summaryrefslogtreecommitdiff
path: root/libavcodec/audiodsp.h
diff options
context:
space:
mode:
authorClément Bœsch <u@pkh.me>2017-03-20 22:28:38 +0100
committerClément Bœsch <u@pkh.me>2017-03-20 22:35:07 +0100
commit83cd80d10aebd1bde7310ab3d058134d0642a6bb (patch)
treece0aa14de18b3c8745924d2fa88a2927c85d6c3d /libavcodec/audiodsp.h
parentbbc3bde14f1402a68c64a28edc347464554589cb (diff)
parent12004a9a7f20e44f4da2ee6c372d5e1794c8d6c5 (diff)
Merge commit '12004a9a7f20e44f4da2ee6c372d5e1794c8d6c5'
* commit '12004a9a7f20e44f4da2ee6c372d5e1794c8d6c5': audiodsp/x86: yasmify vector_clipf_sse audiodsp: reorder arguments for vector_clipf Merged the version from Libav after a discussion with James Almer on IRC: 19:22 <ubitux> jamrial: opinion on 12004a9a7f20e44f4da2ee6c372d5e1794c8d6c5? 19:23 <ubitux> it was apparently yasmified differently 19:23 <ubitux> (it depends on the previous commit arg shuffle) 19:24 <ubitux> i don't see the magic movsxdifnidn in your port btw 19:24 <ubitux> it's a port from 1d36defe94c7d7ebf995d4dbb4f878d06272f9c6 19:25 <jamrial> seems better thanks to said arg shuffle 19:25 <jamrial> the loop is the same, but init is simpler 19:25 <jamrial> probably worth merging 19:25 <ubitux> OK 19:25 <ubitux> thanks 19:26 <jamrial> curious they didn't make len ptrdiff_t after the previous bunch of commits, heh 19:26 <ubitux> yeah indeed Both commits are merged at the same time to prevent a conflict with our existing yasmified ff_vector_clipf_sse. Merged-by: Clément Bœsch <u@pkh.me>
Diffstat (limited to 'libavcodec/audiodsp.h')
-rw-r--r--libavcodec/audiodsp.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/libavcodec/audiodsp.h b/libavcodec/audiodsp.h
index 003a1d0ea9..aa6fa7898b 100644
--- a/libavcodec/audiodsp.h
+++ b/libavcodec/audiodsp.h
@@ -48,7 +48,8 @@ typedef struct AudioDSPContext {
/* assume len is a multiple of 16, and arrays are 16-byte aligned */
void (*vector_clipf)(float *dst /* align 16 */,
const float *src /* align 16 */,
- float min, float max, int len /* align 16 */);
+ int len /* align 16 */,
+ float min, float max);
} AudioDSPContext;
void ff_audiodsp_init(AudioDSPContext *c);