compute",
+ VK_SHADER_STAGE_COMPUTE_BIT);
+ if (!shd)
+ return AVERROR(ENOMEM);
+
+ ff_vk_set_compute_shader_sizes(ctx, shd, CGROUPS);
+
+ RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, desc_i, 3, 0)); /* set 0 */
+ RET(ff_vk_add_descriptor_set(ctx, s->pl, shd, &desc_b, 1, 0)); /* set 1 */
+
+ GLSLD( overlay_noalpha );
+ GLSLC(0, void main() );
+ GLSLC(0, { );
+ GLSLC(1, ivec2 pos = ivec2(gl_GlobalInvocationID.xy); );
+ GLSLF(1, int planes = %i; ,planes);
+ GLSLC(1, for (int i = 0; i < planes; i++) { );
+ GLSLC(2, overlay_noalpha(i, pos); );
+ GLSLC(1, } );
+ GLSLC(0, } );
+
+ RET(ff_vk_compile_shader(ctx, shd, "main"));
+ }
+
+ RET(ff_vk_init_pipeline_layout(ctx, s->pl));
+ RET(ff_vk_init_compute_pipeline(ctx, s->pl));
+
+ { /* Create and update buffer */
+ const AVPixFmtDescriptor *desc;
+
+ /* NOTE: std430 requires the same identical struct layout, padding and
+ * alignment as C, so we're allowed to do this, as this will map
+ * exactly to what the shader recieves */
+ struct {
+ int32_t o_offset[2*3];
+ int32_t o_size[2*3];
+ } *par;
+
+ err = ff_vk_create_buf(ctx, &s->params_buf,
+ sizeof(*par),
+ VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
+ VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
+ if (err)
+ return err;
+
+ err = ff_vk_map_buffers(ctx, &s->params_buf, (uint8_t **)&par, 1, 0);
+ if (err)
+ return err;
+
+ desc = av_pix_fmt_desc_get(s->vkctx.output_format);
+
+ par->o_offset[0] = s->overlay_x;
+ par->o_offset[1] = s->overlay_y;
+ par->o_offset[2] = par->o_offset[0] >> desc->log2_chroma_w;
+ par->o_offset[3] = par->o_offset[1] >> desc->log2_chroma_h;
+ par->o_offset[4] = par->o_offset[0] >> desc->log2_chroma_w;
+ par->o_offset[5] = par->o_offset[1] >> desc->log2_chroma_h;
+
+ par->o_size[0] = s->overlay_w;
+ par->o_size[1] = s->overlay_h;
+ par->o_size[2] = par->o_size[0] >> desc->log2_chroma_w;
+ par->o_size[3] = par->o_size[1] >> desc->log2_chroma_h;
+ par->o_size[4] = par->o_size[0] >> desc->log2_chroma_w;
+ par->o_size[5] = par->o_size[1] >> desc->log2_chroma_h;
+
+ err = ff_vk_unmap_buffers(ctx, &s->params_buf, 1, 1);
+ if (err)
+ return err;
+
+ s->params_desc.buffer = s->params_buf.buf;
+ s->params_desc.range = VK_WHOLE_SIZE;
+
+ ff_vk_update_descriptor_set(ctx, s->pl, 1);
+ }
+
+ /* Execution context */
+ RET(ff_vk_create_exec_ctx(ctx, &s->exec,
+ s->vkctx.hwctx->queue_family_comp_index));
+
+ s->initialized = 1;
+
+ return 0;
+
+fail:
+ return err;
+}
+
+static int process_frames(AVFilterContext *avctx, AVFrame *out_f,
+ AVFrame *main_f, AVFrame *overlay_f)
+{
+ int err;
+ OverlayVulkanContext *s = avctx->priv;
+ int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
+
+ AVVkFrame *out = (AVVkFrame *)out_f->data[0];
+ AVVkFrame *main = (AVVkFrame *)main_f->data[0];
+ AVVkFrame *overlay = (AVVkFrame *)overlay_f->data[0];
+
+ AVHWFramesContext *main_fc = (AVHWFramesContext*)main_f->hw_frames_ctx->data;
+ AVHWFramesContext *overlay_fc = (AVHWFramesContext*)overlay_f->hw_frames_ctx->data;
+
+ for (int i = 0; i < planes; i++) {
+ RET(ff_vk_create_imageview(avctx, &s->main_images[i].imageView, main->img[i],
+ av_vkfmt_from_pixfmt(main_fc->sw_format)[i],
+ ff_comp_identity_map));
+
+ RET(ff_vk_create_imageview(avctx, &s->overlay_images[i].imageView, overlay->img[i],
+ av_vkfmt_from_pixfmt(overlay_fc->sw_format)[i],
+ ff_comp_identity_map));
+
+ RET(ff_vk_create_imageview(avctx, &s->output_images[i].imageView, out->img[i],
+ av_vkfmt_from_pixfmt(s->vkctx.output_format)[i],
+ ff_comp_identity_map));
+
+ s->main_images[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+ s->overlay_images[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+ s->output_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
+ }
+
+ ff_vk_update_descriptor_set(avctx, s->pl, 0);
+
+ ff_vk_start_exec_recording(avctx, s->exec);
+
+ for (int i = 0; i < planes; i++) {
+ VkImageMemoryBarrier bar[3] = {
+ {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .srcAccessMask = 0,
+ .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
+ .oldLayout = main->layout[i],
+ .newLayout = s->main_images[i].imageLayout,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = main->img[i],
+ .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .subresourceRange.levelCount = 1,
+ .subresourceRange.layerCount = 1,
+ },
+ {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .srcAccessMask = 0,
+ .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
+ .oldLayout = overlay->layout[i],
+ .newLayout = s->overlay_images[i].imageLayout,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = overlay->img[i],
+ .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .subresourceRange.levelCount = 1,
+ .subresourceRange.layerCount = 1,
+ },
+ {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .srcAccessMask = 0,
+ .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
+ .oldLayout = out->layout[i],
+ .newLayout = s->output_images[i].imageLayout,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = out->img[i],
+ .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .subresourceRange.levelCount = 1,
+ .subresourceRange.layerCount = 1,
+ },
+ };
+
+ vkCmdPipelineBarrier(s->exec->buf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
+ VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0,
+ 0, NULL, 0, NULL, FF_ARRAY_ELEMS(bar), bar);
+
+ main->layout[i] = bar[0].newLayout;
+ main->access[i] = bar[0].dstAccessMask;
+
+ overlay->layout[i] = bar[1].newLayout;
+ overlay->access[i] = bar[1].dstAccessMask;
+
+ out->layout[i] = bar[2].newLayout;
+ out->access[i] = bar[2].dstAccessMask;
+ }
+
+ ff_vk_bind_pipeline_exec(avctx, s->exec, s->pl);
+
+ vkCmdDispatch(s->exec->buf,
+ FFALIGN(s->vkctx.output_width, CGROUPS[0])/CGROUPS[0],
+ FFALIGN(s->vkctx.output_height, CGROUPS[1])/CGROUPS[1], 1);
+
+ ff_vk_add_exec_dep(avctx, s->exec, main_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
+ ff_vk_add_exec_dep(avctx, s->exec, overlay_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
+ ff_vk_add_exec_dep(avctx, s->exec, out_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
+
+ err = ff_vk_submit_exec_queue(avctx, s->exec);
+ if (err)
+ return err;
+
+fail:
+
+ for (int i = 0; i < planes; i++) {
+ ff_vk_destroy_imageview(avctx, &s->main_images[i].imageView);
+ ff_vk_destroy_imageview(avctx, &s->overlay_images[i].imageView);
+ ff_vk_destroy_imageview(avctx, &s->output_images[i].imageView);
+ }
+
+ return err;
+}
+
+static int overlay_vulkan_blend(FFFrameSync *fs)
+{
+ int err;
+ AVFilterContext *ctx = fs->parent;
+ OverlayVulkanContext *s = ctx->priv;
+ AVFilterLink *outlink = ctx->outputs[0];
+ AVFrame *input_main, *input_overlay, *out;
+
+ err = ff_framesync_get_frame(fs, 0, &input_main, 0);
+ if (err < 0)
+ goto fail;
+ err = ff_framesync_get_frame(fs, 1, &input_overlay, 0);
+ if (err < 0)
+ goto fail;
+
+ if (!input_main || !input_overlay)
+ return 0;
+
+ if (!s->initialized) {
+ AVHWFramesContext *main_fc = (AVHWFramesContext*)input_main->hw_frames_ctx->data;
+ AVHWFramesContext *overlay_fc = (AVHWFramesContext*)input_overlay->hw_frames_ctx->data;
+ if (main_fc->sw_format != overlay_fc->sw_format) {
+ av_log(ctx, AV_LOG_ERROR, "Mismatching sw formats!\n");
+ return AVERROR(EINVAL);
+ }
+
+ s->overlay_w = input_overlay->width;
+ s->overlay_h = input_overlay->height;
+
+ RET(init_filter(ctx));
+ }
+
+ out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
+ if (!out) {
+ err = AVERROR(ENOMEM);
+ goto fail;
+ }
+
+ RET(process_frames(ctx, out, input_main, input_overlay));
+
+ err = av_frame_copy_props(out, input_main);
+ if (err < 0)
+ goto fail;
+
+ return ff_filter_frame(outlink, out);
+
+fail:
+ av_frame_free(&out);
+ return err;
+}
+
+static int overlay_vulkan_config_output(AVFilterLink *outlink)
+{
+ int err;
+ AVFilterContext *avctx = outlink->src;
+ OverlayVulkanContext *s = avctx->priv;
+
+ err = ff_vk_filter_config_output(outlink);
+ if (err < 0)
+ return err;
+
+ err = ff_framesync_init_dualinput(&s->fs, avctx);
+ if (err < 0)
+ return err;
+
+ return ff_framesync_configure(&s->fs);
+}
+
+static int overlay_vulkan_activate(AVFilterContext *avctx)
+{
+ OverlayVulkanContext *s = avctx->priv;
+
+ return ff_framesync_activate(&s->fs);
+}
+
+static av_cold int overlay_vulkan_init(AVFilterContext *avctx)
+{
+ OverlayVulkanContext *s = avctx->priv;
+
+ s->fs.on_event = &overlay_vulkan_blend;
+
+ return ff_vk_filter_init(avctx);
+}
+
+static void overlay_vulkan_uninit(AVFilterContext *avctx)
+{
+ OverlayVulkanContext *s = avctx->priv;
+
+ ff_vk_filter_uninit(avctx);
+ ff_framesync_uninit(&s->fs);
+
+ ff_vk_free_buf(avctx, &s->params_buf);
+
+ s->initialized = 0;
+}
+
+#define OFFSET(x) offsetof(OverlayVulkanContext, x)
+#define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
+static const AVOption overlay_vulkan_options[] = {
+ { "x", "Set horizontal offset", OFFSET(overlay_x), AV_OPT_TYPE_INT, {.i64 = 0}, 0, INT_MAX, .flags = FLAGS },
+ { "y", "Set vertical offset", OFFSET(overlay_y), AV_OPT_TYPE_INT, {.i64 = 0}, 0, INT_MAX, .flags = FLAGS },
+ { NULL },
+};
+
+AVFILTER_DEFINE_CLASS(overlay_vulkan);
+
+static const AVFilterPad overlay_vulkan_inputs[] = {
+ {
+ .name = "main",
+ .type = AVMEDIA_TYPE_VIDEO,
+ .config_props = &ff_vk_filter_config_input,
+ },
+ {
+ .name = "overlay",
+ .type = AVMEDIA_TYPE_VIDEO,
+ .config_props = &ff_vk_filter_config_input,
+ },
+ { NULL }
+};
+
+static const AVFilterPad overlay_vulkan_outputs[] = {
+ {
+ .name = "default",
+ .type = AVMEDIA_TYPE_VIDEO,
+ .config_props = &overlay_vulkan_config_output,
+ },
+ { NULL }
+};
+
+AVFilter ff_vf_overlay_vulkan = {
+ .name = "overlay_vulkan",
+ .description = NULL_IF_CONFIG_SMALL("Overlay a source on top of another"),
+ .priv_size = sizeof(OverlayVulkanContext),
+ .init = &overlay_vulkan_init,
+ .uninit = &overlay_vulkan_uninit,
+ .query_formats = &ff_vk_filter_query_formats,
+ .activate = &overlay_vulkan_activate,
+ .inputs = overlay_vulkan_inputs,
+ .outputs = overlay_vulkan_outputs,
+ .priv_class = &overlay_vulkan_class,
+ .flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE,
+};