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authorIvan Uskov <ivan.uskov@nablet.com>2015-07-28 18:30:56 +0300
committerMichael Niedermayer <michael@niedermayer.cc>2015-07-28 20:37:38 +0200
commit947c2aa4567782be64411a953a5b294976463e19 (patch)
treeff97d553d407c5ba0d469f90710a6b641d8d0dfc /libavcodec
parentfee7c42bf45f72d457fafaee536f054ce59e4ec5 (diff)
libavcodec/qsvenc.c delay in 1 microsecond replaced to more appropriate 500 microseconds
This commit replaces the 1 microsecond delay by 500 microsecond for the case when the MFX library does return MFX_WRN_DEVICE_BUSY status. In general this warning never appears for simple encoding or transcoding session because the GPU is so fast so it almost always is not busy and any delay value just does not executes. But for heavy transcoding tasks for example, when several QSV sessions are running simultaneously then using a 1-microsecond delay may result in 1000 iterations per each frame. So here possible a paradoxical case when GPU loading also loads CPU by dummy tasks. Official MFX/QSV samples by Intel are using 1 millisecond (i.e. 1000 microseconds) everywhere where MFX_WRN_DEVICE_BUSY does appear. So 500us is a much more optimal value than 1us. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Diffstat (limited to 'libavcodec')
-rw-r--r--libavcodec/qsvenc.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/libavcodec/qsvenc.c b/libavcodec/qsvenc.c
index c9dbe7ddb5..57f5fe4199 100644
--- a/libavcodec/qsvenc.c
+++ b/libavcodec/qsvenc.c
@@ -419,7 +419,7 @@ int ff_qsv_encode(AVCodecContext *avctx, QSVEncContext *q,
do {
ret = MFXVideoENCODE_EncodeFrameAsync(q->session, NULL, surf, bs, &sync);
if (ret == MFX_WRN_DEVICE_BUSY) {
- av_usleep(1);
+ av_usleep(500);
continue;
}
break;