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authorLynne <dev@lynne.ee>2019-10-27 14:47:18 +0000
committerLynne <dev@lynne.ee>2020-02-04 23:19:48 +0000
commita2db7343e02fe4c78c6d301550849a0634f0ac38 (patch)
tree6641639ea1dc57a2df0e779dd0bb6d91f1316787 /libavfilter/vf_avgblur_vulkan.c
parent7bb443137c656857449d56d1212d09a7018819b0 (diff)
lavfi: add an avgblur_vulkan filter
This commit adds a fast avgblur Vulkan filter. This will reset Intel GPUs on Linux due to a known, two-year-old driver bug (!834 on mesa's gitlab).
Diffstat (limited to 'libavfilter/vf_avgblur_vulkan.c')
-rw-r--r--libavfilter/vf_avgblur_vulkan.c406
1 files changed, 406 insertions, 0 deletions
diff --git a/libavfilter/vf_avgblur_vulkan.c b/libavfilter/vf_avgblur_vulkan.c
new file mode 100644
index 0000000000..105d753f73
--- /dev/null
+++ b/libavfilter/vf_avgblur_vulkan.c
@@ -0,0 +1,406 @@
+/*
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/opt.h"
+#include "vulkan.h"
+#include "internal.h"
+
+#define CGS 32
+
+typedef struct AvgBlurVulkanContext {
+ VulkanFilterContext vkctx;
+
+ int initialized;
+ FFVkExecContext *exec;
+ VulkanPipeline *pl_hor;
+ VulkanPipeline *pl_ver;
+
+ /* Shader updators, must be in the main filter struct */
+ VkDescriptorImageInfo input_images[3];
+ VkDescriptorImageInfo tmp_images[3];
+ VkDescriptorImageInfo output_images[3];
+
+ int size_x;
+ int size_y;
+ int planes;
+} AvgBlurVulkanContext;
+
+static const char blur_kernel[] = {
+ C(0, shared vec4 cache[DIR(gl_WorkGroupSize) + FILTER_RADIUS*2 + 1]; )
+ C(0, )
+ C(0, void distort(const ivec2 pos, const int idx) )
+ C(0, { )
+ C(1, const uint cp = DIR(gl_LocalInvocationID) + FILTER_RADIUS; )
+ C(0, )
+ C(1, cache[cp] = texture(input_img[idx], pos); )
+ C(0, )
+ C(1, const ivec2 loc_l = pos - INC(FILTER_RADIUS); )
+ C(1, cache[cp - FILTER_RADIUS] = texture(input_img[idx], loc_l); )
+ C(0, )
+ C(1, const ivec2 loc_h = pos + INC(DIR(gl_WorkGroupSize)); )
+ C(1, cache[cp + DIR(gl_WorkGroupSize)] = texture(input_img[idx], loc_h); )
+ C(0, )
+ C(1, barrier(); )
+ C(0, )
+ C(1, vec4 sum = vec4(0); )
+ C(1, for (int p = -FILTER_RADIUS; p <= FILTER_RADIUS; p++) )
+ C(2, sum += cache[cp + p]; )
+ C(0, )
+ C(1, sum /= vec4(FILTER_RADIUS*2 + 1); )
+ C(1, imageStore(output_img[idx], pos, sum); )
+ C(0, } )
+};
+
+static av_cold int init_filter(AVFilterContext *ctx, AVFrame *in)
+{
+ int err;
+ SPIRVShader *shd;
+ AvgBlurVulkanContext *s = ctx->priv;
+ const int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
+ VkSampler *sampler = ff_vk_init_sampler(ctx, 1, VK_FILTER_LINEAR);
+
+ VulkanDescriptorSetBinding desc_i[2] = {
+ {
+ .name = "input_img",
+ .type = VK_DESCRIPTOR_TYPE_COMBINED_IMAGE_SAMPLER,
+ .dimensions = 2,
+ .elems = planes,
+ .stages = VK_SHADER_STAGE_COMPUTE_BIT,
+ .samplers = DUP_SAMPLER_ARRAY4(*sampler),
+ },
+ {
+ .name = "output_img",
+ .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
+ .mem_layout = ff_vk_shader_rep_fmt(s->vkctx.output_format),
+ .mem_quali = "writeonly",
+ .dimensions = 2,
+ .elems = planes,
+ .stages = VK_SHADER_STAGE_COMPUTE_BIT,
+ },
+ };
+
+ if (!sampler)
+ return AVERROR_EXTERNAL;
+
+ { /* Create shader for the horizontal pass */
+ desc_i[0].updater = s->input_images;
+ desc_i[1].updater = s->tmp_images;
+
+ s->pl_hor = ff_vk_create_pipeline(ctx);
+ if (!s->pl_hor)
+ return AVERROR(ENOMEM);
+
+ shd = ff_vk_init_shader(ctx, s->pl_hor, "avgblur_compute_hor",
+ VK_SHADER_STAGE_COMPUTE_BIT);
+
+ ff_vk_set_compute_shader_sizes(ctx, shd, (int [3]){ CGS, 1, 1 });
+
+ RET(ff_vk_add_descriptor_set(ctx, s->pl_hor, shd, desc_i, 2, 0));
+
+ GLSLF(0, #define FILTER_RADIUS (%i) ,s->size_x - 1);
+ GLSLC(0, #define INC(x) (ivec2(x, 0)) );
+ GLSLC(0, #define DIR(var) (var.x) );
+ GLSLD( blur_kernel );
+ GLSLC(0, void main() );
+ GLSLC(0, { );
+ GLSLC(1, ivec2 size; );
+ GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); );
+ for (int i = 0; i < planes; i++) {
+ GLSLC(0, );
+ GLSLF(1, size = imageSize(output_img[%i]); ,i);
+ GLSLC(1, if (IS_WITHIN(pos, size)) { );
+ if (s->planes & (1 << i)) {
+ GLSLF(2, distort(pos, %i); ,i);
+ } else {
+ GLSLF(2, vec4 res = texture(input_img[%i], pos); ,i);
+ GLSLF(2, imageStore(output_img[%i], pos, res); ,i);
+ }
+ GLSLC(1, } );
+ }
+ GLSLC(0, } );
+
+ RET(ff_vk_compile_shader(ctx, shd, "main"));
+
+ RET(ff_vk_init_pipeline_layout(ctx, s->pl_hor));
+ RET(ff_vk_init_compute_pipeline(ctx, s->pl_hor));
+ }
+
+ { /* Create shader for the vertical pass */
+ desc_i[0].updater = s->tmp_images;
+ desc_i[1].updater = s->output_images;
+
+ s->pl_ver = ff_vk_create_pipeline(ctx);
+ if (!s->pl_ver)
+ return AVERROR(ENOMEM);
+
+ shd = ff_vk_init_shader(ctx, s->pl_ver, "avgblur_compute_ver",
+ VK_SHADER_STAGE_COMPUTE_BIT);
+
+ ff_vk_set_compute_shader_sizes(ctx, shd, (int [3]){ 1, CGS, 1 });
+
+ RET(ff_vk_add_descriptor_set(ctx, s->pl_ver, shd, desc_i, 2, 0));
+
+ GLSLF(0, #define FILTER_RADIUS (%i) ,s->size_y - 1);
+ GLSLC(0, #define INC(x) (ivec2(0, x)) );
+ GLSLC(0, #define DIR(var) (var.y) );
+ GLSLD( blur_kernel );
+ GLSLC(0, void main() );
+ GLSLC(0, { );
+ GLSLC(1, ivec2 size; );
+ GLSLC(1, const ivec2 pos = ivec2(gl_GlobalInvocationID.xy); );
+ for (int i = 0; i < planes; i++) {
+ GLSLC(0, );
+ GLSLF(1, size = imageSize(output_img[%i]); ,i);
+ GLSLC(1, if (IS_WITHIN(pos, size)) { );
+ if (s->planes & (1 << i)) {
+ GLSLF(2, distort(pos, %i); ,i);
+ } else {
+ GLSLF(2, vec4 res = texture(input_img[%i], pos); ,i);
+ GLSLF(2, imageStore(output_img[%i], pos, res); ,i);
+ }
+ GLSLC(1, } );
+ }
+ GLSLC(0, } );
+
+ RET(ff_vk_compile_shader(ctx, shd, "main"));
+
+ RET(ff_vk_init_pipeline_layout(ctx, s->pl_ver));
+ RET(ff_vk_init_compute_pipeline(ctx, s->pl_ver));
+ }
+
+ /* Execution context */
+ RET(ff_vk_create_exec_ctx(ctx, &s->exec,
+ s->vkctx.hwctx->queue_family_comp_index));
+
+ s->initialized = 1;
+
+ return 0;
+
+fail:
+ return err;
+}
+
+static int process_frames(AVFilterContext *avctx, AVFrame *out_f, AVFrame *tmp_f, AVFrame *in_f)
+{
+ int err;
+ AvgBlurVulkanContext *s = avctx->priv;
+ AVVkFrame *in = (AVVkFrame *)in_f->data[0];
+ AVVkFrame *tmp = (AVVkFrame *)tmp_f->data[0];
+ AVVkFrame *out = (AVVkFrame *)out_f->data[0];
+ int planes = av_pix_fmt_count_planes(s->vkctx.output_format);
+
+ for (int i = 0; i < planes; i++) {
+ RET(ff_vk_create_imageview(avctx, &s->input_images[i].imageView, in->img[i],
+ av_vkfmt_from_pixfmt(s->vkctx.input_format)[i],
+ ff_comp_identity_map));
+
+ RET(ff_vk_create_imageview(avctx, &s->tmp_images[i].imageView, tmp->img[i],
+ av_vkfmt_from_pixfmt(s->vkctx.output_format)[i],
+ ff_comp_identity_map));
+
+ RET(ff_vk_create_imageview(avctx, &s->output_images[i].imageView, out->img[i],
+ av_vkfmt_from_pixfmt(s->vkctx.output_format)[i],
+ ff_comp_identity_map));
+
+ s->input_images[i].imageLayout = VK_IMAGE_LAYOUT_SHADER_READ_ONLY_OPTIMAL;
+ s->tmp_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
+ s->output_images[i].imageLayout = VK_IMAGE_LAYOUT_GENERAL;
+ }
+
+ ff_vk_update_descriptor_set(avctx, s->pl_hor, 0);
+ ff_vk_update_descriptor_set(avctx, s->pl_ver, 0);
+
+ ff_vk_start_exec_recording(avctx, s->exec);
+
+ for (int i = 0; i < planes; i++) {
+ VkImageMemoryBarrier bar[] = {
+ {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .srcAccessMask = 0,
+ .dstAccessMask = VK_ACCESS_SHADER_READ_BIT,
+ .oldLayout = in->layout[i],
+ .newLayout = s->input_images[i].imageLayout,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = in->img[i],
+ .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .subresourceRange.levelCount = 1,
+ .subresourceRange.layerCount = 1,
+ },
+ {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .srcAccessMask = 0,
+ .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT | VK_ACCESS_SHADER_READ_BIT,
+ .oldLayout = tmp->layout[i],
+ .newLayout = s->tmp_images[i].imageLayout,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = tmp->img[i],
+ .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .subresourceRange.levelCount = 1,
+ .subresourceRange.layerCount = 1,
+ },
+ {
+ .sType = VK_STRUCTURE_TYPE_IMAGE_MEMORY_BARRIER,
+ .srcAccessMask = 0,
+ .dstAccessMask = VK_ACCESS_SHADER_WRITE_BIT,
+ .oldLayout = out->layout[i],
+ .newLayout = s->output_images[i].imageLayout,
+ .srcQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .dstQueueFamilyIndex = VK_QUEUE_FAMILY_IGNORED,
+ .image = out->img[i],
+ .subresourceRange.aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
+ .subresourceRange.levelCount = 1,
+ .subresourceRange.layerCount = 1,
+ },
+ };
+
+ vkCmdPipelineBarrier(s->exec->buf, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT,
+ VK_PIPELINE_STAGE_COMPUTE_SHADER_BIT, 0,
+ 0, NULL, 0, NULL, FF_ARRAY_ELEMS(bar), bar);
+
+ in->layout[i] = bar[0].newLayout;
+ in->access[i] = bar[0].dstAccessMask;
+
+ tmp->layout[i] = bar[1].newLayout;
+ tmp->access[i] = bar[1].dstAccessMask;
+
+ out->layout[i] = bar[2].newLayout;
+ out->access[i] = bar[2].dstAccessMask;
+ }
+
+ ff_vk_bind_pipeline_exec(avctx, s->exec, s->pl_hor);
+
+ vkCmdDispatch(s->exec->buf, FFALIGN(s->vkctx.output_width, CGS)/CGS,
+ s->vkctx.output_height, 1);
+
+ ff_vk_bind_pipeline_exec(avctx, s->exec, s->pl_ver);
+
+ vkCmdDispatch(s->exec->buf, s->vkctx.output_width,
+ FFALIGN(s->vkctx.output_height, CGS)/CGS, 1);
+
+ ff_vk_add_exec_dep(avctx, s->exec, in_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
+ ff_vk_add_exec_dep(avctx, s->exec, out_f, VK_PIPELINE_STAGE_TOP_OF_PIPE_BIT);
+
+ err = ff_vk_submit_exec_queue(avctx, s->exec);
+ if (err)
+ return err;
+
+fail:
+
+ for (int i = 0; i < planes; i++) {
+ ff_vk_destroy_imageview(avctx, &s->input_images[i].imageView);
+ ff_vk_destroy_imageview(avctx, &s->tmp_images[i].imageView);
+ ff_vk_destroy_imageview(avctx, &s->output_images[i].imageView);
+ }
+
+ return err;
+}
+
+static int avgblur_vulkan_filter_frame(AVFilterLink *link, AVFrame *in)
+{
+ int err;
+ AVFrame *tmp = NULL, *out = NULL;
+ AVFilterContext *ctx = link->dst;
+ AvgBlurVulkanContext *s = ctx->priv;
+ AVFilterLink *outlink = ctx->outputs[0];
+
+ out = ff_get_video_buffer(outlink, outlink->w, outlink->h);
+ if (!out) {
+ err = AVERROR(ENOMEM);
+ goto fail;
+ }
+
+ tmp = ff_get_video_buffer(outlink, outlink->w, outlink->h);
+ if (!out) {
+ err = AVERROR(ENOMEM);
+ goto fail;
+ }
+
+ if (!s->initialized)
+ RET(init_filter(ctx, in));
+
+ RET(process_frames(ctx, out, tmp, in));
+
+ err = av_frame_copy_props(out, in);
+ if (err < 0)
+ goto fail;
+
+ av_frame_free(&in);
+ av_frame_free(&tmp);
+
+ return ff_filter_frame(outlink, out);
+
+fail:
+ av_frame_free(&in);
+ av_frame_free(&tmp);
+ av_frame_free(&out);
+ return err;
+}
+
+static void avgblur_vulkan_uninit(AVFilterContext *avctx)
+{
+ AvgBlurVulkanContext *s = avctx->priv;
+
+ ff_vk_filter_uninit(avctx);
+
+ s->initialized = 0;
+}
+
+#define OFFSET(x) offsetof(AvgBlurVulkanContext, x)
+#define FLAGS (AV_OPT_FLAG_FILTERING_PARAM | AV_OPT_FLAG_VIDEO_PARAM)
+static const AVOption avgblur_vulkan_options[] = {
+ { "sizeX", "Set horizontal radius", OFFSET(size_x), AV_OPT_TYPE_INT, {.i64 = 3}, 1, 32, .flags = FLAGS },
+ { "planes", "Set planes to filter (bitmask)", OFFSET(planes), AV_OPT_TYPE_INT, {.i64 = 0xF}, 0, 0xF, .flags = FLAGS },
+ { "sizeY", "Set vertical radius", OFFSET(size_y), AV_OPT_TYPE_INT, {.i64 = 3}, 1, 32, .flags = FLAGS },
+ { NULL },
+};
+
+AVFILTER_DEFINE_CLASS(avgblur_vulkan);
+
+static const AVFilterPad avgblur_vulkan_inputs[] = {
+ {
+ .name = "default",
+ .type = AVMEDIA_TYPE_VIDEO,
+ .filter_frame = &avgblur_vulkan_filter_frame,
+ .config_props = &ff_vk_filter_config_input,
+ },
+ { NULL }
+};
+
+static const AVFilterPad avgblur_vulkan_outputs[] = {
+ {
+ .name = "default",
+ .type = AVMEDIA_TYPE_VIDEO,
+ .config_props = &ff_vk_filter_config_output,
+ },
+ { NULL }
+};
+
+AVFilter ff_vf_avgblur_vulkan = {
+ .name = "avgblur_vulkan",
+ .description = NULL_IF_CONFIG_SMALL("Apply avgblur mask to input video"),
+ .priv_size = sizeof(AvgBlurVulkanContext),
+ .init = &ff_vk_filter_init,
+ .uninit = &avgblur_vulkan_uninit,
+ .query_formats = &ff_vk_filter_query_formats,
+ .inputs = avgblur_vulkan_inputs,
+ .outputs = avgblur_vulkan_outputs,
+ .priv_class = &avgblur_vulkan_class,
+ .flags_internal = FF_FILTER_FLAG_HWFRAME_AWARE,
+};