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authorMuhammad Faiz <mfcc64@gmail.com>2017-04-28 17:19:13 +0700
committerMuhammad Faiz <mfcc64@gmail.com>2017-04-30 05:48:21 +0700
commitd535e0c14004a15bb38ea288fa9a4f2e27d26f6b (patch)
treeef4a714e4d1bdd2ec9839eb36a79e96290756ebf /libavcodec
parent399c7ab9c6bc9e683c5a60b34d50290ae563e2f1 (diff)
avcodec/pthread_frame, decode: allow errors to happen on draining
So, all frames and errors are correctly reported in order. Also limit the numbers of error during draining to prevent infinite loop. This fix fate failure with THREADS>=4: make fate-h264-attachment-631 THREADS=4 This also reverts a755b725ec1d657609c8bd726ce37e7cf193d03f. Suggested-by: wm4, Ronald S. Bultje, Marton Balint Reviewed-by: w4 <nfxjfg@googlemail.com> Reviewed-by: Ronald S. Bultje <rsbultje@gmail.com> Reviewed-by: Michael Niedermayer <michael@niedermayer.cc> Signed-off-by: Muhammad Faiz <mfcc64@gmail.com>
Diffstat (limited to 'libavcodec')
-rw-r--r--libavcodec/decode.c21
-rw-r--r--libavcodec/internal.h3
-rw-r--r--libavcodec/pthread_frame.c15
3 files changed, 29 insertions, 10 deletions
diff --git a/libavcodec/decode.c b/libavcodec/decode.c
index 6ff3c401ba..edfae5583c 100644
--- a/libavcodec/decode.c
+++ b/libavcodec/decode.c
@@ -568,8 +568,24 @@ FF_ENABLE_DEPRECATION_WARNINGS
avctx->time_base = av_inv_q(av_mul_q(avctx->framerate, (AVRational){avctx->ticks_per_frame, 1}));
#endif
- if (avctx->internal->draining && !got_frame)
- avci->draining_done = 1;
+ /* do not stop draining when got_frame != 0 or ret < 0 */
+ if (avctx->internal->draining && !got_frame) {
+ if (ret < 0) {
+ /* prevent infinite loop if a decoder wrongly always return error on draining */
+ /* reasonable nb_errors_max = maximum b frames + thread count */
+ int nb_errors_max = 20 + (HAVE_THREADS && avctx->active_thread_type & FF_THREAD_FRAME ?
+ avctx->thread_count : 1);
+
+ if (avci->nb_draining_errors++ >= nb_errors_max) {
+ av_log(avctx, AV_LOG_ERROR, "Too many errors when draining, this is a bug. "
+ "Stop draining and force EOF.\n");
+ avci->draining_done = 1;
+ ret = AVERROR_BUG;
+ }
+ } else {
+ avci->draining_done = 1;
+ }
+ }
avci->compat_decode_consumed += ret;
@@ -1659,6 +1675,7 @@ void avcodec_flush_buffers(AVCodecContext *avctx)
{
avctx->internal->draining = 0;
avctx->internal->draining_done = 0;
+ avctx->internal->nb_draining_errors = 0;
av_frame_unref(avctx->internal->buffer_frame);
av_frame_unref(avctx->internal->compat_decode_frame);
av_packet_unref(avctx->internal->buffer_pkt);
diff --git a/libavcodec/internal.h b/libavcodec/internal.h
index 84d3362f39..caa46dcb92 100644
--- a/libavcodec/internal.h
+++ b/libavcodec/internal.h
@@ -200,6 +200,9 @@ typedef struct AVCodecInternal {
int showed_multi_packet_warning;
int skip_samples_multiplier;
+
+ /* to prevent infinite loop on errors when draining */
+ int nb_draining_errors;
} AVCodecInternal;
struct AVCodecDefault {
diff --git a/libavcodec/pthread_frame.c b/libavcodec/pthread_frame.c
index 13d682842d..363b139f71 100644
--- a/libavcodec/pthread_frame.c
+++ b/libavcodec/pthread_frame.c
@@ -509,8 +509,8 @@ int ff_thread_decode_frame(AVCodecContext *avctx,
/*
* Return the next available frame from the oldest thread.
* If we're at the end of the stream, then we have to skip threads that
- * didn't output a frame, because we don't want to accidentally signal
- * EOF (avpkt->size == 0 && *got_picture_ptr == 0).
+ * didn't output a frame/error, because we don't want to accidentally signal
+ * EOF (avpkt->size == 0 && *got_picture_ptr == 0 && err >= 0).
*/
do {
@@ -526,20 +526,19 @@ int ff_thread_decode_frame(AVCodecContext *avctx,
av_frame_move_ref(picture, p->frame);
*got_picture_ptr = p->got_frame;
picture->pkt_dts = p->avpkt.dts;
-
- if (p->result < 0)
- err = p->result;
+ err = p->result;
/*
* A later call with avkpt->size == 0 may loop over all threads,
- * including this one, searching for a frame to return before being
+ * including this one, searching for a frame/error to return before being
* stopped by the "finished != fctx->next_finished" condition.
- * Make sure we don't mistakenly return the same frame again.
+ * Make sure we don't mistakenly return the same frame/error again.
*/
p->got_frame = 0;
+ p->result = 0;
if (finished >= avctx->thread_count) finished = 0;
- } while (!avpkt->size && !*got_picture_ptr && finished != fctx->next_finished);
+ } while (!avpkt->size && !*got_picture_ptr && err >= 0 && finished != fctx->next_finished);
update_context_from_thread(avctx, p->avctx, 1);