diff options
author | Mark Thompson <sw@jkqxz.net> | 2018-06-23 17:51:14 +0100 |
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committer | Mark Thompson <sw@jkqxz.net> | 2018-06-28 16:14:35 +0100 |
commit | 46fb150a81abed256dbe779809bcbe57f1ba9434 (patch) | |
tree | aae9bb74fcf4ac32d8f114c82fb71403624c4310 /libavfilter/colorspace.c | |
parent | 07987404a8b7346e1904501b88320c9bab353298 (diff) |
lavfi/colorspace: Add namespace prefix to global functions
Diffstat (limited to 'libavfilter/colorspace.c')
-rw-r--r-- | libavfilter/colorspace.c | 13 |
1 files changed, 7 insertions, 6 deletions
diff --git a/libavfilter/colorspace.c b/libavfilter/colorspace.c index 7fd7bdf0d9..45da1dd124 100644 --- a/libavfilter/colorspace.c +++ b/libavfilter/colorspace.c @@ -20,7 +20,7 @@ #include "colorspace.h" -void invert_matrix3x3(const double in[3][3], double out[3][3]) +void ff_matrix_invert_3x3(const double in[3][3], double out[3][3]) { double m00 = in[0][0], m01 = in[0][1], m02 = in[0][2], m10 = in[1][0], m11 = in[1][1], m12 = in[1][2], @@ -47,7 +47,8 @@ void invert_matrix3x3(const double in[3][3], double out[3][3]) } } -void mul3x3(double dst[3][3], const double src1[3][3], const double src2[3][3]) +void ff_matrix_mul_3x3(double dst[3][3], + const double src1[3][3], const double src2[3][3]) { int m, n; @@ -60,9 +61,9 @@ void mul3x3(double dst[3][3], const double src1[3][3], const double src2[3][3]) /* * see e.g. http://www.brucelindbloom.com/index.html?Eqn_RGB_XYZ_Matrix.html */ -void fill_rgb2xyz_table(const struct PrimaryCoefficients *coeffs, - const struct WhitepointCoefficients *wp, - double rgb2xyz[3][3]) +void ff_fill_rgb2xyz_table(const struct PrimaryCoefficients *coeffs, + const struct WhitepointCoefficients *wp, + double rgb2xyz[3][3]) { double i[3][3], sr, sg, sb, zw; @@ -73,7 +74,7 @@ void fill_rgb2xyz_table(const struct PrimaryCoefficients *coeffs, rgb2xyz[2][0] = (1.0 - coeffs->xr - coeffs->yr) / coeffs->yr; rgb2xyz[2][1] = (1.0 - coeffs->xg - coeffs->yg) / coeffs->yg; rgb2xyz[2][2] = (1.0 - coeffs->xb - coeffs->yb) / coeffs->yb; - invert_matrix3x3(rgb2xyz, i); + ff_matrix_invert_3x3(rgb2xyz, i); zw = 1.0 - wp->xw - wp->yw; sr = i[0][0] * wp->xw + i[0][1] * wp->yw + i[0][2] * zw; sg = i[1][0] * wp->xw + i[1][1] * wp->yw + i[1][2] * zw; |