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authorKostya Shishkov <kostya.shishkov@gmail.com>2006-11-26 04:57:31 +0000
committerKostya Shishkov <kostya.shishkov@gmail.com>2006-11-26 04:57:31 +0000
commit61f5b14a8e2b4f64acb6296ac64c2309e13d3ae9 (patch)
treeb923832e6250f7ca90a503a210efdcfd6586910d /libavcodec/dsputil.h
parent5081f3aad5a734df9090a6156336443b6bd2e67a (diff)
Correct rounding values in overlap filtering
Originally committed as revision 7171 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/dsputil.h')
-rw-r--r--libavcodec/dsputil.h4
1 files changed, 2 insertions, 2 deletions
diff --git a/libavcodec/dsputil.h b/libavcodec/dsputil.h
index 9d246a2dfc..1097b8735e 100644
--- a/libavcodec/dsputil.h
+++ b/libavcodec/dsputil.h
@@ -397,8 +397,8 @@ typedef struct DSPContext {
void (*vc1_inv_trans_8x4)(DCTELEM *b, int n);
void (*vc1_inv_trans_4x8)(DCTELEM *b, int n);
void (*vc1_inv_trans_4x4)(DCTELEM *b, int n);
- void (*vc1_v_overlap)(uint8_t* src, int stride, int rnd);
- void (*vc1_h_overlap)(uint8_t* src, int stride, int rnd);
+ void (*vc1_v_overlap)(uint8_t* src, int stride);
+ void (*vc1_h_overlap)(uint8_t* src, int stride);
/* put 8x8 block with bicubic interpolation and quarterpel precision
* last argument is actually round value instead of height
*/