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authorRostislav Pehlivanov <atomnuker@gmail.com>2017-02-11 00:25:08 +0000
committerRostislav Pehlivanov <atomnuker@gmail.com>2017-02-14 06:15:36 +0000
commit5f47c85e5c961d5985a01e16697439d179b03a0e (patch)
treea130bfd5a29332b560bb358718d6669bb738b901 /libavcodec/opus_celt.h
parent07b78340dd1e6a8147585e31b2dae106d608eca2 (diff)
opus: add a native Opus encoder
This marks the first time anyone has written an Opus encoder without using any libopus code. The aim of the encoder is to prove how far the format can go by writing the craziest encoder for it. Right now the encoder's basic, it only supports CBR encoding, however internally every single feature the CELT layer has is implemented (except the pitch pre-filter which needs to work well with the rest of whatever gets implemented). Psychoacoustic and rate control systems are under development. The encoder takes in frames of 120 samples and depending on the value of opus_delay the plan is to use the extra buffered frames as lookahead. Right now the encoder will pick the nearest largest legal frame size and won't use the lookahead, but that'll change once there's a psychoacoustic system. Even though its a pretty basic encoder its already outperforming any other native encoder FFmpeg has by a huge amount. The PVQ search algorithm is faster and more accurate than libopus's algorithm so the encoder's performance is close to that of libopus at zero complexity (libopus has more SIMD). The algorithm might be ported to libopus or other codecs using PVQ in the future. The encoder still has a few minor bugs, like desyncs at ultra low bitrates (below 9kbps with 20ms frames). Signed-off-by: Rostislav Pehlivanov <atomnuker@gmail.com>
Diffstat (limited to 'libavcodec/opus_celt.h')
-rw-r--r--libavcodec/opus_celt.h16
1 files changed, 16 insertions, 0 deletions
diff --git a/libavcodec/opus_celt.h b/libavcodec/opus_celt.h
index 7b46a5116b..23c20891cd 100644
--- a/libavcodec/opus_celt.h
+++ b/libavcodec/opus_celt.h
@@ -61,14 +61,23 @@ enum CeltBlockSize {
typedef struct CeltBlock {
float energy[CELT_MAX_BANDS];
+ float lin_energy[CELT_MAX_BANDS];
+ float error_energy[CELT_MAX_BANDS];
float prev_energy[2][CELT_MAX_BANDS];
uint8_t collapse_masks[CELT_MAX_BANDS];
+ int band_bins[CELT_MAX_BANDS]; /* MDCT bins per band */
+ float *band_coeffs[CELT_MAX_BANDS];
+
/* buffer for mdct output + postfilter */
DECLARE_ALIGNED(32, float, buf)[2048];
DECLARE_ALIGNED(32, float, coeffs)[CELT_MAX_FRAME_SIZE];
+ /* Used by the encoder */
+ DECLARE_ALIGNED(32, float, overlap)[120];
+ DECLARE_ALIGNED(32, float, samples)[CELT_MAX_FRAME_SIZE];
+
/* postfilter parameters */
int pf_period_new;
float pf_gains_new[3];
@@ -94,6 +103,12 @@ struct CeltFrame {
int end_band;
int coded_bands;
int transient;
+ int intra;
+ int pfilter;
+ int skip_band_floor;
+ int tf_select;
+ int alloc_trim;
+ int alloc_boost[CELT_MAX_BANDS];
int blocks; /* number of iMDCT blocks in the frame, depends on transient */
int blocksize; /* size of each block */
int silence; /* Frame is filled with silence */
@@ -109,6 +124,7 @@ struct CeltFrame {
int framebits;
int remaining;
int remaining2;
+ int caps [CELT_MAX_BANDS];
int fine_bits [CELT_MAX_BANDS];
int fine_priority[CELT_MAX_BANDS];
int pulses [CELT_MAX_BANDS];