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authorMike Melanson <mike@multimedia.cx>2003-11-14 05:42:14 +0000
committerMike Melanson <mike@multimedia.cx>2003-11-14 05:42:14 +0000
commit42cad81aea97b9785f63d3a52ec7f53d2abb3f45 (patch)
treef18d447d38cc63120b977d2bab382ef2aec5eb44 /libavcodec/flicvideo.c
parentad0d17f1f812ac551c8831162eb0745f054a6f6c (diff)
yep, FLI support
Originally committed as revision 2519 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/flicvideo.c')
-rw-r--r--libavcodec/flicvideo.c461
1 files changed, 461 insertions, 0 deletions
diff --git a/libavcodec/flicvideo.c b/libavcodec/flicvideo.c
new file mode 100644
index 0000000000..b5cd366b96
--- /dev/null
+++ b/libavcodec/flicvideo.c
@@ -0,0 +1,461 @@
+/*
+ * FLI/FLC Animation Video Decoder
+ * Copyright (C) 2003 the ffmpeg project
+ *
+ * This library is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU Lesser General Public
+ * License as published by the Free Software Foundation; either
+ * version 2 of the License, or (at your option) any later version.
+ *
+ * This library is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ * Lesser General Public License for more details.
+ *
+ * You should have received a copy of the GNU Lesser General Public
+ * License along with this library; if not, write to the Free Software
+ * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
+ *
+ */
+
+/**
+ * @file flic.c
+ * Autodesk Animator FLI/FLC Video Decoder
+ * by Mike Melanson (melanson@pcisys.net)
+ * for more information on the .fli/.flc file format and all of its many
+ * variations, visit:
+ * http://www.compuphase.com/flic.htm
+ *
+ * This decoder outputs PAL8 colorspace data. To use this decoder, be
+ * sure that your demuxer sends the FLI file header to the decoder via
+ * the extradata chunk in AVCodecContext. The chunk should be 128 bytes
+ * large. The only exception is for FLI files from the game "Magic Carpet",
+ * in which the header is only 12 bytes.
+ */
+
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
+#include <unistd.h>
+
+#include "common.h"
+#include "avcodec.h"
+#include "bswap.h"
+
+#define FLI_256_COLOR 4
+#define FLI_DELTA 7
+#define FLI_COLOR 11
+#define FLI_LC 12
+#define FLI_BLACK 13
+#define FLI_BRUN 15
+#define FLI_COPY 16
+#define FLI_MINI 18
+
+#define LE_16(x) ((((uint8_t*)(x))[1] << 8) | ((uint8_t*)(x))[0])
+#define LE_32(x) ((((uint8_t*)(x))[3] << 24) | \
+ (((uint8_t*)(x))[2] << 16) | \
+ (((uint8_t*)(x))[1] << 8) | \
+ ((uint8_t*)(x))[0])
+
+typedef struct FlicDecodeContext {
+ AVCodecContext *avctx;
+ AVFrame frame;
+ AVFrame prev_frame;
+
+ unsigned int palette[256];
+ int new_palette;
+ int fli_type; /* either 0xAF11 or 0xAF12, affects palette resolution */
+} FlicDecodeContext;
+
+static int flic_decode_init(AVCodecContext *avctx)
+{
+ FlicDecodeContext *s = (FlicDecodeContext *)avctx->priv_data;
+ unsigned char *fli_header = (unsigned char *)avctx->extradata;
+
+ s->avctx = avctx;
+ avctx->pix_fmt = PIX_FMT_PAL8;
+ avctx->has_b_frames = 0;
+
+ if (s->avctx->extradata_size == 12) {
+ /* special case for magic carpet FLIs */
+ s->fli_type = 0xAF13;
+ } else if (s->avctx->extradata_size == 128) {
+ s->fli_type = LE_16(&fli_header[4]);
+ } else {
+ printf (" FLI video: expected extradata of 12 or 128 bytes\n");
+ return -1;
+ }
+
+ s->frame.data[0] = s->prev_frame.data[0] = NULL;
+ s->new_palette = 0;
+
+ return 0;
+}
+
+static int flic_decode_frame(AVCodecContext *avctx,
+ void *data, int *data_size,
+ uint8_t *buf, int buf_size)
+{
+ FlicDecodeContext *s = (FlicDecodeContext *)avctx->priv_data;
+
+ int stream_ptr = 0;
+ int stream_ptr_after_color_chunk;
+ int pixel_ptr;
+ int palette_ptr;
+ unsigned char palette_idx1;
+ unsigned char palette_idx2;
+
+ unsigned int frame_size;
+ int num_chunks;
+
+ unsigned int chunk_size;
+ int chunk_type;
+
+ int i, j;
+
+ int color_packets;
+ int color_changes;
+ int color_shift;
+ unsigned char r, g, b;
+
+ int lines;
+ int compressed_lines;
+ int starting_line;
+ signed short line_packets;
+ int y_ptr;
+ signed char byte_run;
+ int pixel_skip;
+ int pixel_countdown;
+ int height_countdown;
+ unsigned char *pixels;
+ unsigned char *prev_pixels;
+
+ s->frame.reference = 1;
+ if (avctx->get_buffer(avctx, &s->frame) < 0) {
+ fprintf(stderr, " FLI: get_buffer() failed\n");
+ return -1;
+ }
+
+ pixels = s->frame.data[0];
+ prev_pixels = s->prev_frame.data[0];
+
+ frame_size = LE_32(&buf[stream_ptr]);
+ stream_ptr += 6; /* skip the magic number */
+ num_chunks = LE_16(&buf[stream_ptr]);
+ stream_ptr += 10; /* skip padding */
+
+ frame_size -= 16;
+
+ /* if there is no data, copy previous frame */
+ if (frame_size == 0) {
+ memcpy(pixels, prev_pixels, s->frame.linesize[0] * s->avctx->height);
+ }
+
+ /* iterate through the chunks */
+ while ((frame_size > 0) && (num_chunks > 0)) {
+ chunk_size = LE_32(&buf[stream_ptr]);
+ stream_ptr += 4;
+ chunk_type = LE_16(&buf[stream_ptr]);
+ stream_ptr += 2;
+
+ switch (chunk_type) {
+ case FLI_256_COLOR:
+ case FLI_COLOR:
+ stream_ptr_after_color_chunk = stream_ptr + chunk_size - 6;
+ s->new_palette = 1;
+
+ /* check special case: If this file is from the Magic Carpet
+ * game and uses 6-bit colors even though it reports 256-color
+ * chunks in a 0xAF12-type file (fli_type is set to 0xAF13 during
+ * initialization) */
+ if ((chunk_type == FLI_256_COLOR) && (s->fli_type != 0xAF13))
+ color_shift = 0;
+ else
+ color_shift = 2;
+ /* set up the palette */
+ color_packets = LE_16(&buf[stream_ptr]);
+ stream_ptr += 2;
+ palette_ptr = 0;
+ for (i = 0; i < color_packets; i++) {
+ /* first byte is how many colors to skip */
+ palette_ptr += buf[stream_ptr++];
+
+ /* next byte indicates how many entries to change */
+ color_changes = buf[stream_ptr++];
+
+ /* if there are 0 color changes, there are actually 256 */
+ if (color_changes == 0)
+ color_changes = 256;
+
+ for (j = 0; j < color_changes; j++) {
+
+ /* wrap around, for good measure */
+ if (palette_ptr >= 256)
+ palette_ptr = 0;
+
+ r = buf[stream_ptr++] << color_shift;
+ g = buf[stream_ptr++] << color_shift;
+ b = buf[stream_ptr++] << color_shift;
+ s->palette[palette_ptr++] = (r << 16) | (g << 8) | b;
+ }
+ }
+
+ /* color chunks sometimes have weird 16-bit alignment issues;
+ * therefore, take the hardline approach and set the stream_ptr
+ * to the value calculated w.r.t. the size specified by the color
+ * chunk header */
+ stream_ptr = stream_ptr_after_color_chunk;
+
+ break;
+
+ case FLI_DELTA:
+ y_ptr = 0;
+ height_countdown = s->avctx->height;
+ compressed_lines = LE_16(&buf[stream_ptr]);
+ stream_ptr += 2;
+ while (compressed_lines > 0) {
+ line_packets = LE_16(&buf[stream_ptr]);
+ stream_ptr += 2;
+ if (line_packets < 0) {
+ line_packets = -line_packets;
+ /* height_countdown was already decremented once on
+ * this iteration */
+ height_countdown -= line_packets;
+ /* copy the skipped lines from the previous frame */
+ while (line_packets--) {
+ memcpy(&pixels[y_ptr], &prev_pixels[y_ptr],
+ s->avctx->width);
+ y_ptr += s->frame.linesize[0];
+ }
+ } else {
+ height_countdown--;
+ compressed_lines--;
+ pixel_ptr = y_ptr;
+ pixel_countdown = s->avctx->width;
+ for (i = 0; i < line_packets; i++) {
+ /* account for the skip bytes */
+ pixel_skip = buf[stream_ptr++];
+ memcpy(&pixels[pixel_ptr], &prev_pixels[pixel_ptr],
+ pixel_skip);
+ pixel_ptr += pixel_skip;
+ pixel_countdown -= pixel_skip;
+ byte_run = buf[stream_ptr++];
+ if (byte_run < 0) {
+ byte_run = -byte_run;
+ palette_idx1 = buf[stream_ptr++];
+ palette_idx2 = buf[stream_ptr++];
+ for (j = 0; j < byte_run; j++, pixel_countdown -= 2) {
+ pixels[pixel_ptr++] = palette_idx1;
+ pixels[pixel_ptr++] = palette_idx2;
+ }
+ } else {
+ for (j = 0; j < byte_run * 2; j++, pixel_countdown--) {
+ palette_idx1 = buf[stream_ptr++];
+ pixels[pixel_ptr++] = palette_idx1;
+ }
+ }
+ }
+
+ /* copy the remaining pixels in the line from the
+ * previous frame */
+ memcpy(&pixels[pixel_ptr], &prev_pixels[pixel_ptr],
+ pixel_countdown);
+
+ y_ptr += s->frame.linesize[0];
+ }
+ }
+
+ /* copy the remainder of the lines from the previous frame */
+ while (height_countdown--) {
+ memcpy(&pixels[y_ptr], &prev_pixels[y_ptr], s->avctx->width);
+ y_ptr += s->frame.linesize[0];
+ }
+ break;
+
+ case FLI_LC:
+ /* line compressed */
+ height_countdown = s->avctx->height;
+ starting_line = LE_16(&buf[stream_ptr]);
+ stream_ptr += 2;
+
+ /* copy from the previous frame all of the lines prior to the
+ * starting line */
+ y_ptr = 0;
+ height_countdown -= starting_line;
+ while (starting_line--) {
+ memcpy(&pixels[y_ptr], &prev_pixels[y_ptr], s->avctx->width);
+ y_ptr += s->frame.linesize[0];
+ }
+
+ compressed_lines = LE_16(&buf[stream_ptr]);
+ stream_ptr += 2;
+ while (compressed_lines > 0) {
+ pixel_ptr = y_ptr;
+ pixel_countdown = s->avctx->width;
+ line_packets = buf[stream_ptr++];
+ if (line_packets > 0) {
+ for (i = 0; i < line_packets; i++) {
+ /* account for the skip bytes */
+ pixel_skip = buf[stream_ptr++];
+ memcpy(&pixels[pixel_ptr],
+ &prev_pixels[pixel_ptr], pixel_skip);
+ pixel_ptr += pixel_skip;
+ pixel_countdown -= pixel_skip;
+ byte_run = buf[stream_ptr++];
+ if (byte_run > 0) {
+ for (j = 0; j < byte_run; j++, pixel_countdown--) {
+ palette_idx1 = buf[stream_ptr++];
+ pixels[pixel_ptr++] = palette_idx1;
+ }
+ } else {
+ byte_run = -byte_run;
+ palette_idx1 = buf[stream_ptr++];
+ for (j = 0; j < byte_run; j++, pixel_countdown--) {
+ pixels[pixel_ptr++] = palette_idx1;
+ }
+ }
+ }
+ }
+
+ /* copy the remainder of the line from the previous frame */
+ memcpy(&pixels[pixel_ptr], &prev_pixels[pixel_ptr],
+ pixel_countdown);
+
+ y_ptr += s->frame.linesize[0];
+ compressed_lines--;
+ height_countdown--;
+ }
+
+ /* copy the remainder of the lines from the previous frame */
+ while (height_countdown--) {
+ memcpy(&pixels[y_ptr], &prev_pixels[y_ptr], s->avctx->width);
+ y_ptr += s->frame.linesize[0];
+ }
+ break;
+
+ case FLI_BLACK:
+ /* set the whole frame to color 0 (which is usually black) */
+ memset(pixels, 0,
+ s->frame.linesize[0] * s->avctx->height);
+ break;
+
+ case FLI_BRUN:
+ /* Byte run compression: This chunk type only occurs in the first
+ * FLI frame and it will update the entire frame. */
+ y_ptr = 0;
+ for (lines = 0; lines < s->avctx->height; lines++) {
+ pixel_ptr = y_ptr;
+ /* disregard the line packets; instead, iterate through all
+ * pixels on a row */
+ stream_ptr++;
+ pixel_countdown = s->avctx->width;
+ while (pixel_countdown > 0) {
+ byte_run = buf[stream_ptr++];
+ if (byte_run > 0) {
+ palette_idx1 = buf[stream_ptr++];
+ for (j = 0; j < byte_run; j++) {
+ pixels[pixel_ptr++] = palette_idx1;
+ pixel_countdown--;
+ if (pixel_countdown < 0)
+ printf ("fli warning: pixel_countdown < 0 (%d)\n",
+ pixel_countdown);
+ }
+ } else { /* copy bytes if byte_run < 0 */
+ byte_run = -byte_run;
+ for (j = 0; j < byte_run; j++) {
+ palette_idx1 = buf[stream_ptr++];
+ pixels[pixel_ptr++] = palette_idx1;
+ pixel_countdown--;
+ if (pixel_countdown < 0)
+ printf ("fli warning: pixel_countdown < 0 (%d)\n",
+ pixel_countdown);
+ }
+ }
+ }
+
+ y_ptr += s->frame.linesize[0];
+ }
+ break;
+
+ case FLI_COPY:
+ /* copy the chunk (uncompressed frame) to the ghost image and
+ * schedule the whole frame to be updated */
+ if (chunk_size - 6 > s->avctx->width * s->avctx->height) {
+ printf(
+ "FLI: in chunk FLI_COPY : source data (%d bytes) bigger than" \
+ " image, skipping chunk\n",
+ chunk_size - 6);
+ stream_ptr += chunk_size - 6;
+ } else {
+ for (y_ptr = 0; y_ptr < s->frame.linesize[0] * s->avctx->height;
+ y_ptr += s->frame.linesize[0]) {
+ memcpy(&pixels[y_ptr], &buf[stream_ptr],
+ s->avctx->width);
+ stream_ptr += s->avctx->width;
+ }
+ }
+ break;
+
+ case FLI_MINI:
+ /* some sort of a thumbnail? disregard this chunk... */
+ stream_ptr += chunk_size - 6;
+ break;
+
+ default:
+ printf ("FLI: Unrecognized chunk type: %d\n", chunk_type);
+ break;
+ }
+
+ frame_size -= chunk_size;
+ num_chunks--;
+ }
+
+ /* by the end of the chunk, the stream ptr should equal the frame
+ * size (minus 1, possibly); if it doesn't, issue a warning */
+ if ((stream_ptr != buf_size) && (stream_ptr != buf_size - 1))
+ printf (" warning: processed FLI chunk where chunk size = %d\n" \
+ " and final chunk ptr = %d\n",
+ buf_size, stream_ptr);
+
+ /* make the palette available on the way out */
+// if (s->new_palette) {
+ if (1) {
+ memcpy(s->frame.data[1], s->palette, AVPALETTE_SIZE);
+ s->frame.palette_has_changed = 1;
+ s->new_palette = 0;
+ }
+
+ if (s->prev_frame.data[0])
+ avctx->release_buffer(avctx, &s->prev_frame);
+
+ /* shuffle frames */
+ s->prev_frame = s->frame;
+
+ *data_size=sizeof(AVFrame);
+ *(AVFrame*)data = s->frame;
+
+ return buf_size;
+}
+
+static int flic_decode_end(AVCodecContext *avctx)
+{
+ FlicDecodeContext *s = avctx->priv_data;
+
+ if (s->prev_frame.data[0])
+ avctx->release_buffer(avctx, &s->prev_frame);
+
+ return 0;
+}
+
+AVCodec flic_decoder = {
+ "flic",
+ CODEC_TYPE_VIDEO,
+ CODEC_ID_FLIC,
+ sizeof(FlicDecodeContext),
+ flic_decode_init,
+ NULL,
+ flic_decode_end,
+ flic_decode_frame,
+ CODEC_CAP_DR1,
+ NULL
+};