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authorZane van Iperen <zane@zanevaniperen.com>2020-01-26 03:36:50 +0000
committerPaul B Mahol <onemda@gmail.com>2020-01-26 10:23:54 +0100
commitbf890ae0d7803492a729c2c8f2a5c907ade2a9f8 (patch)
treed6c58c078376c986aa74618930e26edaf13437dd /libavcodec/avcodec.h
parent15d160cc0b23f531a3f7f3f4c9eb463b179227f3 (diff)
avcodec: add decoder for argonaut games' adpcm codec
Adds support for the ADPCM variant used by some Argonaut Games' games, such as 'Croc! Legend of the Gobbos', and 'Croc 2'. Signed-off-by: Zane van Iperen <zane@zanevaniperen.com>
Diffstat (limited to 'libavcodec/avcodec.h')
-rw-r--r--libavcodec/avcodec.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/libavcodec/avcodec.h b/libavcodec/avcodec.h
index 774ed1e641..0e7ca1db4d 100644
--- a/libavcodec/avcodec.h
+++ b/libavcodec/avcodec.h
@@ -545,6 +545,7 @@ enum AVCodecID {
AV_CODEC_ID_ADPCM_IMA_DAT4,
AV_CODEC_ID_ADPCM_MTAF,
AV_CODEC_ID_ADPCM_AGM,
+ AV_CODEC_ID_ADPCM_ARGO,
/* AMR */
AV_CODEC_ID_AMR_NB = 0x12000,