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authorMichael Niedermayer <michaelni@gmx.at>2013-02-24 14:32:55 +0100
committerMichael Niedermayer <michaelni@gmx.at>2013-02-24 14:32:55 +0100
commit2fc662ae63ab79234f7c2996ad4e5c1993f85a18 (patch)
tree1d4d3299b037c1b12046ec68a41926da8412deea /libavcodec/psymodel.h
parent5ecf8189c682f41ab315e171e0e7721d7e272138 (diff)
parent040c565e51985477a8fa5e42d2ddfb26ebde6608 (diff)
Merge commit '040c565e51985477a8fa5e42d2ddfb26ebde6608'
* commit '040c565e51985477a8fa5e42d2ddfb26ebde6608': doc: developer: Allow tabs in the vim configuration for Automake files Remove pointless av_cold attributes in header files Conflicts: libavcodec/h264.h Merged-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'libavcodec/psymodel.h')
-rw-r--r--libavcodec/psymodel.h12
1 files changed, 6 insertions, 6 deletions
diff --git a/libavcodec/psymodel.h b/libavcodec/psymodel.h
index 37c8191724..d1a126a88f 100644
--- a/libavcodec/psymodel.h
+++ b/libavcodec/psymodel.h
@@ -139,9 +139,9 @@ typedef struct FFPsyModel {
*
* @return zero if successful, a negative value if not
*/
-av_cold int ff_psy_init(FFPsyContext *ctx, AVCodecContext *avctx, int num_lens,
- const uint8_t **bands, const int* num_bands,
- int num_groups, const uint8_t *group_map);
+int ff_psy_init(FFPsyContext *ctx, AVCodecContext *avctx, int num_lens,
+ const uint8_t **bands, const int *num_bands,
+ int num_groups, const uint8_t *group_map);
/**
* Determine what group a channel belongs to.
@@ -158,7 +158,7 @@ FFPsyChannelGroup *ff_psy_find_group(FFPsyContext *ctx, int channel);
*
* @param ctx model context
*/
-av_cold void ff_psy_end(FFPsyContext *ctx);
+void ff_psy_end(FFPsyContext *ctx);
/**************************************************************************
@@ -170,7 +170,7 @@ struct FFPsyPreprocessContext;
/**
* psychoacoustic model audio preprocessing initialization
*/
-av_cold struct FFPsyPreprocessContext* ff_psy_preprocess_init(AVCodecContext *avctx);
+struct FFPsyPreprocessContext *ff_psy_preprocess_init(AVCodecContext *avctx);
/**
* Preprocess several channel in audio frame in order to compress it better.
@@ -184,6 +184,6 @@ void ff_psy_preprocess(struct FFPsyPreprocessContext *ctx, float **audio, int ch
/**
* Cleanup audio preprocessing module.
*/
-av_cold void ff_psy_preprocess_end(struct FFPsyPreprocessContext *ctx);
+void ff_psy_preprocess_end(struct FFPsyPreprocessContext *ctx);
#endif /* AVCODEC_PSYMODEL_H */