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authorAlex Beregszaszi <alex@rtfs.hu>2004-08-21 19:19:35 +0000
committerAlex Beregszaszi <alex@rtfs.hu>2004-08-21 19:19:35 +0000
commit54f5fd22eaf0abeace9b533682d50323e2dd5d22 (patch)
tree1240489365a8d949910f516b50dabf5c08bd4fa9 /libavcodec/sonic.c
parent02da1f0d7185db6f10ce8d398c5f479078fb34f5 (diff)
new opensource lossy/lossless audio codec based on speech compression techniques (actually based on bonk)
Originally committed as revision 3405 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/sonic.c')
-rw-r--r--libavcodec/sonic.c950
1 files changed, 950 insertions, 0 deletions
diff --git a/libavcodec/sonic.c b/libavcodec/sonic.c
new file mode 100644
index 0000000000..43e3051833
--- /dev/null
+++ b/libavcodec/sonic.c
@@ -0,0 +1,950 @@
+/*
+ * Simple free lossless/lossy audio codec
+ * Copyright (c) 2004 Alex Beregszaszi
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ */
+#include "avcodec.h"
+#include "golomb.h"
+
+/**
+ * @file sonic.c
+ * Simple free lossless/lossy audio codec
+ * Based on Paul Francis Harrison's Bonk (http://www.logarithmic.net/pfh/bonk)
+ * Written and designed by Alex Beregszaszi
+ *
+ * TODO:
+ * - CABAC put/get_symbol
+ * - independent quantizer for channels
+ * - >2 channels support
+ * - more decorrelation types
+ * - more tap_quant tests
+ * - selectable intlist writers/readers (bonk-style, golomb, cabac)
+ */
+
+#define MAX_CHANNELS 2
+
+typedef struct SonicContext {
+ int lossless, mid_side;
+
+ int num_taps, downsampling;
+ double quantization;
+
+ int channels, samplerate, block_align, frame_size;
+
+ int *tap_quant;
+ int *int_samples;
+ int *coded_samples[MAX_CHANNELS];
+
+ // for encoding
+ int *tail;
+ int tail_size;
+ int *window;
+ int window_size;
+
+ // for decoding
+ int *predictor_k;
+ int *predictor_state[MAX_CHANNELS];
+} SonicContext;
+
+#define LATTICE_SHIFT 10
+#define SAMPLE_SHIFT 4
+#define LATTICE_FACTOR (1 << LATTICE_SHIFT)
+#define SAMPLE_FACTOR (1 << SAMPLE_SHIFT)
+
+#define BASE_QUANT 0.6
+#define RATE_VARIATION 3.0
+
+static inline int divide(int a, int b)
+{
+ if (a < 0)
+ return -( (-a + b/2)/b );
+ else
+ return (a + b/2)/b;
+}
+
+static inline int shift(int a,int b)
+{
+ return (a+(1<<(b-1))) >> b;
+}
+
+static inline int shift_down(int a,int b)
+{
+ return (a>>b)+((a<0)?1:0);
+}
+
+#if 1
+static inline int intlist_write(PutBitContext *pb, int *buf, int entries, int base_2_part)
+{
+ int i;
+
+ for (i = 0; i < entries; i++)
+ set_se_golomb(pb, buf[i]);
+
+ return 1;
+}
+
+static inline int intlist_read(GetBitContext *gb, int *buf, int entries, int base_2_part)
+{
+ int i;
+
+ for (i = 0; i < entries; i++)
+ buf[i] = get_se_golomb(gb);
+
+ return 1;
+}
+
+#else
+
+#define ADAPT_LEVEL 8
+
+static int bits_to_store(uint64_t x)
+{
+ int res = 0;
+
+ while(x)
+ {
+ res++;
+ x >>= 1;
+ }
+ return res;
+}
+
+static void write_uint_max(PutBitContext *pb, unsigned int value, unsigned int max)
+{
+ int i, bits;
+
+ if (!max)
+ return;
+
+ bits = bits_to_store(max);
+
+ for (i = 0; i < bits-1; i++)
+ put_bits(pb, 1, value & (1 << i));
+
+ if ( (value | (1 << (bits-1))) <= max)
+ put_bits(pb, 1, value & (1 << (bits-1)));
+}
+
+static unsigned int read_uint_max(GetBitContext *gb, int max)
+{
+ int i, bits, value = 0;
+
+ if (!max)
+ return 0;
+
+ bits = bits_to_store(max);
+
+ for (i = 0; i < bits-1; i++)
+ if (get_bits1(gb))
+ value += 1 << i;
+
+ if ( (value | (1<<(bits-1))) <= max)
+ if (get_bits1(gb))
+ value += 1 << (bits-1);
+
+ return value;
+}
+
+static int intlist_write(PutBitContext *pb, int *buf, int entries, int base_2_part)
+{
+ int i, j, x = 0, low_bits = 0, max = 0;
+ int step = 256, pos = 0, dominant = 0, any = 0;
+ int *copy, *bits;
+
+ copy = av_mallocz(4* entries);
+ if (!copy)
+ return -1;
+
+ if (base_2_part)
+ {
+ int energy = 0;
+
+ for (i = 0; i < entries; i++)
+ energy += abs(buf[i]);
+
+ low_bits = bits_to_store(energy / (entries * 2));
+ if (low_bits > 15)
+ low_bits = 15;
+
+ put_bits(pb, 4, low_bits);
+ }
+
+ for (i = 0; i < entries; i++)
+ {
+ put_bits(pb, low_bits, abs(buf[i]));
+ copy[i] = abs(buf[i]) >> low_bits;
+ if (copy[i] > max)
+ max = abs(copy[i]);
+ }
+
+ bits = av_mallocz(4* entries*max);
+ if (!bits)
+ {
+// av_free(copy);
+ return -1;
+ }
+
+ for (i = 0; i <= max; i++)
+ {
+ for (j = 0; j < entries; j++)
+ if (copy[j] >= i)
+ bits[x++] = copy[j] > i;
+ }
+
+ // store bitstream
+ while (pos < x)
+ {
+ int steplet = step >> 8;
+
+ if (pos + steplet > x)
+ steplet = x - pos;
+
+ for (i = 0; i < steplet; i++)
+ if (bits[i+pos] != dominant)
+ any = 1;
+
+ put_bits(pb, 1, any);
+
+ if (!any)
+ {
+ pos += steplet;
+ step += step / ADAPT_LEVEL;
+ }
+ else
+ {
+ int interloper = 0;
+
+ while (((pos + interloper) < x) && (bits[pos + interloper] == dominant))
+ interloper++;
+
+ // note change
+ write_uint_max(pb, interloper, (step >> 8) - 1);
+
+ pos += interloper + 1;
+ step -= step / ADAPT_LEVEL;
+ }
+
+ if (step < 256)
+ {
+ step = 65536 / step;
+ dominant = !dominant;
+ }
+ }
+
+ // store signs
+ for (i = 0; i < entries; i++)
+ if (buf[i])
+ put_bits(pb, 1, buf[i] < 0);
+
+// av_free(bits);
+// av_free(copy);
+
+ return 0;
+}
+
+static int intlist_read(GetBitContext *gb, int *buf, int entries, int base_2_part)
+{
+ int i, low_bits = 0, x = 0;
+ int n_zeros = 0, step = 256, dominant = 0;
+ int pos = 0, level = 0;
+ int *bits = av_mallocz(4* entries);
+
+ if (!bits)
+ return -1;
+
+ if (base_2_part)
+ {
+ low_bits = get_bits(gb, 4);
+
+ if (low_bits)
+ for (i = 0; i < entries; i++)
+ buf[i] = get_bits(gb, low_bits);
+ }
+
+// av_log(NULL, AV_LOG_INFO, "entries: %d, low bits: %d\n", entries, low_bits);
+
+ while (n_zeros < entries)
+ {
+ int steplet = step >> 8;
+
+ if (!get_bits1(gb))
+ {
+ for (i = 0; i < steplet; i++)
+ bits[x++] = dominant;
+
+ if (!dominant)
+ n_zeros += steplet;
+
+ step += step / ADAPT_LEVEL;
+ }
+ else
+ {
+ int actual_run = read_uint_max(gb, steplet-1);
+
+// av_log(NULL, AV_LOG_INFO, "actual run: %d\n", actual_run);
+
+ for (i = 0; i < actual_run; i++)
+ bits[x++] = dominant;
+
+ bits[x++] = !dominant;
+
+ if (!dominant)
+ n_zeros += actual_run;
+ else
+ n_zeros++;
+
+ step -= step / ADAPT_LEVEL;
+ }
+
+ if (step < 256)
+ {
+ step = 65536 / step;
+ dominant = !dominant;
+ }
+ }
+
+ // reconstruct unsigned values
+ n_zeros = 0;
+ for (i = 0; n_zeros < entries; i++)
+ {
+ while(1)
+ {
+ if (pos >= entries)
+ {
+ pos = 0;
+ level += 1 << low_bits;
+ }
+
+ if (buf[pos] >= level)
+ break;
+
+ pos++;
+ }
+
+ if (bits[i])
+ buf[pos] += 1 << low_bits;
+ else
+ n_zeros++;
+
+ pos++;
+ }
+// av_free(bits);
+
+ // read signs
+ for (i = 0; i < entries; i++)
+ if (buf[i] && get_bits1(gb))
+ buf[i] = -buf[i];
+
+// av_log(NULL, AV_LOG_INFO, "zeros: %d pos: %d\n", n_zeros, pos);
+
+ return 0;
+}
+#endif
+
+static void predictor_init_state(int *k, int *state, int order)
+{
+ int i;
+
+ for (i = order-2; i >= 0; i--)
+ {
+ int j, p, x = state[i];
+
+ for (j = 0, p = i+1; p < order; j++,p++)
+ {
+ int tmp = x + shift_down(k[j] * state[p], LATTICE_SHIFT);
+ state[p] += shift_down(k[j]*x, LATTICE_SHIFT);
+ x = tmp;
+ }
+ }
+}
+
+static int predictor_calc_error(int *k, int *state, int order, int error)
+{
+ int i, x = error - shift_down(k[order-1] * state[order-1], LATTICE_SHIFT);
+
+#if 1
+ int *k_ptr = &(k[order-2]),
+ *state_ptr = &(state[order-2]);
+ for (i = order-2; i >= 0; i--, k_ptr--, state_ptr--)
+ {
+ int k_value = *k_ptr, state_value = *state_ptr;
+ x -= shift_down(k_value * state_value, LATTICE_SHIFT);
+ state_ptr[1] = state_value + shift_down(k_value * x, LATTICE_SHIFT);
+ }
+#else
+ for (i = order-2; i >= 0; i--)
+ {
+ x -= shift_down(k[i] * state[i], LATTICE_SHIFT);
+ state[i+1] = state[i] + shift_down(k[i] * x, LATTICE_SHIFT);
+ }
+#endif
+
+ // don't drift too far, to avoid overflows
+ if (x > (SAMPLE_FACTOR<<16)) x = (SAMPLE_FACTOR<<16);
+ if (x < -(SAMPLE_FACTOR<<16)) x = -(SAMPLE_FACTOR<<16);
+
+ state[0] = x;
+
+ return x;
+}
+
+// Heavily modified Levinson-Durbin algorithm which
+// copes better with quantization, and calculates the
+// actual whitened result as it goes.
+
+static void modified_levinson_durbin(int *window, int window_entries,
+ int *out, int out_entries, int channels, int *tap_quant)
+{
+ int i;
+ int *state = av_mallocz(4* window_entries);
+
+ memcpy(state, window, 4* window_entries);
+
+ for (i = 0; i < out_entries; i++)
+ {
+ int step = (i+1)*channels, k, j;
+ double xx = 0.0, xy = 0.0;
+#if 1
+ int *x_ptr = &(window[step]), *state_ptr = &(state[0]);
+ j = window_entries - step;
+ for (;j>=0;j--,x_ptr++,state_ptr++)
+ {
+ double x_value = *x_ptr, state_value = *state_ptr;
+ xx += state_value*state_value;
+ xy += x_value*state_value;
+ }
+#else
+ for (j = 0; j <= (window_entries - step); j++);
+ {
+ double stepval = window[step+j], stateval = window[j];
+// xx += (double)window[j]*(double)window[j];
+// xy += (double)window[step+j]*(double)window[j];
+ xx += stateval*stateval;
+ xy += stepval*stateval;
+ }
+#endif
+ if (xx == 0.0)
+ k = 0;
+ else
+ k = (int)(floor(-xy/xx * (double)LATTICE_FACTOR / (double)(tap_quant[i]) + 0.5));
+
+ if (k > (LATTICE_FACTOR/tap_quant[i]))
+ k = LATTICE_FACTOR/tap_quant[i];
+ if (-k > (LATTICE_FACTOR/tap_quant[i]))
+ k = -(LATTICE_FACTOR/tap_quant[i]);
+
+ out[i] = k;
+ k *= tap_quant[i];
+
+#if 1
+ x_ptr = &(window[step]);
+ state_ptr = &(state[0]);
+ j = window_entries - step;
+ for (;j>=0;j--,x_ptr++,state_ptr++)
+ {
+ int x_value = *x_ptr, state_value = *state_ptr;
+ *x_ptr = x_value + shift_down(k*state_value,LATTICE_SHIFT);
+ *state_ptr = state_value + shift_down(k*x_value, LATTICE_SHIFT);
+ }
+#else
+ for (j=0; j <= (window_entries - step); j++)
+ {
+ int stepval = window[step+j], stateval=state[j];
+ window[step+j] += shift_down(k * stateval, LATTICE_SHIFT);
+ state[j] += shift_down(k * stepval, LATTICE_SHIFT);
+ }
+#endif
+ }
+
+ av_free(state);
+}
+
+static int samplerate_table[] =
+ { 44100, 22050, 11025, 96000, 48000, 32000, 24000, 16000, 8000 };
+
+#ifdef CONFIG_ENCODERS
+
+static inline int code_samplerate(int samplerate)
+{
+ switch (samplerate)
+ {
+ case 44100: return 0;
+ case 22050: return 1;
+ case 11025: return 2;
+ case 96000: return 3;
+ case 48000: return 4;
+ case 32000: return 5;
+ case 24000: return 6;
+ case 16000: return 7;
+ case 8000: return 8;
+ }
+ return -1;
+}
+
+static int sonic_encode_init(AVCodecContext *avctx)
+{
+ SonicContext *s = avctx->priv_data;
+ PutBitContext pb;
+ int i, version = 0;
+
+ if (avctx->channels > MAX_CHANNELS)
+ return -1; /* only stereo or mono for now */
+
+ if (avctx->channels == 2)
+ s->mid_side = 1;
+ if (avctx->codec->id == CODEC_ID_SONIC_LS)
+ {
+ s->lossless = 1;
+ s->num_taps = 32;
+ s->downsampling = 1;
+ s->quantization = 0.0;
+ }
+ else
+ {
+ s->num_taps = 128;
+ s->downsampling = 2;
+ s->quantization = 1.0;
+ }
+
+ // max tap 2048
+ if ((s->num_taps < 32) || (s->num_taps > 1024) ||
+ ((s->num_taps>>5)<<5 != s->num_taps))
+ {
+ av_log(avctx, AV_LOG_ERROR, "Invalid number of taps\n");
+ return -1;
+ }
+
+ // generate taps
+ s->tap_quant = av_mallocz(4* s->num_taps);
+ for (i = 0; i < s->num_taps; i++)
+ s->tap_quant[i] = (int)(sqrt(i+1));
+
+ s->channels = avctx->channels;
+ s->samplerate = avctx->sample_rate;
+
+ s->block_align = (int)(2048.0*s->samplerate/44100)/s->downsampling;
+ s->frame_size = s->channels*s->block_align*s->downsampling;
+
+ s->tail = av_mallocz(4* s->num_taps*s->channels);
+ if (!s->tail)
+ return -1;
+ s->tail_size = s->num_taps*s->channels;
+
+ s->predictor_k = av_mallocz(4 * s->num_taps);
+ if (!s->predictor_k)
+ return -1;
+
+ for (i = 0; i < s->channels; i++)
+ {
+ s->coded_samples[i] = av_mallocz(4* s->block_align);
+ if (!s->coded_samples[i])
+ return -1;
+ }
+
+ s->int_samples = av_mallocz(4* s->frame_size);
+
+ s->window_size = ((2*s->tail_size)+s->frame_size);
+ s->window = av_mallocz(4* s->window_size);
+ if (!s->window)
+ return -1;
+
+ avctx->extradata = av_mallocz(16);
+ if (!avctx->extradata)
+ return -1;
+ init_put_bits(&pb, avctx->extradata, 16*8);
+
+ put_bits(&pb, 2, version); // version
+ if (version == 1)
+ {
+ put_bits(&pb, 2, s->channels);
+ put_bits(&pb, 4, code_samplerate(s->samplerate));
+ }
+ put_bits(&pb, 1, s->lossless);
+ if (!s->lossless)
+ put_bits(&pb, 3, SAMPLE_SHIFT); // XXX FIXME: sample precision
+ put_bits(&pb, 1, s->mid_side);
+ put_bits(&pb, 2, s->downsampling);
+ put_bits(&pb, 5, (s->num_taps >> 5)-1); // 32..1024
+ put_bits(&pb, 1, 0); // XXX FIXME: no custom tap quant table
+
+ flush_put_bits(&pb);
+ avctx->extradata_size = put_bits_count(&pb)/8;
+
+ av_log(avctx, AV_LOG_INFO, "Sonic: ver: %d ls: %d ms: %d taps: %d block: %d frame: %d downsamp: %d\n",
+ version, s->lossless, s->mid_side, s->num_taps, s->block_align, s->frame_size, s->downsampling);
+
+ avctx->coded_frame = avcodec_alloc_frame();
+ if (!avctx->coded_frame)
+ return -ENOMEM;
+ avctx->coded_frame->key_frame = 1;
+ avctx->frame_size = s->block_align*s->downsampling;
+
+ return 0;
+}
+
+static int sonic_encode_close(AVCodecContext *avctx)
+{
+ SonicContext *s = avctx->priv_data;
+ int i;
+
+ av_freep(&avctx->coded_frame);
+
+ for (i = 0; i < s->channels; i++)
+ av_free(s->coded_samples[i]);
+
+ av_free(s->predictor_k);
+ av_free(s->tail);
+ av_free(s->tap_quant);
+ av_free(s->window);
+ av_free(s->int_samples);
+
+ return 0;
+}
+
+static int sonic_encode_frame(AVCodecContext *avctx,
+ uint8_t *buf, int buf_size, void *data)
+{
+ SonicContext *s = avctx->priv_data;
+ PutBitContext pb;
+ int i, j, ch, quant = 0, x = 0;
+ short *samples = data;
+
+ init_put_bits(&pb, buf, buf_size*8);
+
+ // short -> internal
+ for (i = 0; i < s->frame_size; i++)
+ {
+ if (samples[i] < 0)
+ s->int_samples[i] = samples[i]+32768;
+ else
+ s->int_samples[i] = samples[i]-32768;
+ }
+
+ if (!s->lossless)
+ for (i = 0; i < s->frame_size; i++)
+ s->int_samples[i] = s->int_samples[i] << SAMPLE_SHIFT;
+
+ if (s->mid_side)
+ for (i = 0; i < s->frame_size; i += s->channels)
+ {
+ s->int_samples[i] += s->int_samples[i+1];
+ s->int_samples[i+1] -= shift(s->int_samples[i], 1);
+ }
+
+ memset(s->window, 0, 4* s->window_size);
+
+ for (i = 0; i < s->tail_size; i++)
+ s->window[x++] = s->tail[i];
+
+ for (i = 0; i < s->frame_size; i++)
+ s->window[x++] = s->int_samples[i];
+
+ for (i = 0; i < s->tail_size; i++)
+ s->window[x++] = 0;
+
+ for (i = 0; i < s->tail_size; i++)
+ s->tail[i] = s->int_samples[s->frame_size - s->tail_size + i];
+
+ // generate taps
+ modified_levinson_durbin(s->window, s->window_size,
+ s->predictor_k, s->num_taps, s->channels, s->tap_quant);
+ if (intlist_write(&pb, s->predictor_k, s->num_taps, 0) < 0)
+ return -1;
+
+ for (ch = 0; ch < s->channels; ch++)
+ {
+ x = s->tail_size+ch;
+ for (i = 0; i < s->block_align; i++)
+ {
+ int sum = 0;
+ for (j = 0; j < s->downsampling; j++, x += s->channels)
+ sum += s->window[x];
+ s->coded_samples[ch][i] = sum;
+ }
+ }
+
+ // simple rate control code
+ if (!s->lossless)
+ {
+ double energy1 = 0.0, energy2 = 0.0;
+ for (ch = 0; ch < s->channels; ch++)
+ {
+ for (i = 0; i < s->block_align; i++)
+ {
+ double sample = s->coded_samples[ch][i];
+ energy2 += sample*sample;
+ energy1 += fabs(sample);
+ }
+ }
+
+ energy2 = sqrt(energy2/(s->channels*s->block_align));
+ energy1 = sqrt(2.0)*energy1/(s->channels*s->block_align);
+
+ // increase bitrate when samples are like a gaussian distribution
+ // reduce bitrate when samples are like a two-tailed exponential distribution
+
+ if (energy2 > energy1)
+ energy2 += (energy2-energy1)*RATE_VARIATION;
+
+ quant = (int)(BASE_QUANT*s->quantization*energy2/SAMPLE_FACTOR);
+// av_log(avctx, AV_LOG_DEBUG, "quant: %d energy: %f / %f\n", quant, energy1, energy2);
+
+ if (quant < 1)
+ quant = 1;
+ if (quant > 65535)
+ quant = 65535;
+
+ set_ue_golomb(&pb, quant);
+
+ quant *= SAMPLE_FACTOR;
+ }
+
+ // write out coded samples
+ for (ch = 0; ch < s->channels; ch++)
+ {
+ if (!s->lossless)
+ for (i = 0; i < s->block_align; i++)
+ s->coded_samples[ch][i] = divide(s->coded_samples[ch][i], quant);
+
+ if (intlist_write(&pb, s->coded_samples[ch], s->block_align, 1) < 0)
+ return -1;
+ }
+
+// av_log(avctx, AV_LOG_DEBUG, "used bytes: %d\n", (put_bits_count(&pb)+7)/8);
+
+ flush_put_bits(&pb);
+ return (put_bits_count(&pb)+7)/8;
+}
+#endif //CONFIG_ENCODERS
+
+static int sonic_decode_init(AVCodecContext *avctx)
+{
+ SonicContext *s = avctx->priv_data;
+ GetBitContext gb;
+ int i, version;
+
+ s->channels = avctx->channels;
+ s->samplerate = avctx->sample_rate;
+
+ if (!avctx->extradata)
+ {
+ av_log(avctx, AV_LOG_ERROR, "No mandatory headers present\n");
+ return -1;
+ }
+
+ init_get_bits(&gb, avctx->extradata, avctx->extradata_size);
+
+ version = get_bits(&gb, 2);
+ if (version > 1)
+ {
+ av_log(avctx, AV_LOG_ERROR, "Unsupported Sonic version, please report\n");
+ return -1;
+ }
+
+ if (version == 1)
+ {
+ s->channels = get_bits(&gb, 2);
+ s->samplerate = samplerate_table[get_bits(&gb, 4)];
+ av_log(avctx, AV_LOG_INFO, "Sonicv2 chans: %d samprate: %d\n",
+ s->channels, s->samplerate);
+ }
+
+ if (s->channels > MAX_CHANNELS)
+ {
+ av_log(avctx, AV_LOG_ERROR, "Only mono and stereo streams are supported by now\n");
+ return -1;
+ }
+
+ s->lossless = get_bits1(&gb);
+ if (!s->lossless)
+ skip_bits(&gb, 3); // XXX FIXME
+ s->mid_side = get_bits1(&gb);
+
+ s->downsampling = get_bits(&gb, 2);
+ s->num_taps = (get_bits(&gb, 5)+1)<<5;
+ if (get_bits1(&gb)) // XXX FIXME
+ av_log(avctx, AV_LOG_INFO, "Custom quant table\n");
+
+ s->block_align = (int)(2048.0*(s->samplerate/44100))/s->downsampling;
+ s->frame_size = s->channels*s->block_align*s->downsampling;
+// avctx->frame_size = s->block_align;
+
+ av_log(avctx, AV_LOG_INFO, "Sonic: ver: %d ls: %d ms: %d taps: %d block: %d frame: %d downsamp: %d\n",
+ version, s->lossless, s->mid_side, s->num_taps, s->block_align, s->frame_size, s->downsampling);
+
+ // generate taps
+ s->tap_quant = av_mallocz(4* s->num_taps);
+ for (i = 0; i < s->num_taps; i++)
+ s->tap_quant[i] = (int)(sqrt(i+1));
+
+ s->predictor_k = av_mallocz(4* s->num_taps);
+
+ for (i = 0; i < s->channels; i++)
+ {
+ s->predictor_state[i] = av_mallocz(4* s->num_taps);
+ if (!s->predictor_state[i])
+ return -1;
+ }
+
+ for (i = 0; i < s->channels; i++)
+ {
+ s->coded_samples[i] = av_mallocz(4* s->block_align);
+ if (!s->coded_samples[i])
+ return -1;
+ }
+ s->int_samples = av_mallocz(4* s->frame_size);
+
+ return 0;
+}
+
+static int sonic_decode_close(AVCodecContext *avctx)
+{
+ SonicContext *s = avctx->priv_data;
+ int i;
+
+ av_free(s->int_samples);
+ av_free(s->tap_quant);
+ av_free(s->predictor_k);
+
+ for (i = 0; i < s->channels; i++)
+ {
+ av_free(s->predictor_state[i]);
+ av_free(s->coded_samples[i]);
+ }
+
+ return 0;
+}
+
+static int sonic_decode_frame(AVCodecContext *avctx,
+ int16_t *data, int *data_size,
+ uint8_t *buf, int buf_size)
+{
+ SonicContext *s = avctx->priv_data;
+ GetBitContext gb;
+ int i, quant, ch, j;
+ short *samples = data;
+
+ if (buf_size == 0) return 0;
+
+// av_log(NULL, AV_LOG_INFO, "buf_size: %d\n", buf_size);
+
+ init_get_bits(&gb, buf, buf_size*8);
+
+ intlist_read(&gb, s->predictor_k, s->num_taps, 0);
+
+ // dequantize
+ for (i = 0; i < s->num_taps; i++)
+ s->predictor_k[i] *= s->tap_quant[i];
+
+ if (s->lossless)
+ quant = 1;
+ else
+ quant = get_ue_golomb(&gb) * SAMPLE_FACTOR;
+
+// av_log(NULL, AV_LOG_INFO, "quant: %d\n", quant);
+
+ for (ch = 0; ch < s->channels; ch++)
+ {
+ int x = ch;
+
+ predictor_init_state(s->predictor_k, s->predictor_state[ch], s->num_taps);
+
+ intlist_read(&gb, s->coded_samples[ch], s->block_align, 1);
+
+ for (i = 0; i < s->block_align; i++)
+ {
+ for (j = 0; j < s->downsampling - 1; j++)
+ {
+ s->int_samples[x] = predictor_calc_error(s->predictor_k, s->predictor_state[ch], s->num_taps, 0);
+ x += s->channels;
+ }
+
+ s->int_samples[x] = predictor_calc_error(s->predictor_k, s->predictor_state[ch], s->num_taps, s->coded_samples[ch][i] * quant);
+ x += s->channels;
+ }
+
+ for (i = 0; i < s->num_taps; i++)
+ s->predictor_state[ch][i] = s->int_samples[s->frame_size - s->channels + ch - i*s->channels];
+ }
+
+ if (s->mid_side)
+ for (i = 0; i < s->frame_size; i += s->channels)
+ {
+ s->int_samples[i+1] += shift(s->int_samples[i], 1);
+ s->int_samples[i] -= s->int_samples[i+1];
+ }
+
+ if (!s->lossless)
+ for (i = 0; i < s->frame_size; i++)
+ s->int_samples[i] = shift(s->int_samples[i], SAMPLE_SHIFT);
+
+ // internal -> short
+ for (i = 0; i < s->frame_size; i++)
+ {
+ if (s->int_samples[i] > 32767)
+ samples[i] = 32767;
+ else if (s->int_samples[i] < -32768)
+ samples[i] = -32768;
+ else
+ samples[i] = s->int_samples[i];
+ }
+
+ align_get_bits(&gb);
+
+// if (buf_size != (get_bits_count(&gb)+7)/8)
+// av_log(NULL, AV_LOG_INFO, "buf_size (%d) and used bytes (%d) differs\n", buf_size, (get_bits_count(&gb)+7)/8);
+
+ *data_size = s->frame_size * 2;
+
+ return (get_bits_count(&gb)+7)/8;
+}
+
+#ifdef CONFIG_ENCODERS
+AVCodec sonic_encoder = {
+ "sonic",
+ CODEC_TYPE_AUDIO,
+ CODEC_ID_SONIC,
+ sizeof(SonicContext),
+ sonic_encode_init,
+ sonic_encode_frame,
+ sonic_encode_close,
+ NULL,
+};
+
+AVCodec sonic_ls_encoder = {
+ "sonicls",
+ CODEC_TYPE_AUDIO,
+ CODEC_ID_SONIC_LS,
+ sizeof(SonicContext),
+ sonic_encode_init,
+ sonic_encode_frame,
+ sonic_encode_close,
+ NULL,
+};
+#endif
+
+#ifdef CONFIG_DECODERS
+AVCodec sonic_decoder = {
+ "sonic",
+ CODEC_TYPE_AUDIO,
+ CODEC_ID_SONIC,
+ sizeof(SonicContext),
+ sonic_decode_init,
+ NULL,
+ sonic_decode_close,
+ sonic_decode_frame,
+};
+#endif