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authorClément Bœsch <u@pkh.me>2016-06-21 21:55:20 +0200
committerClément Bœsch <u@pkh.me>2016-06-21 21:55:34 +0200
commit8ef57a0d6154119e1a616dd8c29e8c32e35808a0 (patch)
tree26c51bc5d99260b44ba3a2585091ca764559f939 /libavfilter/vf_gradfun.c
parent373b82066cd4d0c7f42af9b03e8cdc1085e1a6e5 (diff)
parent41ed7ab45fc693f7d7fc35664c0233f4c32d69bb (diff)
Merge commit '41ed7ab45fc693f7d7fc35664c0233f4c32d69bb'
* commit '41ed7ab45fc693f7d7fc35664c0233f4c32d69bb': cosmetics: Fix spelling mistakes Merged-by: Clément Bœsch <u@pkh.me>
Diffstat (limited to 'libavfilter/vf_gradfun.c')
-rw-r--r--libavfilter/vf_gradfun.c6
1 files changed, 3 insertions, 3 deletions
diff --git a/libavfilter/vf_gradfun.c b/libavfilter/vf_gradfun.c
index e9af24fad3..f63128d72e 100644
--- a/libavfilter/vf_gradfun.c
+++ b/libavfilter/vf_gradfun.c
@@ -26,9 +26,9 @@
*
* Apply a boxblur debanding algorithm (based on the gradfun2db
* AviSynth filter by prunedtree).
- * Foreach pixel, if it's within threshold of the blurred value, make it closer.
- * So now we have a smoothed and higher bitdepth version of all the shallow
- * gradients, while leaving detailed areas untouched.
+ * For each pixel, if it is within the threshold of the blurred value, make it
+ * closer. So now we have a smoothed and higher bitdepth version of all the
+ * shallow gradients, while leaving detailed areas untouched.
* Dither it back to 8bit.
*/