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authorOded Shimon <ods15@ods15.dyndns.org>2006-10-02 06:07:53 +0000
committerOded Shimon <ods15@ods15.dyndns.org>2006-10-02 06:07:53 +0000
commit09a0d8b3c9196c1c3418d6794e5df1e8d7fc8ed3 (patch)
tree8e54ce15d9fb93955309084c0dd8487e91ea851b /libavcodec/vorbis_enc.c
parent6e8ef5ae6f5540538cef3b488568ff245fec1da4 (diff)
Original Commit: r63 | ods15 | 2006-09-25 13:51:44 +0300 (Mon, 25 Sep 2006) | 3 lines
last step to improoving floor code-wise - now the floor data needs to be improved.. Originally committed as revision 6468 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/vorbis_enc.c')
-rw-r--r--libavcodec/vorbis_enc.c92
1 files changed, 82 insertions, 10 deletions
diff --git a/libavcodec/vorbis_enc.c b/libavcodec/vorbis_enc.c
index 17d38aeb01..43e0a18e0c 100644
--- a/libavcodec/vorbis_enc.c
+++ b/libavcodec/vorbis_enc.c
@@ -275,9 +275,9 @@ static void create_vorbis_context(venc_context_t * venc, AVCodecContext * avccon
// codebook 0 - floor1 book, values 0..255
cb = &venc->codebooks[0];
- cb->nentries = 256;
+ cb->nentries = 512;
cb->entries = av_malloc(sizeof(cb_entry_t) * cb->nentries);
- for (i = 0; i < cb->nentries; i++) cb->entries[i].len = 8;
+ for (i = 0; i < cb->nentries; i++) cb->entries[i].len = 9;
cb->ndimentions = 0;
cb->min = 0.;
cb->delta = 0.;
@@ -664,25 +664,97 @@ static void floor_fit(venc_context_t * venc, floor_t * fc, float * coeffs, int *
}
}
+static int render_point(int x0, int y0, int x1, int y1, int x) {
+ return y0 + (x - x0) * (y1 - y0) / (x1 - x0);
+}
+
+static void render_line(int x0, int y0, int x1, int y1, float * buf, int n) {
+ int dy = y1 - y0;
+ int adx = x1 - x0;
+ int ady = FFMAX(dy, -dy);
+ int base = dy / adx;
+ int x = x0;
+ int y = y0;
+ int err = 0;
+ int sy;
+ if (dy < 0) sy = base - 1;
+ else sy = base + 1;
+ ady = ady - FFMAX(base, -base) * adx;
+ if (x >= n) return;
+ buf[x] = floor1_inverse_db_table[y];
+ for (x = x0 + 1; x < x1; x++) {
+ if (x >= n) return;
+ err += ady;
+ if (err >= adx) {
+ err -= adx;
+ y += sy;
+ } else {
+ y += base;
+ }
+ buf[x] = floor1_inverse_db_table[y];
+ }
+}
+
static void floor_encode(venc_context_t * venc, floor_t * fc, PutBitContext * pb, int * posts, float * floor, int samples) {
int range = 255 / fc->multiplier + 1;
- int j;
+ int coded[fc->values]; // first 2 values are unused
+ int i, counter;
+ int lx, ly;
+
put_bits(pb, 1, 1); // non zero
- put_bits(pb, ilog(range - 1), 180); // magic value - 3.7180282E-05
- put_bits(pb, ilog(range - 1), 180); // both sides of X
- for (j = 0; j < fc->partitions; j++) {
- floor_class_t * c = &fc->classes[fc->partition_to_class[j]];
+ put_bits(pb, ilog(range - 1), posts[0]);
+ put_bits(pb, ilog(range - 1), posts[1]);
+
+ for (i = 2; i < fc->values; i++) {
+ int predicted = render_point(fc->list[fc->list[i].low].x,
+ posts[fc->list[i].low],
+ fc->list[fc->list[i].high].x,
+ posts[fc->list[i].high],
+ fc->list[i].x);
+ int highroom = range - predicted;
+ int lowroom = predicted;
+ int room = FFMIN(highroom, lowroom);
+ if (predicted == posts[i]) {
+ coded[i] = 0; // must be used later as flag!
+ continue;
+ }
+ if (posts[i] > predicted) {
+ if (posts[i] - predicted > room) coded[i] = posts[i] - predicted + lowroom;
+ else coded[i] = (posts[i] - predicted) << 1;
+ } else {
+ if (predicted - posts[i] > room) coded[i] = predicted - posts[i] + highroom - 1;
+ else coded[i] = ((predicted - posts[i]) << 1) + 1;
+ }
+ }
+
+ counter = 2;
+ for (i = 0; i < fc->partitions; i++) {
+ floor_class_t * c = &fc->classes[fc->partition_to_class[i]];
codebook_t * book = &venc->codebooks[c->books[0]];
- int entry = 0;
int k;
+ assert(!c->subclass);
for (k = 0; k < c->dim; k++) {
+ int entry = coded[counter++];
+ if (entry >= book->nentries || entry < 0) av_log(NULL, AV_LOG_ERROR, "%d %d %d %d \n", entry, book->nentries, counter, fc->values);
+ assert(entry < book->nentries);
+ assert(entry >= 0);
put_bits(pb, book->entries[entry].len, book->entries[entry].codeword);
}
}
- for (j = 0; j < samples; j++) {
- floor[j] = floor1_inverse_db_table[180];
+ lx = 0;
+ ly = posts[0] * fc->multiplier; // sorted 0 is still 0
+ coded[0] = coded[1] = 1;
+ for (i = 1; i < fc->values; i++) {
+ int pos = fc->list[i].sort;
+ if (coded[pos]) {
+ render_line(lx, ly, fc->list[pos].x, posts[pos] * fc->multiplier, floor, samples);
+ lx = fc->list[pos].x;
+ ly = posts[pos] * fc->multiplier;
+ }
+ if (lx >= samples) break;
}
+ if (lx < samples) render_line(lx, ly, samples, ly, floor, samples);
}
static float * put_vector(codebook_t * book, PutBitContext * pb, float * num) {