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authorMichael Niedermayer <michaelni@gmx.at>2014-03-17 06:16:18 +0100
committerMichael Niedermayer <michaelni@gmx.at>2014-03-17 06:17:29 +0100
commitbb3c0571d31a2aef2556050127b7b5f99298b237 (patch)
treef38e6e368e4518699243ef9ec3a038fe5d248868 /libavcodec
parenta81a2b514eec4614fca277c0cbd8f5a1dbe2946e (diff)
parente3c2d0f3d41f79f7be7ba944aaca2e287c7d5c7c (diff)
Merge commit 'e3c2d0f3d41f79f7be7ba944aaca2e287c7d5c7c'
* commit 'e3c2d0f3d41f79f7be7ba944aaca2e287c7d5c7c': h264: Replace mpegvideo-specific MAX_THREADS by private define Conflicts: libavcodec/h264.h Merged-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'libavcodec')
-rw-r--r--libavcodec/h264.c8
-rw-r--r--libavcodec/h264.h3
2 files changed, 6 insertions, 5 deletions
diff --git a/libavcodec/h264.c b/libavcodec/h264.c
index 4e4d314f13..a9ed4f78db 100644
--- a/libavcodec/h264.c
+++ b/libavcodec/h264.c
@@ -1243,7 +1243,7 @@ static void free_tables(H264Context *h, int free_rbsp)
h->cur_pic_ptr = NULL;
- for (i = 0; i < MAX_THREADS; i++) {
+ for (i = 0; i < H264_MAX_THREADS; i++) {
hx = h->thread_context[i];
if (!hx)
continue;
@@ -3342,12 +3342,12 @@ static int h264_slice_header_init(H264Context *h, int reinit)
return ret;
}
- if (nb_slices > MAX_THREADS || (nb_slices > h->mb_height && h->mb_height)) {
+ if (nb_slices > H264_MAX_THREADS || (nb_slices > h->mb_height && h->mb_height)) {
int max_slices;
if (h->mb_height)
- max_slices = FFMIN(MAX_THREADS, h->mb_height);
+ max_slices = FFMIN(H264_MAX_THREADS, h->mb_height);
else
- max_slices = MAX_THREADS;
+ max_slices = H264_MAX_THREADS;
av_log(h->avctx, AV_LOG_WARNING, "too many threads/slices %d,"
" reducing to %d\n", nb_slices, max_slices);
nb_slices = max_slices;
diff --git a/libavcodec/h264.h b/libavcodec/h264.h
index 7b2cf5ff93..a18c96ded0 100644
--- a/libavcodec/h264.h
+++ b/libavcodec/h264.h
@@ -40,6 +40,7 @@
#include "rectangle.h"
#define H264_MAX_PICTURE_COUNT 36
+#define H264_MAX_THREADS 32
#define MAX_SPS_COUNT 32
#define MAX_PPS_COUNT 256
@@ -617,7 +618,7 @@ typedef struct H264Context {
* @name Members for slice based multithreading
* @{
*/
- struct H264Context *thread_context[MAX_THREADS];
+ struct H264Context *thread_context[H264_MAX_THREADS];
/**
* current slice number, used to initialize slice_num of each thread/context