summaryrefslogtreecommitdiff
path: root/libavfilter/glslang.cpp
diff options
context:
space:
mode:
authorLynne <dev@lynne.ee>2021-11-08 09:31:05 +0100
committerLynne <dev@lynne.ee>2021-11-12 05:23:41 +0100
commit246f841b53e16f2cccf3101cb61c264014f54e5c (patch)
tree6850f70277522b919b3b14d7b312e8bf960a4cac /libavfilter/glslang.cpp
parentfef85c376adabc15715ed8d9c53cc8e889c9c7dc (diff)
lavfi/glslang: migrate to the C API and robustify library detection
Finally, this is as close to usable as it gets for glslang. Much faster to compile as well, and eliminates the need for a C++ compiler, which is great. Also, changes to the resource limits won't break users, as we can use designated initializers in C90.
Diffstat (limited to 'libavfilter/glslang.cpp')
-rw-r--r--libavfilter/glslang.cpp241
1 files changed, 0 insertions, 241 deletions
diff --git a/libavfilter/glslang.cpp b/libavfilter/glslang.cpp
deleted file mode 100644
index 986bddd789..0000000000
--- a/libavfilter/glslang.cpp
+++ /dev/null
@@ -1,241 +0,0 @@
-/*
- * This file is part of FFmpeg.
- *
- * FFmpeg is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * FFmpeg is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with FFmpeg; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
- */
-
-#include <pthread.h>
-
-extern "C" {
-#include "libavutil/mem.h"
-#include "libavutil/avassert.h"
-}
-
-#include <glslang/Include/ResourceLimits.h>
-#include <glslang/Public/ShaderLang.h>
-#include <glslang/SPIRV/GlslangToSpv.h>
-
-#include "glslang.h"
-
-using namespace glslang;
-
-static pthread_mutex_t glslang_mutex = PTHREAD_MUTEX_INITIALIZER;
-static int glslang_refcount = 0;
-
-/* We require Vulkan 1.1 */
-#define GLSL_VERSION EShTargetVulkan_1_1
-
-/* Vulkan 1.1 implementations require SPIR-V 1.3 to be implemented */
-#define SPIRV_VERSION EShTargetSpv_1_3
-
-// Taken from glslang's examples, which apparently generally bases the choices
-// on OpenGL specification limits
-static const TBuiltInResource DefaultTBuiltInResource = {
- /* .MaxLights = */ 32,
- /* .MaxClipPlanes = */ 6,
- /* .MaxTextureUnits = */ 32,
- /* .MaxTextureCoords = */ 32,
- /* .MaxVertexAttribs = */ 64,
- /* .MaxVertexUniformComponents = */ 4096,
- /* .MaxVaryingFloats = */ 64,
- /* .MaxVertexTextureImageUnits = */ 32,
- /* .MaxCombinedTextureImageUnits = */ 80,
- /* .MaxTextureImageUnits = */ 32,
- /* .MaxFragmentUniformComponents = */ 4096,
- /* .MaxDrawBuffers = */ 32,
- /* .MaxVertexUniformVectors = */ 128,
- /* .MaxVaryingVectors = */ 8,
- /* .MaxFragmentUniformVectors = */ 16,
- /* .MaxVertexOutputVectors = */ 16,
- /* .MaxFragmentInputVectors = */ 15,
- /* .MinProgramTexelOffset = */ -8,
- /* .MaxProgramTexelOffset = */ 7,
- /* .MaxClipDistances = */ 8,
- /* .MaxComputeWorkGroupCountX = */ 65535,
- /* .MaxComputeWorkGroupCountY = */ 65535,
- /* .MaxComputeWorkGroupCountZ = */ 65535,
- /* .MaxComputeWorkGroupSizeX = */ 1024,
- /* .MaxComputeWorkGroupSizeY = */ 1024,
- /* .MaxComputeWorkGroupSizeZ = */ 64,
- /* .MaxComputeUniformComponents = */ 1024,
- /* .MaxComputeTextureImageUnits = */ 16,
- /* .MaxComputeImageUniforms = */ 8,
- /* .MaxComputeAtomicCounters = */ 8,
- /* .MaxComputeAtomicCounterBuffers = */ 1,
- /* .MaxVaryingComponents = */ 60,
- /* .MaxVertexOutputComponents = */ 64,
- /* .MaxGeometryInputComponents = */ 64,
- /* .MaxGeometryOutputComponents = */ 128,
- /* .MaxFragmentInputComponents = */ 128,
- /* .MaxImageUnits = */ 8,
- /* .MaxCombinedImageUnitsAndFragmentOutputs = */ 8,
- /* .MaxCombinedShaderOutputResources = */ 8,
- /* .MaxImageSamples = */ 0,
- /* .MaxVertexImageUniforms = */ 0,
- /* .MaxTessControlImageUniforms = */ 0,
- /* .MaxTessEvaluationImageUniforms = */ 0,
- /* .MaxGeometryImageUniforms = */ 0,
- /* .MaxFragmentImageUniforms = */ 8,
- /* .MaxCombinedImageUniforms = */ 8,
- /* .MaxGeometryTextureImageUnits = */ 16,
- /* .MaxGeometryOutputVertices = */ 256,
- /* .MaxGeometryTotalOutputComponents = */ 1024,
- /* .MaxGeometryUniformComponents = */ 1024,
- /* .MaxGeometryVaryingComponents = */ 64,
- /* .MaxTessControlInputComponents = */ 128,
- /* .MaxTessControlOutputComponents = */ 128,
- /* .MaxTessControlTextureImageUnits = */ 16,
- /* .MaxTessControlUniformComponents = */ 1024,
- /* .MaxTessControlTotalOutputComponents = */ 4096,
- /* .MaxTessEvaluationInputComponents = */ 128,
- /* .MaxTessEvaluationOutputComponents = */ 128,
- /* .MaxTessEvaluationTextureImageUnits = */ 16,
- /* .MaxTessEvaluationUniformComponents = */ 1024,
- /* .MaxTessPatchComponents = */ 120,
- /* .MaxPatchVertices = */ 32,
- /* .MaxTessGenLevel = */ 64,
- /* .MaxViewports = */ 16,
- /* .MaxVertexAtomicCounters = */ 0,
- /* .MaxTessControlAtomicCounters = */ 0,
- /* .MaxTessEvaluationAtomicCounters = */ 0,
- /* .MaxGeometryAtomicCounters = */ 0,
- /* .MaxFragmentAtomicCounters = */ 8,
- /* .MaxCombinedAtomicCounters = */ 8,
- /* .MaxAtomicCounterBindings = */ 1,
- /* .MaxVertexAtomicCounterBuffers = */ 0,
- /* .MaxTessControlAtomicCounterBuffers = */ 0,
- /* .MaxTessEvaluationAtomicCounterBuffers = */ 0,
- /* .MaxGeometryAtomicCounterBuffers = */ 0,
- /* .MaxFragmentAtomicCounterBuffers = */ 1,
- /* .MaxCombinedAtomicCounterBuffers = */ 1,
- /* .MaxAtomicCounterBufferSize = */ 16384,
- /* .MaxTransformFeedbackBuffers = */ 4,
- /* .MaxTransformFeedbackInterleavedComponents = */ 64,
- /* .MaxCullDistances = */ 8,
- /* .MaxCombinedClipAndCullDistances = */ 8,
- /* .MaxSamples = */ 4,
- /* .maxMeshOutputVerticesNV = */ 256,
- /* .maxMeshOutputPrimitivesNV = */ 512,
- /* .maxMeshWorkGroupSizeX_NV = */ 32,
- /* .maxMeshWorkGroupSizeY_NV = */ 1,
- /* .maxMeshWorkGroupSizeZ_NV = */ 1,
- /* .maxTaskWorkGroupSizeX_NV = */ 32,
- /* .maxTaskWorkGroupSizeY_NV = */ 1,
- /* .maxTaskWorkGroupSizeZ_NV = */ 1,
- /* .maxMeshViewCountNV = */ 4,
-
- .limits = {
- /* .nonInductiveForLoops = */ 1,
- /* .whileLoops = */ 1,
- /* .doWhileLoops = */ 1,
- /* .generalUniformIndexing = */ 1,
- /* .generalAttributeMatrixVectorIndexing = */ 1,
- /* .generalVaryingIndexing = */ 1,
- /* .generalSamplerIndexing = */ 1,
- /* .generalVariableIndexing = */ 1,
- /* .generalConstantMatrixVectorIndexing = */ 1,
- }
-};
-
-GLSlangResult *glslang_compile(const char *glsl, enum GLSlangStage stage)
-{
- GLSlangResult *res = (GLSlangResult *)av_mallocz(sizeof(*res));
- if (!res)
- return NULL;
-
- static const EShLanguage lang[] = {
- [GLSLANG_VERTEX] = EShLangVertex,
- [GLSLANG_FRAGMENT] = EShLangFragment,
- [GLSLANG_COMPUTE] = EShLangCompute,
- };
-
- assert(glslang_refcount);
- TShader *shader = new TShader(lang[stage]);
- if (!shader) {
- res->rval = AVERROR(ENOMEM);
- return res;
- }
-
- shader->setEnvClient(EShClientVulkan, GLSL_VERSION);
- shader->setEnvTarget(EShTargetSpv, SPIRV_VERSION);
- shader->setStrings(&glsl, 1);
- if (!shader->parse(&DefaultTBuiltInResource, GLSL_VERSION, true, EShMsgDefault)) {
- res->error_msg = av_strdup(shader->getInfoLog());
- res->rval = AVERROR_EXTERNAL;
- delete shader;
- return res;
- }
-
- TProgram *prog = new TProgram();
- if (!prog) {
- res->rval = AVERROR(ENOMEM);
- delete shader;
- return res;
- }
-
- prog->addShader(shader);
- if (!prog->link(EShMsgDefault)) {
- res->error_msg = av_strdup(prog->getInfoLog());
- res->rval = AVERROR_EXTERNAL;
- delete shader;
- delete prog;
- return res;
- }
-
- std::vector<unsigned int> spirv; /* Result */
-
- SpvOptions options; /* Options - by default all optimizations are off */
- options.generateDebugInfo = false; /* Makes sense for files but not here */
- options.disassemble = false; /* Will print disassembly on compilation */
- options.validate = false; /* Validates the generated SPIRV, unneeded */
- options.disableOptimizer = false; /* For debugging */
- options.optimizeSize = true; /* Its faster */
-
- GlslangToSpv(*prog->getIntermediate(lang[stage]), spirv, NULL, &options);
-
- res->size = spirv.size()*sizeof(unsigned int);
- res->data = av_memdup(spirv.data(), res->size);
- if (!res->data) {
- res->rval = AVERROR(ENOMEM);
- delete shader;
- delete prog;
- return res;
- }
-
- delete shader;
- delete prog;
-
- return res;
-}
-
-int glslang_init(void)
-{
- int ret = 0;
-
- pthread_mutex_lock(&glslang_mutex);
- if (glslang_refcount++ == 0)
- ret = !InitializeProcess();
- pthread_mutex_unlock(&glslang_mutex);
-
- return ret;
-}
-
-void glslang_uninit(void)
-{
- pthread_mutex_lock(&glslang_mutex);
- if (glslang_refcount && (--glslang_refcount == 0))
- FinalizeProcess();
- pthread_mutex_unlock(&glslang_mutex);
-}