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authorDiego Biurrun <diego@biurrun.de>2008-03-10 18:42:09 +0000
committerDiego Biurrun <diego@biurrun.de>2008-03-10 18:42:09 +0000
commit7ce6892373c812e9fff7af2f8107e6ee3d0567b0 (patch)
treea6271df5a1ed1996c7017f5105cc15d6793f628c /libavcodec
parent06de58d2a862f1a8f536527d1f659170a62ba978 (diff)
misc spelling fixes
Originally committed as revision 12410 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec')
-rw-r--r--libavcodec/avcodec.h2
-rw-r--r--libavcodec/dsputil.h13
-rw-r--r--libavcodec/mpegvideo_enc.c2
-rw-r--r--libavcodec/ppc/mpegvideo_altivec.c2
4 files changed, 11 insertions, 8 deletions
diff --git a/libavcodec/avcodec.h b/libavcodec/avcodec.h
index cbc6f70a79..f3c1a8b355 100644
--- a/libavcodec/avcodec.h
+++ b/libavcodec/avcodec.h
@@ -296,7 +296,7 @@ enum CodecID {
CODEC_ID_SSA,
CODEC_ID_MOV_TEXT,
- /* other specific kind of codecs (generaly used for attachments) */
+ /* other specific kind of codecs (generally used for attachments) */
CODEC_ID_TTF= 0x18000,
CODEC_ID_MPEG2TS= 0x20000, /**< _FAKE_ codec to indicate a raw MPEG-2 TS
diff --git a/libavcodec/dsputil.h b/libavcodec/dsputil.h
index 07ac23f2e8..3e60e9d3ba 100644
--- a/libavcodec/dsputil.h
+++ b/libavcodec/dsputil.h
@@ -93,11 +93,14 @@ void ff_gmc_c(uint8_t *dst, uint8_t *src, int stride, int h, int ox, int oy,
int dxx, int dxy, int dyx, int dyy, int shift, int r, int width, int height);
/* minimum alignment rules ;)
-if u notice errors in the align stuff, need more alignment for some asm code for some cpu
-or need to use a function with less aligned data then send a mail to the ffmpeg-dev list, ...
-
-!warning these alignments might not match reallity, (missing attribute((align)) stuff somewhere possible)
-i (michael) didnt check them, these are just the alignents which i think could be reached easily ...
+If you notice errors in the align stuff, need more alignment for some ASM code
+for some CPU or need to use a function with less aligned data then send a mail
+to the ffmpeg-devel mailing list, ...
+
+!warning These alignments might not match reality, (missing attribute((align))
+stuff somewhere possible).
+I (Michael) did not check them, these are just the alignments which i think
+could be reached easily ...
!future video codecs might need functions with less strict alignment
*/
diff --git a/libavcodec/mpegvideo_enc.c b/libavcodec/mpegvideo_enc.c
index 284a1ad30b..ab3673ebb9 100644
--- a/libavcodec/mpegvideo_enc.c
+++ b/libavcodec/mpegvideo_enc.c
@@ -425,7 +425,7 @@ int MPV_encode_init(AVCodecContext *avctx)
}
if(s->avctx->scenechange_threshold < 1000000000 && (s->flags & CODEC_FLAG_CLOSED_GOP)){
- av_log(avctx, AV_LOG_ERROR, "closed gop with scene change detection arent supported yet, set threshold to 1000000000\n");
+ av_log(avctx, AV_LOG_ERROR, "closed gop with scene change detection are not supported yet, set threshold to 1000000000\n");
return -1;
}
diff --git a/libavcodec/ppc/mpegvideo_altivec.c b/libavcodec/ppc/mpegvideo_altivec.c
index a2ba5e1251..0c56cfb9b7 100644
--- a/libavcodec/ppc/mpegvideo_altivec.c
+++ b/libavcodec/ppc/mpegvideo_altivec.c
@@ -197,7 +197,7 @@ int dct_quantize_altivec(MpegEncContext* s,
// z4 = vec_add(z4, z5); // z4 += z5;
// z2 = MULTIPLY(z2, - FIX_2_562915447); /* sqrt(2) * (-c1-c3) */
- // Wow! It's actually more effecient to roll this multiply
+ // Wow! It's actually more efficient to roll this multiply
// into the adds below, even thought the multiply gets done twice!
// z2 = vec_madd(z2, vec_2_562915447, (vector float)zero);