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authorSteve Lhomme <robux4@videolabs.io>2016-10-05 12:52:15 +0200
committerMichael Niedermayer <michael@niedermayer.cc>2016-10-10 16:05:14 +0200
commit9b462a0b9df6260f59726c98d8aef8b07a1e442b (patch)
treef4073baa8150bba93b2ac24fbdb0c9353482718b /libavcodec/version.h
parent1bda0ee5305598f6658d3e49bdca2dd9f78a0ba4 (diff)
avcodec/d3d11va: use the proper slice index
The slice index expected by D3D11VA is the one from the texture not from the array or texture/slices. In VLC the slices we provide the decoder don't start from 0 and thus pictures appear in bogus order. With possible crashes and corruptions when using an invalid index. Signed-off-by: Michael Niedermayer <michael@niedermayer.cc>
Diffstat (limited to 'libavcodec/version.h')
-rw-r--r--libavcodec/version.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/libavcodec/version.h b/libavcodec/version.h
index 9c03364e9b..4e34850a6c 100644
--- a/libavcodec/version.h
+++ b/libavcodec/version.h
@@ -29,7 +29,7 @@
#define LIBAVCODEC_VERSION_MAJOR 57
#define LIBAVCODEC_VERSION_MINOR 61
-#define LIBAVCODEC_VERSION_MICRO 100
+#define LIBAVCODEC_VERSION_MICRO 102
#define LIBAVCODEC_VERSION_INT AV_VERSION_INT(LIBAVCODEC_VERSION_MAJOR, \
LIBAVCODEC_VERSION_MINOR, \