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authorPaul B Mahol <onemda@gmail.com>2021-09-27 20:38:26 +0200
committerPaul B Mahol <onemda@gmail.com>2021-09-28 00:14:19 +0200
commitdd190195007093da57959c68c740e729e1048c24 (patch)
tree83fff085b837d6449df8db41129d733a5be3c900 /libavfilter/blend_modes.c
parent524407af0c3993a36fb8399e5ba7fa07b731b57c (diff)
avfilter/vf_blend: refactor blend modes
Diffstat (limited to 'libavfilter/blend_modes.c')
-rw-r--r--libavfilter/blend_modes.c142
1 files changed, 142 insertions, 0 deletions
diff --git a/libavfilter/blend_modes.c b/libavfilter/blend_modes.c
new file mode 100644
index 0000000000..d75560185c
--- /dev/null
+++ b/libavfilter/blend_modes.c
@@ -0,0 +1,142 @@
+/*
+ * Copyright (c) 2013 Paul B Mahol
+ *
+ * This file is part of FFmpeg.
+ *
+ * FFmpeg is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * FFmpeg is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with FFmpeg; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ */
+
+#include "libavutil/common.h"
+#include "libavutil/intfloat.h"
+#include "avfilter.h"
+#include "formats.h"
+#include "internal.h"
+#include "video.h"
+#include "blend.h"
+
+#undef PIXEL
+#undef MAX
+#undef HALF
+#undef CLIP
+
+#if DEPTH == 8
+#define PIXEL uint8_t
+#define MAX 255
+#define HALF 128
+#define CLIP(x) (av_clip_uint8(x))
+#elif DEPTH == 32
+#define PIXEL float
+#define MAX 1.f
+#define HALF 0.5f
+#define CLIP(x) (x)
+#else
+#define PIXEL uint16_t
+#define MAX ((1 << DEPTH) - 1)
+#define HALF (1 << (DEPTH - 1))
+#define CLIP(x) ((int)av_clip_uintp2(x, DEPTH))
+#endif
+
+#undef MULTIPLY
+#undef SCREEN
+#undef BURN
+#undef DODGE
+#undef INT2FLOAT
+#undef FLOAT2INT
+#undef MDIV
+
+#if DEPTH < 32
+#define MULTIPLY(x, a, b) ((x) * (((a) * (b)) / MAX))
+#define SCREEN(x, a, b) (MAX - (x) * ((MAX - (a)) * (MAX - (b)) / MAX))
+#define BURN(a, b) (((a) == 0) ? (a) : FFMAX(0, MAX - ((MAX - (b)) << DEPTH) / (a)))
+#define DODGE(a, b) (((a) == MAX) ? (a) : FFMIN(MAX, (((b) << DEPTH) / (MAX - (a)))))
+#define INT2FLOAT(x) (x)
+#define FLOAT2INT(x) (x)
+#define MDIV (0.125f * (1 << DEPTH))
+#else
+#define MULTIPLY(x, a, b) ((x) * (((a) * (b)) / 1.0))
+#define SCREEN(x, a, b) (1.0 - (x) * ((1.0 - (a)) * (1.0 - (b)) / 1.0))
+#define BURN(a, b) (((a) <= 0.0) ? (a) : FFMAX(0.0, 1.0 - (1.0 - (b)) / (a)))
+#define DODGE(a, b) (((a) >= 1.0) ? (a) : FFMIN(1.0, ((b) / (1.0 - (a)))))
+#define INT2FLOAT(x) av_int2float(x)
+#define FLOAT2INT(x) av_float2int(x)
+#define MDIV 0.125f
+#endif
+
+#define A top[j]
+#define B bottom[j]
+
+#define fn2(a, b) blend_##a##_##b##bit
+#define fn1(name, depth) fn2(name, depth)
+#define fn0(name) fn1(name, DEPTH)
+
+#define fn(NAME, EXPR) \
+static void fn0(NAME)(const uint8_t *_top, ptrdiff_t top_linesize, \
+ const uint8_t *_bottom, ptrdiff_t bottom_linesize, \
+ uint8_t *_dst, ptrdiff_t dst_linesize, \
+ ptrdiff_t width, ptrdiff_t height, \
+ FilterParams *param, double *values, int starty) \
+{ \
+ const PIXEL *top = (PIXEL *)_top; \
+ const PIXEL *bottom = (PIXEL *)_bottom; \
+ PIXEL *dst = (PIXEL *)_dst; \
+ const float opacity = param->opacity; \
+ \
+ dst_linesize /= sizeof(PIXEL); \
+ top_linesize /= sizeof(PIXEL); \
+ bottom_linesize /= sizeof(PIXEL); \
+ \
+ for (int i = 0; i < height; i++) { \
+ for (int j = 0; j < width; j++) { \
+ dst[j] = top[j] + ((EXPR)-top[j]) * opacity; \
+ } \
+ dst += dst_linesize; \
+ top += top_linesize; \
+ bottom += bottom_linesize; \
+ } \
+}
+
+fn(addition, FFMIN(MAX, A + B))
+fn(grainmerge, CLIP(A + B - HALF))
+fn(average, (A + B) / 2)
+fn(subtract, FFMAX(0, A - B))
+fn(multiply, MULTIPLY(1, A, B))
+fn(multiply128,CLIP((A - HALF) * B / MDIV + HALF))
+fn(negation, MAX - FFABS(MAX - A - B))
+fn(extremity, FFABS(MAX - A - B))
+fn(difference, FFABS(A - B))
+fn(grainextract, CLIP(HALF + A - B))
+fn(screen, SCREEN(1, A, B))
+fn(overlay, (A < HALF) ? MULTIPLY(2, A, B) : SCREEN(2, A, B))
+fn(hardlight, (B < HALF) ? MULTIPLY(2, B, A) : SCREEN(2, B, A))
+fn(hardmix, (A < (MAX - B)) ? 0: MAX)
+fn(heat, (A == 0) ? 0 : MAX - FFMIN(((MAX - B) * (MAX - B)) / A, MAX))
+fn(freeze, (B == 0) ? 0 : MAX - FFMIN(((MAX - A) * (MAX - A)) / B, MAX))
+fn(darken, FFMIN(A, B))
+fn(lighten, FFMAX(A, B))
+fn(divide, CLIP(B == 0 ? MAX : MAX * A / B))
+fn(dodge, DODGE(A, B))
+fn(burn, BURN(A, B))
+fn(softlight, CLIP(A * A / MAX + (2 * (B * ((A * (MAX - A)) / MAX) / MAX))))
+fn(exclusion, A + B - 2 * A * B / MAX)
+fn(pinlight, (B < HALF) ? FFMIN(A, 2 * B) : FFMAX(A, 2 * (B - HALF)))
+fn(phoenix, FFMIN(A, B) - FFMAX(A, B) + MAX)
+fn(reflect, (B == MAX) ? B : FFMIN(MAX, (A * A / (MAX - B))))
+fn(glow, (A == MAX) ? A : FFMIN(MAX, (B * B / (MAX - A))))
+fn(and, INT2FLOAT(FLOAT2INT(A) & FLOAT2INT(B)))
+fn(or, INT2FLOAT(FLOAT2INT(A) | FLOAT2INT(B)))
+fn(xor, INT2FLOAT(FLOAT2INT(A) ^ FLOAT2INT(B)))
+fn(vividlight, (A < HALF) ? BURN(2 * A, B) : DODGE(2 * (A - HALF), B))
+fn(linearlight,CLIP((B < HALF) ? B + 2 * A - MAX : B + 2 * (A - HALF)))
+fn(softdifference,CLIP((A > B) ? (B == MAX) ? 0 : (A - B) * MAX / (MAX - B) : (B == 0) ? 0 : (B - A) * MAX / B))