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authorRonald S. Bultje <rsbultje@gmail.com>2016-05-06 09:00:14 -0400
committerRonald S. Bultje <rsbultje@gmail.com>2016-05-10 08:37:56 -0400
commitf4075767b20fd9b7ecb6b4c15a4ede45361d3ab5 (patch)
tree33c605bdef2aa7e43419f70443d22d73d0045d84 /libavfilter/colorspacedsp.h
parent9b26a8077f1c0139fdcc236d3de08cd2bdc4ec0f (diff)
vf_colorspace: use enums for bpp/subsampling array indices.
Also add some documentation for each function to colorspacedsp.h.
Diffstat (limited to 'libavfilter/colorspacedsp.h')
-rw-r--r--libavfilter/colorspacedsp.h31
1 files changed, 27 insertions, 4 deletions
diff --git a/libavfilter/colorspacedsp.h b/libavfilter/colorspacedsp.h
index 7a64f9dfa5..a81e4f0a52 100644
--- a/libavfilter/colorspacedsp.h
+++ b/libavfilter/colorspacedsp.h
@@ -42,12 +42,35 @@ typedef void (*yuv2yuv_fn)(uint8_t *yuv_out[3], const ptrdiff_t yuv_out_stride[3
int w, int h, const int16_t yuv2yuv_coeffs[3][3][8],
const int16_t yuv_offset[2][8]);
+enum BitDepthIndex {
+ BPP_8,
+ BPP_10,
+ BPP_12,
+ NB_BPP,
+};
+
+enum ChromaSubsamplingIndex {
+ SS_444,
+ SS_422,
+ SS_420,
+ NB_SS,
+};
+
typedef struct ColorSpaceDSPContext {
- yuv2rgb_fn yuv2rgb[3 /* 0: 8bit, 1: 10bit, 2: 12bit */][3 /* 0: 444, 1: 422, 2: 420 */];
- rgb2yuv_fn rgb2yuv[3 /* 0: 8bit, 1: 10bit, 2: 12bit */][3 /* 0: 444, 1: 422, 2: 420 */];
- rgb2yuv_fsb_fn rgb2yuv_fsb[3 /* 0: 8bit, 1: 10bit, 2: 12bit */][3 /* 0: 444, 1: 422, 2: 420 */];
- yuv2yuv_fn yuv2yuv[3 /* in_depth */][3 /* out_depth */][3 /* 0: 444, 1: 422, 2: 420 */];
+ /* Convert input YUV pixel buffer from a user into an internal, 15bpp array
+ * of intermediate RGB data. */
+ yuv2rgb_fn yuv2rgb[NB_BPP][NB_SS];
+ /* Convert intermediate RGB data (15bpp, internal format) into YUV data and
+ * store into user-provided output buffer */
+ rgb2yuv_fn rgb2yuv[NB_BPP][NB_SS];
+ /* Same as rgb2yuv(), but use floyd-steinberg dithering */
+ rgb2yuv_fsb_fn rgb2yuv_fsb[NB_BPP][NB_SS];
+ /* Direct yuv-to-yuv conversion (input and output are both user-provided
+ * buffers) */
+ yuv2yuv_fn yuv2yuv[NB_BPP /* in */][NB_BPP /* out */][NB_SS];
+ /* In-place 3x3 matrix multiplication. Input and output are both 15bpp
+ * (our internal data format) */
void (*multiply3x3)(int16_t *data[3], ptrdiff_t stride,
int w, int h, const int16_t m[3][3][8]);
} ColorSpaceDSPContext;