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authorMike Melanson <mike@multimedia.cx>2004-01-02 04:45:06 +0000
committerMike Melanson <mike@multimedia.cx>2004-01-02 04:45:06 +0000
commitfafa0b75eebff24a721e5d1ccd0b724556e4152a (patch)
treeee3d6b34b6b783d97b634fea0e3190b17f5c46b8 /libavcodec/vmdav.c
parent34e0a29d36f9ffccd28d249f5baff15b519ca189 (diff)
first pass at Sierra VMD A/V decoders; video looks great, audio is not
yet complete Originally committed as revision 2652 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/vmdav.c')
-rw-r--r--libavcodec/vmdav.c548
1 files changed, 548 insertions, 0 deletions
diff --git a/libavcodec/vmdav.c b/libavcodec/vmdav.c
new file mode 100644
index 0000000000..a5c7f450c2
--- /dev/null
+++ b/libavcodec/vmdav.c
@@ -0,0 +1,548 @@
+/*
+ * Sierra VMD Audio & Video Decoders
+ * Copyright (C) 2004 the ffmpeg project
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+/**
+ * @file vmdvideo.c
+ * Sierra VMD audio & video decoders
+ * by Vladimir "VAG" Gneushev (vagsoft at mail.ru)
+ *
+ * The video decoder outputs PAL8 colorspace data. The decoder expects
+ * a 0x330-byte VMD file header to be transmitted via extradata during
+ * codec initialization. Each encoded frame that is sent to this decoder
+ * is expected to be prepended with the appropriate 16-byte frame
+ * information record from the VMD file.
+ *
+ * The audio decoder, like the video decoder, expects each encoded data
+ * chunk to be prepended with the approriate 16-byte frame information
+ * record from the VMD file. It does not require the 0x330-byte VMD file
+ * header, but it does need the audio setup parameters passed in through
+ * normal libavcodec API means.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+
+#include "common.h"
+#include "avcodec.h"
+#include "dsputil.h"
+
+#define VMD_HEADER_SIZE 0x330
+#define PALETTE_COUNT 256
+
+#define LE_16(x) ((((uint8_t*)(x))[1] << 8) | ((uint8_t*)(x))[0])
+#define LE_32(x) ((((uint8_t*)(x))[3] << 24) | \
+ (((uint8_t*)(x))[2] << 16) | \
+ (((uint8_t*)(x))[1] << 8) | \
+ ((uint8_t*)(x))[0])
+
+/*
+ * Video Decoder
+ */
+
+typedef struct VmdVideoContext {
+
+ AVCodecContext *avctx;
+ DSPContext dsp;
+ AVFrame frame;
+ AVFrame prev_frame;
+
+ unsigned char *buf;
+ int size;
+
+ unsigned char palette[PALETTE_COUNT * 4];
+ unsigned char *unpack_buffer;
+
+} VmdVideoContext;
+
+#define QUEUE_SIZE 0x1000
+#define QUEUE_MASK 0x0FFF
+
+static void lz_unpack(unsigned char *src, unsigned char *dest)
+{
+ unsigned char *s;
+ unsigned char *d;
+ unsigned char queue[QUEUE_SIZE];
+ unsigned int qpos;
+ unsigned int dataleft;
+ unsigned int chainofs;
+ unsigned int chainlen;
+ unsigned int speclen;
+ unsigned char tag;
+ unsigned int i, j;
+
+ s = src;
+ d = dest;
+ dataleft = LE_32(s);
+ s += 4;
+ memset(queue, QUEUE_SIZE, 0x20);
+ if (LE_32(s) == 0x56781234) {
+ s += 4;
+ qpos = 0x111;
+ speclen = 0xF + 3;
+ } else {
+ qpos = 0xFEE;
+ speclen = 100; /* no speclen */
+ }
+
+ while (dataleft > 0) {
+ tag = *s++;
+ if ((tag == 0xFF) && (dataleft > 8)) {
+ for (i = 0; i < 8; i++) {
+ queue[qpos++] = *d++ = *s++;
+ qpos &= QUEUE_MASK;
+ }
+ dataleft -= 8;
+ } else {
+ for (i = 0; i < 8; i++) {
+ if (dataleft == 0)
+ break;
+ if (tag & 0x01) {
+ queue[qpos++] = *d++ = *s++;
+ qpos &= QUEUE_MASK;
+ dataleft--;
+ } else {
+ chainofs = *s++;
+ chainofs |= ((*s & 0xF0) << 4);
+ chainlen = (*s++ & 0x0F) + 3;
+ if (chainlen == speclen)
+ chainlen = *s++ + 0xF + 3;
+ for (j = 0; j < chainlen; j++) {
+ *d = queue[chainofs++ & QUEUE_MASK];
+ queue[qpos++] = *d++;
+ qpos &= QUEUE_MASK;
+ }
+ dataleft -= chainlen;
+ }
+ tag >>= 1;
+ }
+ }
+ }
+}
+
+static int rle_unpack(unsigned char *src, unsigned char *dest, int len)
+{
+ unsigned char *ps;
+ unsigned char *pd;
+ int i, l;
+
+ ps = src;
+ pd = dest;
+ if (len & 1)
+ *pd++ = *ps++;
+
+ len >>= 1;
+ i = 0;
+ do {
+ l = *ps++;
+ if (l & 0x80) {
+ l = (l & 0x7F) * 2;
+ memcpy(pd, ps, l);
+ ps += l;
+ pd += l;
+ } else {
+ for (i = 0; i < l; i++) {
+ *pd++ = ps[0];
+ *pd++ = ps[1];
+ }
+ ps += 2;
+ }
+ i += l;
+ } while (i < len);
+
+ return (ps - src);
+}
+
+static void vmd_decode(VmdVideoContext *s)
+{
+ int i;
+ unsigned int *palette32;
+ unsigned char r, g, b;
+
+ /* point to the start of the encoded data */
+ unsigned char *p = s->buf + 16;
+
+ unsigned char *pb;
+ unsigned char meth;
+ unsigned char *dp; /* pointer to current frame */
+ unsigned char *pp; /* pointer to previous frame */
+ unsigned char len;
+ int ofs;
+
+ int frame_x, frame_y;
+ int frame_width, frame_height;
+
+ frame_x = LE_16(&s->buf[6]);
+ frame_y = LE_16(&s->buf[8]);
+ frame_width = LE_16(&s->buf[10]) - frame_x + 1;
+ frame_height = LE_16(&s->buf[12]) - frame_y + 1;
+
+ /* if only a certain region will be updated, copy the entire previous
+ * frame before the decode */
+ if (frame_x || frame_y || (frame_width != s->avctx->width) ||
+ (frame_height != s->avctx->height)) {
+
+ memcpy(s->frame.data[0], s->prev_frame.data[0],
+ s->avctx->height * s->frame.linesize[0]);
+ }
+
+ /* check if there is a new palette */
+ if (s->buf[15] & 0x02) {
+ p += 2;
+ palette32 = (unsigned int *)s->palette;
+ for (i = 0; i < PALETTE_COUNT; i++) {
+ r = *p++ * 4;
+ g = *p++ * 4;
+ b = *p++ * 4;
+ palette32[i] = (r << 16) | (g << 8) | (b);
+ }
+ s->size -= (256 * 3 + 2);
+ }
+ if (s->size >= 0) {
+ /* originally UnpackFrame in VAG's code */
+ pb = p;
+ meth = *pb++;
+ if (meth & 0x80) {
+ lz_unpack(pb, s->unpack_buffer);
+ meth &= 0x7F;
+ pb = s->unpack_buffer;
+ }
+
+ dp = &s->frame.data[0][frame_y * s->frame.linesize[0] + frame_x];
+ pp = &s->prev_frame.data[0][frame_y * s->prev_frame.linesize[0] + frame_x];
+ switch (meth) {
+ case 1:
+ for (i = 0; i < frame_height; i++) {
+ ofs = 0;
+ do {
+ len = *pb++;
+ if (len & 0x80) {
+ len = (len & 0x7F) + 1;
+ memcpy(&dp[ofs], pb, len);
+ pb += len;
+ ofs += len;
+ } else {
+ /* interframe pixel copy */
+ memcpy(&dp[ofs], &pp[ofs], len + 1);
+ ofs += len + 1;
+ }
+ } while (ofs < frame_width);
+ if (ofs > frame_width) {
+ printf (" VMD video: offset > width (%d > %d)\n",
+ ofs, frame_width);
+ break;
+ }
+ dp += s->frame.linesize[0];
+ pp += s->prev_frame.linesize[0];
+ }
+ break;
+
+ case 2:
+ for (i = 0; i < frame_height; i++) {
+ memcpy(dp, pb, frame_width);
+ pb += frame_width;
+ dp += s->frame.linesize[0];
+ pp += s->prev_frame.linesize[0];
+ }
+ break;
+
+ case 3:
+ for (i = 0; i < frame_height; i++) {
+ ofs = 0;
+ do {
+ len = *pb++;
+ if (len & 0x80) {
+ len = (len & 0x7F) + 1;
+ if (*pb++ == 0xFF)
+ len = rle_unpack(pb, dp, len);
+ else
+ memcpy(&dp[ofs], pb, len);
+ pb += len;
+ ofs += len;
+ } else {
+ /* interframe pixel copy */
+ memcpy(&dp[ofs], &pp[ofs], len + 1);
+ ofs += len + 1;
+ }
+ } while (ofs < frame_width);
+ if (ofs > frame_width) {
+ printf (" VMD video: offset > width (%d > %d)\n",
+ ofs, frame_width);
+ }
+ dp += s->frame.linesize[0];
+ pp += s->prev_frame.linesize[0];
+ }
+ break;
+ }
+ }
+}
+
+static int vmdvideo_decode_init(AVCodecContext *avctx)
+{
+ VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;
+ int i;
+ unsigned int *palette32;
+ int palette_index = 0;
+ unsigned char r, g, b;
+ unsigned char *vmd_header;
+ unsigned char *raw_palette;
+
+ s->avctx = avctx;
+ avctx->pix_fmt = PIX_FMT_PAL8;
+ avctx->has_b_frames = 0;
+ dsputil_init(&s->dsp, avctx);
+
+ /* make sure the VMD header made it */
+ if (s->avctx->extradata_size != VMD_HEADER_SIZE) {
+ printf(" VMD video: expected extradata size of %d\n",
+ VMD_HEADER_SIZE);
+ return -1;
+ }
+ vmd_header = (unsigned char *)avctx->extradata;
+
+ s->unpack_buffer = av_malloc(LE_32(&vmd_header[800]));
+ if (!s->unpack_buffer)
+ return -1;
+
+ /* load up the initial palette */
+ raw_palette = &vmd_header[28];
+ palette32 = (unsigned int *)s->palette;
+ for (i = 0; i < PALETTE_COUNT; i++) {
+ r = raw_palette[palette_index++] * 4;
+ g = raw_palette[palette_index++] * 4;
+ b = raw_palette[palette_index++] * 4;
+ palette32[i] = (r << 16) | (g << 8) | (b);
+ }
+
+ s->frame.data[0] = s->prev_frame.data[0] = NULL;
+
+ return 0;
+}
+
+static int vmdvideo_decode_frame(AVCodecContext *avctx,
+ void *data, int *data_size,
+ uint8_t *buf, int buf_size)
+{
+ VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;
+
+ s->buf = buf;
+ s->size = buf_size;
+
+ s->frame.reference = 1;
+ if (avctx->get_buffer(avctx, &s->frame)) {
+ printf (" VMD Video: get_buffer() failed\n");
+ return -1;
+ }
+
+ vmd_decode(s);
+
+ /* make the palette available on the way out */
+ memcpy(s->frame.data[1], s->palette, PALETTE_COUNT * 4);
+
+ if (s->prev_frame.data[0])
+ avctx->release_buffer(avctx, &s->prev_frame);
+
+ /* shuffle frames */
+ s->prev_frame = s->frame;
+
+ *data_size = sizeof(AVFrame);
+ *(AVFrame*)data = s->frame;
+
+ /* report that the buffer was completely consumed */
+ return buf_size;
+}
+
+static int vmdvideo_decode_end(AVCodecContext *avctx)
+{
+ VmdVideoContext *s = (VmdVideoContext *)avctx->priv_data;
+
+ if (s->prev_frame.data[0])
+ avctx->release_buffer(avctx, &s->prev_frame);
+ av_free(s->unpack_buffer);
+
+ return 0;
+}
+
+
+/*
+ * Audio Decoder
+ */
+
+typedef struct VmdAudioContext {
+ int channels;
+ int bits;
+ int block_align;
+ unsigned char steps8[16];
+ unsigned short steps16[16];
+ unsigned short steps128[256];
+ short predictors[2];
+} VmdAudioContext;
+
+static int vmdaudio_decode_init(AVCodecContext *avctx)
+{
+ VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data;
+ int i;
+
+ s->channels = avctx->channels;
+ s->bits = avctx->bits_per_sample;
+ s->block_align = avctx->block_align;
+
+printf (" %d channels, %d bits/sample, block align = %d\n",
+ s->channels, s->bits, s->block_align);
+
+ /* set up the steps8 and steps16 tables */
+ for (i = 0; i < 8; i++) {
+ if (i < 4)
+ s->steps8[i] = i;
+ else
+ s->steps8[i] = s->steps8[i - 1] + i - 1;
+
+ if (i == 0)
+ s->steps16[i] = 0;
+ else if (i == 1)
+ s->steps16[i] = 4;
+ else if (i == 2)
+ s->steps16[i] = 16;
+ else
+ s->steps16[i] = 1 << (i + 4);
+ }
+
+ /* set up the step128 table */
+ s->steps128[0] = 0;
+ s->steps128[1] = 8;
+ for (i = 0x02; i <= 0x20; i++)
+ s->steps128[i] = (i - 1) << 4;
+ for (i = 0x21; i <= 0x60; i++)
+ s->steps128[i] = (i + 0x1F) << 3;
+ for (i = 0x61; i <= 0x70; i++)
+ s->steps128[i] = (i - 0x51) << 6;
+ for (i = 0x71; i <= 0x78; i++)
+ s->steps128[i] = (i - 0x69) << 8;
+ for (i = 0x79; i <= 0x7D; i++)
+ s->steps128[i] = (i - 0x75) << 10;
+ s->steps128[0x7E] = 0x3000;
+ s->steps128[0x7F] = 0x4000;
+
+ /* set up the negative half of each table */
+ for (i = 0; i < 8; i++) {
+ s->steps8[i + 8] = -s->steps8[i];
+ s->steps16[i + 8] = -s->steps16[i];
+ }
+ for (i = 0; i < 128; i++)
+ s->steps128[i + 128] = -s->steps128[i];
+
+ return 0;
+}
+
+static void vmdaudio_decode_audio(VmdAudioContext *s, unsigned char *data,
+ uint8_t *buf, int ratio) {
+
+}
+
+static void vmdaudio_loadsound(VmdAudioContext *s, unsigned char *data,
+ uint8_t *buf, int silence)
+{
+ if (s->channels == 2) {
+ if ((s->block_align & 0x01) == 0) {
+ if (silence)
+ memset(data, 0, s->block_align * 2);
+ else
+ vmdaudio_decode_audio(s, data, buf, 1);
+ } else {
+ if (silence)
+ memset(data, 0, s->block_align * 2);
+// else
+// vmdaudio_decode_audio(s, data, buf, 1);
+ }
+ } else {
+ }
+}
+
+static int vmdaudio_decode_frame(AVCodecContext *avctx,
+ void *data, int *data_size,
+ uint8_t *buf, int buf_size)
+{
+ VmdAudioContext *s = (VmdAudioContext *)avctx->priv_data;
+ unsigned int sound_flags;
+ unsigned char *output_samples = (unsigned char *)data;
+
+ /* point to the start of the encoded data */
+ unsigned char *p = buf + 16;
+ unsigned char *p_end = buf + buf_size;
+
+ if (buf[6] == 1) {
+ /* the chunk contains audio */
+ vmdaudio_loadsound(s, output_samples, p, 0);
+ } else if (buf[6] == 2) {
+ /* the chunk contains audio and silence mixed together */
+ sound_flags = LE_32(p);
+ p += 4;
+
+ /* do something with extrabufs here? */
+
+ while (p < p_end) {
+ if (sound_flags & 0x01)
+ /* audio */
+ vmdaudio_loadsound(s, output_samples, p, 1);
+ else
+ /* silence */
+ vmdaudio_loadsound(s, output_samples, p, 0);
+ p += s->block_align;
+ output_samples += (s->block_align * s->bits / 8);
+ sound_flags >>= 1;
+ }
+ } else if (buf[6] == 3) {
+ /* silent chunk */
+ vmdaudio_loadsound(s, output_samples, p, 1);
+ }
+
+
+// *datasize = ;
+ return buf_size;
+}
+
+
+/*
+ * Public Data Structures
+ */
+
+AVCodec vmdvideo_decoder = {
+ "vmdvideo",
+ CODEC_TYPE_VIDEO,
+ CODEC_ID_VMDVIDEO,
+ sizeof(VmdVideoContext),
+ vmdvideo_decode_init,
+ NULL,
+ vmdvideo_decode_end,
+ vmdvideo_decode_frame,
+ CODEC_CAP_DR1,
+};
+
+AVCodec vmdaudio_decoder = {
+ "vmdaudio",
+ CODEC_TYPE_AUDIO,
+ CODEC_ID_VMDAUDIO,
+ sizeof(VmdAudioContext),
+ vmdaudio_decode_init,
+ NULL,
+ NULL,
+ vmdaudio_decode_frame,
+};