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authorDiego Biurrun <diego@biurrun.de>2012-08-11 22:45:53 +0200
committerDiego Biurrun <diego@biurrun.de>2012-08-15 03:24:08 +0200
commit29cfdd37674e3444557c385eaffef06c1b325414 (patch)
tree18bb4212cf9774ecbab9e2c949a16f8ed65e9555 /libavcodec/x86/fmtconvert_init.c
parentbe12958937e85b4a280c313d4229c3feba32bf73 (diff)
x86: avcodec: Appropriately name files containing only init functions
Diffstat (limited to 'libavcodec/x86/fmtconvert_init.c')
-rw-r--r--libavcodec/x86/fmtconvert_init.c147
1 files changed, 147 insertions, 0 deletions
diff --git a/libavcodec/x86/fmtconvert_init.c b/libavcodec/x86/fmtconvert_init.c
new file mode 100644
index 0000000000..6f3d14aedc
--- /dev/null
+++ b/libavcodec/x86/fmtconvert_init.c
@@ -0,0 +1,147 @@
+/*
+ * Format Conversion Utils
+ * Copyright (c) 2000, 2001 Fabrice Bellard
+ * Copyright (c) 2002-2004 Michael Niedermayer <michaelni@gmx.at>
+ *
+ * This file is part of Libav.
+ *
+ * Libav is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2.1 of the License, or (at your option) any later version.
+ *
+ * Libav is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with Libav; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
+ *
+ * MMX optimization by Nick Kurshev <nickols_k@mail.ru>
+ */
+
+#include "libavutil/cpu.h"
+#include "libavutil/x86/asm.h"
+#include "libavcodec/fmtconvert.h"
+#include "libavcodec/dsputil.h"
+
+#if HAVE_YASM
+
+void ff_int32_to_float_fmul_scalar_sse (float *dst, const int *src, float mul, int len);
+void ff_int32_to_float_fmul_scalar_sse2(float *dst, const int *src, float mul, int len);
+
+void ff_float_to_int16_3dnow(int16_t *dst, const float *src, long len);
+void ff_float_to_int16_sse (int16_t *dst, const float *src, long len);
+void ff_float_to_int16_sse2 (int16_t *dst, const float *src, long len);
+
+void ff_float_to_int16_step_3dnow(int16_t *dst, const float *src, long len, long step);
+void ff_float_to_int16_step_sse (int16_t *dst, const float *src, long len, long step);
+void ff_float_to_int16_step_sse2 (int16_t *dst, const float *src, long len, long step);
+
+void ff_float_to_int16_interleave2_3dnow(int16_t *dst, const float **src, long len);
+void ff_float_to_int16_interleave2_sse (int16_t *dst, const float **src, long len);
+void ff_float_to_int16_interleave2_sse2 (int16_t *dst, const float **src, long len);
+
+void ff_float_to_int16_interleave6_sse(int16_t *dst, const float **src, int len);
+void ff_float_to_int16_interleave6_3dnow(int16_t *dst, const float **src, int len);
+void ff_float_to_int16_interleave6_3dnowext(int16_t *dst, const float **src, int len);
+
+#define ff_float_to_int16_interleave6_sse2 ff_float_to_int16_interleave6_sse
+
+#define FLOAT_TO_INT16_INTERLEAVE(cpu) \
+/* gcc pessimizes register allocation if this is in the same function as float_to_int16_interleave_sse2*/\
+static av_noinline void float_to_int16_interleave_misc_##cpu(int16_t *dst, const float **src, long len, int channels){\
+ int c;\
+ for(c=0; c<channels; c++){\
+ ff_float_to_int16_step_##cpu(dst+c, src[c], len, channels);\
+ }\
+}\
+\
+static void float_to_int16_interleave_##cpu(int16_t *dst, const float **src, long len, int channels){\
+ if(channels==1)\
+ ff_float_to_int16_##cpu(dst, src[0], len);\
+ else if(channels==2){\
+ ff_float_to_int16_interleave2_##cpu(dst, src, len);\
+ }else if(channels==6){\
+ ff_float_to_int16_interleave6_##cpu(dst, src, len);\
+ }else\
+ float_to_int16_interleave_misc_##cpu(dst, src, len, channels);\
+}
+
+FLOAT_TO_INT16_INTERLEAVE(3dnow)
+FLOAT_TO_INT16_INTERLEAVE(sse)
+FLOAT_TO_INT16_INTERLEAVE(sse2)
+
+static void float_to_int16_interleave_3dnowext(int16_t *dst, const float **src,
+ long len, int channels)
+{
+ if(channels==6)
+ ff_float_to_int16_interleave6_3dnowext(dst, src, len);
+ else
+ float_to_int16_interleave_3dnow(dst, src, len, channels);
+}
+
+void ff_float_interleave2_mmx(float *dst, const float **src, unsigned int len);
+void ff_float_interleave2_sse(float *dst, const float **src, unsigned int len);
+
+void ff_float_interleave6_mmx(float *dst, const float **src, unsigned int len);
+void ff_float_interleave6_sse(float *dst, const float **src, unsigned int len);
+
+static void float_interleave_mmx(float *dst, const float **src,
+ unsigned int len, int channels)
+{
+ if (channels == 2) {
+ ff_float_interleave2_mmx(dst, src, len);
+ } else if (channels == 6)
+ ff_float_interleave6_mmx(dst, src, len);
+ else
+ ff_float_interleave_c(dst, src, len, channels);
+}
+
+static void float_interleave_sse(float *dst, const float **src,
+ unsigned int len, int channels)
+{
+ if (channels == 2) {
+ ff_float_interleave2_sse(dst, src, len);
+ } else if (channels == 6)
+ ff_float_interleave6_sse(dst, src, len);
+ else
+ ff_float_interleave_c(dst, src, len, channels);
+}
+#endif
+
+void ff_fmt_convert_init_x86(FmtConvertContext *c, AVCodecContext *avctx)
+{
+#if HAVE_YASM
+ int mm_flags = av_get_cpu_flags();
+
+ if (mm_flags & AV_CPU_FLAG_MMX) {
+ c->float_interleave = float_interleave_mmx;
+
+ if (HAVE_AMD3DNOW && mm_flags & AV_CPU_FLAG_3DNOW) {
+ if(!(avctx->flags & CODEC_FLAG_BITEXACT)){
+ c->float_to_int16 = ff_float_to_int16_3dnow;
+ c->float_to_int16_interleave = float_to_int16_interleave_3dnow;
+ }
+ }
+ if (HAVE_AMD3DNOWEXT && mm_flags & AV_CPU_FLAG_3DNOWEXT) {
+ if(!(avctx->flags & CODEC_FLAG_BITEXACT)){
+ c->float_to_int16_interleave = float_to_int16_interleave_3dnowext;
+ }
+ }
+ if (HAVE_SSE && mm_flags & AV_CPU_FLAG_SSE) {
+ c->int32_to_float_fmul_scalar = ff_int32_to_float_fmul_scalar_sse;
+ c->float_to_int16 = ff_float_to_int16_sse;
+ c->float_to_int16_interleave = float_to_int16_interleave_sse;
+ c->float_interleave = float_interleave_sse;
+ }
+ if (HAVE_SSE && mm_flags & AV_CPU_FLAG_SSE2) {
+ c->int32_to_float_fmul_scalar = ff_int32_to_float_fmul_scalar_sse2;
+ c->float_to_int16 = ff_float_to_int16_sse2;
+ c->float_to_int16_interleave = float_to_int16_interleave_sse2;
+ }
+ }
+#endif
+}