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authorMike Melanson <mike@multimedia.cx>2003-10-01 04:39:38 +0000
committerMike Melanson <mike@multimedia.cx>2003-10-01 04:39:38 +0000
commit2fdf638b0c66c22357d56f7cb205dd241b4a8c58 (patch)
treecdf625b0779d58f7a4c439ac61d6ba193911a81d /libavcodec/rpza.c
parentf2f6134b9e5abb0890867d47ba8c0e293d0ba2fe (diff)
New demuxers: Sega FILM/CPK, Westwood VQA & AUD; new decoders: MS RLE &
Video-1, Apple RPZA, Cinepak, Westwood IMA ADPCM Originally committed as revision 2324 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/rpza.c')
-rw-r--r--libavcodec/rpza.c310
1 files changed, 310 insertions, 0 deletions
diff --git a/libavcodec/rpza.c b/libavcodec/rpza.c
new file mode 100644
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+++ b/libavcodec/rpza.c
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+/*
+ * Quicktime Video (RPZA) Video Decoder
+ * Copyright (C) 2003 the ffmpeg project
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+/**
+ * @file rpza.c
+ * QT RPZA Video Decoder by Roberto Togni <rtogni@bresciaonline.it>
+ * For more information about the RPZA format, visit:
+ * http://www.pcisys.net/~melanson/codecs/
+ *
+ * The RPZA decoder outputs RGB555 colorspace data.
+ *
+ * Note that this decoder reads big endian RGB555 pixel values from the
+ * bytestream, arranges them in the host's endian order, and outputs
+ * them to the final rendered map in the same host endian order. This is
+ * intended behavior as the ffmpeg documentation states that RGB555 pixels
+ * shall be stored in native CPU endianness.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+
+#include "common.h"
+#include "avcodec.h"
+#include "dsputil.h"
+
+typedef struct RpzaContext {
+
+ AVCodecContext *avctx;
+ DSPContext dsp;
+ AVFrame frame;
+ AVFrame prev_frame;
+
+ unsigned char *buf;
+ int size;
+
+} RpzaContext;
+
+#define BE_16(x) ((((uint8_t*)(x))[0] << 8) | ((uint8_t*)(x))[1])
+#define BE_32(x) ((((uint8_t*)(x))[0] << 24) | \
+ (((uint8_t*)(x))[1] << 16) | \
+ (((uint8_t*)(x))[2] << 8) | \
+ ((uint8_t*)(x))[3])
+
+#define ADVANCE_BLOCK() \
+{ \
+ pixel_ptr += 4; \
+ if (pixel_ptr >= width) \
+ { \
+ pixel_ptr = 0; \
+ row_ptr += stride * 4; \
+ } \
+ total_blocks--; \
+ if (total_blocks < 0) \
+ { \
+ printf("warning: block counter just went negative (this should not happen)\n"); \
+ return; \
+ } \
+}
+
+static void rpza_decode_stream(RpzaContext *s)
+{
+ int width = s->avctx->width;
+ int stride = s->frame.linesize[0] / 2;
+ int row_inc = stride - 4;
+ int stream_ptr = 0;
+ int chunk_size;
+ unsigned char opcode;
+ int n_blocks;
+ unsigned short colorA = 0, colorB;
+ unsigned short color4[4];
+ unsigned char index, idx;
+ unsigned short ta, tb;
+ unsigned short *pixels = (unsigned short *)s->frame.data[0];
+ unsigned short *prev_pixels = (unsigned short *)s->prev_frame.data[0];
+
+ int row_ptr = 0;
+ int pixel_ptr = 0;
+ int block_ptr;
+ int pixel_x, pixel_y;
+ int total_blocks;
+
+ /* First byte is always 0xe1. Warn if it's different */
+ if (s->buf[stream_ptr] != 0xe1)
+ printf("First chunk byte is 0x%02x instead of 0x1e\n",
+ s->buf[stream_ptr]);
+
+ /* Get chunk size, ingnoring first byte */
+ chunk_size = BE_32(&s->buf[stream_ptr]) & 0x00FFFFFF;
+ stream_ptr += 4;
+
+ /* If length mismatch use size from MOV file and try to decode anyway */
+ if (chunk_size != s->size)
+ printf("MOV chunk size != encoded chunk size; using MOV chunk size\n");
+
+ chunk_size = s->size;
+
+ /* Number of 4x4 blocks in frame. */
+ total_blocks = (s->avctx->width * s->avctx->height) / (4 * 4);
+
+ /* Process chunk data */
+ while (stream_ptr < chunk_size) {
+ opcode = s->buf[stream_ptr++]; /* Get opcode */
+
+ n_blocks = (opcode & 0x1f) + 1; /* Extract block counter from opcode */
+
+ /* If opcode MSbit is 0, we need more data to decide what to do */
+ if ((opcode & 0x80) == 0) {
+ colorA = (opcode << 8) | (s->buf[stream_ptr++]);
+ opcode = 0;
+ if ((s->buf[stream_ptr] & 0x80) != 0) {
+ /* Must behave as opcode 110xxxxx, using colorA computed
+ * above. Use fake opcode 0x20 to enter switch block at
+ * the right place */
+ opcode = 0x20;
+ n_blocks = 1;
+ }
+ }
+
+ switch (opcode & 0xe0) {
+
+ /* Skip blocks */
+ case 0x80:
+ while (n_blocks--) {
+ block_ptr = row_ptr + pixel_ptr;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++) {
+ for (pixel_x = 0; pixel_x < 4; pixel_x++){
+ pixels[block_ptr] = prev_pixels[block_ptr];
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ /* Fill blocks with one color */
+ case 0xa0:
+ colorA = BE_16 (&s->buf[stream_ptr]);
+ stream_ptr += 2;
+ while (n_blocks--) {
+ block_ptr = row_ptr + pixel_ptr;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++) {
+ for (pixel_x = 0; pixel_x < 4; pixel_x++){
+ pixels[block_ptr] = colorA;
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ /* Fill blocks with 4 colors */
+ case 0xc0:
+ colorA = BE_16 (&s->buf[stream_ptr]);
+ stream_ptr += 2;
+ case 0x20:
+ colorB = BE_16 (&s->buf[stream_ptr]);
+ stream_ptr += 2;
+
+ /* sort out the colors */
+ color4[0] = colorB;
+ color4[1] = 0;
+ color4[2] = 0;
+ color4[3] = colorA;
+
+ /* red components */
+ ta = (colorA >> 10) & 0x1F;
+ tb = (colorB >> 10) & 0x1F;
+ color4[1] |= ((11 * ta + 21 * tb) >> 5) << 10;
+ color4[2] |= ((21 * ta + 11 * tb) >> 5) << 10;
+
+ /* green components */
+ ta = (colorA >> 5) & 0x1F;
+ tb = (colorB >> 5) & 0x1F;
+ color4[1] |= ((11 * ta + 21 * tb) >> 5) << 5;
+ color4[2] |= ((21 * ta + 11 * tb) >> 5) << 5;
+
+ /* blue components */
+ ta = colorA & 0x1F;
+ tb = colorB & 0x1F;
+ color4[1] |= ((11 * ta + 21 * tb) >> 5);
+ color4[2] |= ((21 * ta + 11 * tb) >> 5);
+
+ while (n_blocks--) {
+ block_ptr = row_ptr + pixel_ptr;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++) {
+ index = s->buf[stream_ptr++];
+ for (pixel_x = 0; pixel_x < 4; pixel_x++){
+ idx = (index >> (2 * (3 - pixel_x))) & 0x03;
+ pixels[block_ptr] = color4[idx];
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ /* Fill block with 16 colors */
+ case 0x00:
+ block_ptr = row_ptr + pixel_ptr;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++) {
+ for (pixel_x = 0; pixel_x < 4; pixel_x++){
+ /* We already have color of upper left pixel */
+ if ((pixel_y != 0) || (pixel_x !=0)) {
+ colorA = BE_16 (&s->buf[stream_ptr]);
+ stream_ptr += 2;
+ }
+ pixels[block_ptr] = colorA;
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ break;
+
+ /* Unknown opcode */
+ default:
+ printf("Unknown opcode %d in rpza chunk."
+ " Skip remaining %d bytes of chunk data.\n", opcode,
+ chunk_size - stream_ptr);
+ return;
+ } /* Opcode switch */
+ }
+}
+
+static int rpza_decode_init(AVCodecContext *avctx)
+{
+ RpzaContext *s = (RpzaContext *)avctx->priv_data;
+
+ s->avctx = avctx;
+ avctx->pix_fmt = PIX_FMT_RGB555;
+ avctx->has_b_frames = 0;
+ dsputil_init(&s->dsp, avctx);
+
+ s->frame.data[0] = s->prev_frame.data[0] = NULL;
+
+ return 0;
+}
+
+static int rpza_decode_frame(AVCodecContext *avctx,
+ void *data, int *data_size,
+ uint8_t *buf, int buf_size)
+{
+ RpzaContext *s = (RpzaContext *)avctx->priv_data;
+
+ s->buf = buf;
+ s->size = buf_size;
+
+ if (avctx->get_buffer(avctx, &s->frame)) {
+ printf (" RPZA Video: get_buffer() failed\n");
+ return -1;
+ }
+
+ rpza_decode_stream(s);
+
+ if (s->prev_frame.data[0])
+ avctx->release_buffer(avctx, &s->prev_frame);
+
+ /* shuffle frames */
+ s->prev_frame = s->frame;
+
+ *data_size = sizeof(AVFrame);
+ *(AVFrame*)data = s->frame;
+
+ /* always report that the buffer was completely consumed */
+ return buf_size;
+}
+
+static int rpza_decode_end(AVCodecContext *avctx)
+{
+ RpzaContext *s = (RpzaContext *)avctx->priv_data;
+
+ if (s->prev_frame.data[0])
+ avctx->release_buffer(avctx, &s->prev_frame);
+
+ return 0;
+}
+
+AVCodec rpza_decoder = {
+ "rpza",
+ CODEC_TYPE_VIDEO,
+ CODEC_ID_RPZA,
+ sizeof(RpzaContext),
+ rpza_decode_init,
+ NULL,
+ rpza_decode_end,
+ rpza_decode_frame,
+ CODEC_CAP_DR1,
+};