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authorTimo Rothenpieler <timo@rothenpieler.org>2017-11-12 15:15:55 +0100
committerTimo Rothenpieler <timo@rothenpieler.org>2017-11-12 15:46:39 +0100
commit3e0e1634585b1a26b7d753aa42c7f350636927ae (patch)
treef9673a284eb561068bd25f2ebf4d2a4488e50ab6 /libavcodec/nvdec.c
parent65c4f4d1069b1ffbfb6484e133b827556c80fe65 (diff)
avcodec/nvdec: don't add thread buffer twice
This is already added to the initial pool size in ff_decode_get_hw_frames_ctx, so adding it here again increases the amount of surfaces needlessly.
Diffstat (limited to 'libavcodec/nvdec.c')
-rw-r--r--libavcodec/nvdec.c3
1 files changed, 0 insertions, 3 deletions
diff --git a/libavcodec/nvdec.c b/libavcodec/nvdec.c
index e4babad43e..58ebeeb9c1 100644
--- a/libavcodec/nvdec.c
+++ b/libavcodec/nvdec.c
@@ -430,9 +430,6 @@ int ff_nvdec_frame_params(AVCodecContext *avctx,
return AVERROR(EINVAL);
}
- if (avctx->thread_type & FF_THREAD_FRAME)
- dpb_size += avctx->thread_count;
-
frames_ctx->format = AV_PIX_FMT_CUDA;
frames_ctx->width = avctx->coded_width;
frames_ctx->height = avctx->coded_height;