diff options
author | Wu Jianhua <toqsxw@outlook.com> | 2023-12-05 14:46:45 +0800 |
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committer | Haihao Xiang <haihao.xiang@intel.com> | 2023-12-21 16:15:23 +0800 |
commit | cbb93c4ff6166c25e7b2e748026cc235f398192c (patch) | |
tree | c44818908efeab11fb07edf4efb65ba2fa644c64 /libavcodec/d3d12va_hevc.c | |
parent | 349ce30e4ea3ded1e776270976d291d2adec608d (diff) |
avcodec: add D3D12VA hardware accelerated HEVC decoding
The command below is how to enable d3d12va:
ffmpeg -hwaccel d3d12va -i input.mp4 output.mp4
Signed-off-by: Wu Jianhua <toqsxw@outlook.com>
Signed-off-by: Tong Wu <tong1.wu@intel.com>
Diffstat (limited to 'libavcodec/d3d12va_hevc.c')
-rw-r--r-- | libavcodec/d3d12va_hevc.c | 208 |
1 files changed, 208 insertions, 0 deletions
diff --git a/libavcodec/d3d12va_hevc.c b/libavcodec/d3d12va_hevc.c new file mode 100644 index 0000000000..6537e46065 --- /dev/null +++ b/libavcodec/d3d12va_hevc.c @@ -0,0 +1,208 @@ +/* + * Direct3D 12 HEVC HW acceleration + * + * copyright (c) 2022-2023 Wu Jianhua <toqsxw@outlook.com> + * + * This file is part of FFmpeg. + * + * FFmpeg is free software; you can redistribute it and/or + * modify it under the terms of the GNU Lesser General Public + * License as published by the Free Software Foundation; either + * version 2.1 of the License, or (at your option) any later version. + * + * FFmpeg is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU + * Lesser General Public License for more details. + * + * You should have received a copy of the GNU Lesser General Public + * License along with FFmpeg; if not, write to the Free Software + * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA + */ + +#include "config_components.h" + +#include "libavutil/avassert.h" +#include "libavutil/hwcontext_d3d12va_internal.h" +#include "hevc_data.h" +#include "hevcdec.h" +#include "dxva2_internal.h" +#include "d3d12va_decode.h" +#include <dxva.h> + +#define MAX_SLICES 256 + +typedef struct HEVCDecodePictureContext { + DXVA_PicParams_HEVC pp; + DXVA_Qmatrix_HEVC qm; + unsigned slice_count; + DXVA_Slice_HEVC_Short slice_short[MAX_SLICES]; + const uint8_t *bitstream; + unsigned bitstream_size; +} HEVCDecodePictureContext; + +static void fill_slice_short(DXVA_Slice_HEVC_Short *slice, unsigned position, unsigned size) +{ + memset(slice, 0, sizeof(*slice)); + slice->BSNALunitDataLocation = position; + slice->SliceBytesInBuffer = size; + slice->wBadSliceChopping = 0; +} + +static int d3d12va_hevc_start_frame(AVCodecContext *avctx, av_unused const uint8_t *buffer, av_unused uint32_t size) +{ + const HEVCContext *h = avctx->priv_data; + D3D12VADecodeContext *ctx = D3D12VA_DECODE_CONTEXT(avctx); + HEVCDecodePictureContext *ctx_pic = h->ref->hwaccel_picture_private; + + if (!ctx) + return -1; + + av_assert0(ctx_pic); + + ctx->used_mask = 0; + + ff_dxva2_hevc_fill_picture_parameters(avctx, (AVDXVAContext *)ctx, &ctx_pic->pp); + + ff_dxva2_hevc_fill_scaling_lists(avctx, (AVDXVAContext *)ctx, &ctx_pic->qm); + + ctx_pic->slice_count = 0; + ctx_pic->bitstream_size = 0; + ctx_pic->bitstream = NULL; + + return 0; +} + +static int d3d12va_hevc_decode_slice(AVCodecContext *avctx, const uint8_t *buffer, uint32_t size) +{ + const HEVCContext *h = avctx->priv_data; + const HEVCFrame *current_picture = h->ref; + HEVCDecodePictureContext *ctx_pic = current_picture->hwaccel_picture_private; + unsigned position; + + if (ctx_pic->slice_count >= MAX_SLICES) + return AVERROR(ERANGE); + + if (!ctx_pic->bitstream) + ctx_pic->bitstream = buffer; + ctx_pic->bitstream_size += size; + + position = buffer - ctx_pic->bitstream; + fill_slice_short(&ctx_pic->slice_short[ctx_pic->slice_count], position, size); + ctx_pic->slice_count++; + + return 0; +} + +#define START_CODE 65536 +#define START_CODE_SIZE 3 +static int update_input_arguments(AVCodecContext *avctx, D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS *input_args, ID3D12Resource *buffer) +{ + D3D12VADecodeContext *ctx = D3D12VA_DECODE_CONTEXT(avctx); + AVHWFramesContext *frames_ctx = D3D12VA_FRAMES_CONTEXT(avctx); + AVD3D12VAFramesContext *frames_hwctx = frames_ctx->hwctx; + + const HEVCContext *h = avctx->priv_data; + const HEVCFrame *current_picture = h->ref; + HEVCDecodePictureContext *ctx_pic = current_picture->hwaccel_picture_private; + + int i; + uint8_t *mapped_data, *mapped_ptr; + DXVA_Slice_HEVC_Short *slice; + D3D12_VIDEO_DECODE_FRAME_ARGUMENT *args; + + if (FAILED(ID3D12Resource_Map(buffer, 0, NULL, &mapped_data))) { + av_log(avctx, AV_LOG_ERROR, "Failed to map D3D12 Buffer resource!\n"); + return AVERROR(EINVAL); + } + + mapped_ptr = mapped_data; + for (i = 0; i < ctx_pic->slice_count; i++) { + UINT position, size; + slice = &ctx_pic->slice_short[i]; + + position = slice->BSNALunitDataLocation; + size = slice->SliceBytesInBuffer; + + slice->SliceBytesInBuffer += START_CODE_SIZE; + slice->BSNALunitDataLocation = mapped_ptr - mapped_data; + + *(uint32_t *)mapped_ptr = START_CODE; + mapped_ptr += START_CODE_SIZE; + + memcpy(mapped_ptr, &ctx_pic->bitstream[position], size); + mapped_ptr += size; + } + + ID3D12Resource_Unmap(buffer, 0, NULL); + + input_args->CompressedBitstream = (D3D12_VIDEO_DECODE_COMPRESSED_BITSTREAM){ + .pBuffer = buffer, + .Offset = 0, + .Size = mapped_ptr - mapped_data, + }; + + args = &input_args->FrameArguments[input_args->NumFrameArguments++]; + args->Type = D3D12_VIDEO_DECODE_ARGUMENT_TYPE_SLICE_CONTROL; + args->Size = sizeof(DXVA_Slice_HEVC_Short) * ctx_pic->slice_count; + args->pData = ctx_pic->slice_short; + + return 0; +} + +static int d3d12va_hevc_end_frame(AVCodecContext *avctx) +{ + HEVCContext *h = avctx->priv_data; + HEVCDecodePictureContext *ctx_pic = h->ref->hwaccel_picture_private; + + int scale = ctx_pic->pp.dwCodingParamToolFlags & 1; + + if (ctx_pic->slice_count <= 0 || ctx_pic->bitstream_size <= 0) + return -1; + + return ff_d3d12va_common_end_frame(avctx, h->ref->frame, &ctx_pic->pp, sizeof(ctx_pic->pp), + scale ? &ctx_pic->qm : NULL, scale ? sizeof(ctx_pic->qm) : 0, update_input_arguments); +} + +static int d3d12va_hevc_decode_init(AVCodecContext *avctx) +{ + HEVCContext *h = avctx->priv_data; + D3D12VADecodeContext *ctx = D3D12VA_DECODE_CONTEXT(avctx); + DXVA_PicParams_HEVC pp; + + switch (avctx->profile) { + case FF_PROFILE_HEVC_MAIN_10: + ctx->cfg.DecodeProfile = D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN10; + break; + + case FF_PROFILE_HEVC_MAIN_STILL_PICTURE: + av_log(avctx, AV_LOG_ERROR, "D3D12 doesn't support PROFILE_HEVC_MAIN_STILL_PICTURE!\n"); + return AVERROR(EINVAL); + + case FF_PROFILE_HEVC_MAIN: + default: + ctx->cfg.DecodeProfile = D3D12_VIDEO_DECODE_PROFILE_HEVC_MAIN; + break; + }; + + ctx->max_num_ref = FF_ARRAY_ELEMS(pp.RefPicList) + 1; + + return ff_d3d12va_decode_init(avctx); +} + +#if CONFIG_HEVC_D3D12VA_HWACCEL +const FFHWAccel ff_hevc_d3d12va_hwaccel = { + .p.name = "hevc_d3d12va", + .p.type = AVMEDIA_TYPE_VIDEO, + .p.id = AV_CODEC_ID_HEVC, + .p.pix_fmt = AV_PIX_FMT_D3D12, + .init = d3d12va_hevc_decode_init, + .uninit = ff_d3d12va_decode_uninit, + .start_frame = d3d12va_hevc_start_frame, + .decode_slice = d3d12va_hevc_decode_slice, + .end_frame = d3d12va_hevc_end_frame, + .frame_params = ff_d3d12va_common_frame_params, + .frame_priv_data_size = sizeof(HEVCDecodePictureContext), + .priv_data_size = sizeof(D3D12VADecodeContext), +}; +#endif |