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authorJustin Ruggles <justin.ruggles@gmail.com>2007-12-09 03:27:14 +0000
committerJustin Ruggles <justin.ruggles@gmail.com>2007-12-09 03:27:14 +0000
commite59cc205931dc37fa919490f0ee05e3558b1adf9 (patch)
treecc6a2cbd8e1f5acc38db81f89d3b933fa608b043 /libavcodec/ac3dec.c
parent8001d9234557beed4d34158949f039fcb481ba7f (diff)
cosmetics: rename common ac3 variables
Originally committed as revision 11196 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'libavcodec/ac3dec.c')
-rw-r--r--libavcodec/ac3dec.c78
1 files changed, 39 insertions, 39 deletions
diff --git a/libavcodec/ac3dec.c b/libavcodec/ac3dec.c
index f667608975..b314eaec6d 100644
--- a/libavcodec/ac3dec.c
+++ b/libavcodec/ac3dec.c
@@ -97,13 +97,13 @@ static const float gain_levels[6] = {
* Table for center mix levels
* reference: Section 5.4.2.4 cmixlev
*/
-static const uint8_t clevs[4] = { 2, 3, 4, 3 };
+static const uint8_t center_levels[4] = { 2, 3, 4, 3 };
/**
* Table for surround mix levels
* reference: Section 5.4.2.5 surmixlev
*/
-static const uint8_t slevs[4] = { 2, 4, 0, 4 };
+static const uint8_t surround_levels[4] = { 2, 4, 0, 4 };
/**
* Table for default stereo downmixing coefficients
@@ -128,8 +128,8 @@ static const uint8_t ac3_default_coeffs[8][5][2] = {
#define AC3_OUTPUT_LFEON 8
typedef struct {
- int acmod; ///< audio coding mode
- int dsurmod; ///< dolby surround mode
+ int channel_mode; ///< channel mode (acmod)
+ int dolby_surround_mode; ///< dolby surround mode
int blksw[AC3_MAX_CHANNELS]; ///< block switch flags
int dithflag[AC3_MAX_CHANNELS]; ///< dither flags
int dither_all; ///< true if all channels are dithered
@@ -155,7 +155,7 @@ typedef struct {
int nchans; ///< number of total channels
int nfchans; ///< number of full-bandwidth channels
- int lfeon; ///< lfe channel in use
+ int lfe_on; ///< lfe channel in use
int lfe_ch; ///< index of LFE channel
int output_mode; ///< output channel configuration
int out_channels; ///< number of output channels
@@ -336,7 +336,7 @@ static int ac3_parse_header(AC3DecodeContext *ctx)
{
AC3HeaderInfo hdr;
GetBitContext *gb = &ctx->gb;
- float cmixlev, surmixlev;
+ float center_mix_level, surround_mix_level;
int err, i;
err = ff_ac3_parse_header(gb->buffer, &hdr);
@@ -345,23 +345,23 @@ static int ac3_parse_header(AC3DecodeContext *ctx)
/* get decoding parameters from header info */
ctx->bit_alloc_params.sr_code = hdr.sr_code;
- ctx->acmod = hdr.acmod;
- cmixlev = gain_levels[clevs[hdr.cmixlev]];
- surmixlev = gain_levels[slevs[hdr.surmixlev]];
- ctx->dsurmod = hdr.dsurmod;
- ctx->lfeon = hdr.lfeon;
+ ctx->channel_mode = hdr.channel_mode;
+ center_mix_level = gain_levels[center_levels[hdr.center_mix_level]];
+ surround_mix_level = gain_levels[surround_levels[hdr.surround_mix_level]];
+ ctx->dolby_surround_mode = hdr.dolby_surround_mode;
+ ctx->lfe_on = hdr.lfe_on;
ctx->bit_alloc_params.sr_shift = hdr.sr_shift;
ctx->sampling_rate = hdr.sample_rate;
ctx->bit_rate = hdr.bit_rate;
ctx->nchans = hdr.channels;
- ctx->nfchans = ctx->nchans - ctx->lfeon;
+ ctx->nfchans = ctx->nchans - ctx->lfe_on;
ctx->lfe_ch = ctx->nfchans + 1;
ctx->frame_size = hdr.frame_size;
/* set default output to all source channels */
ctx->out_channels = ctx->nchans;
- ctx->output_mode = ctx->acmod;
- if(ctx->lfeon)
+ ctx->output_mode = ctx->channel_mode;
+ if(ctx->lfe_on)
ctx->output_mode |= AC3_OUTPUT_LFEON;
/* skip over portion of header which has already been read */
@@ -369,18 +369,18 @@ static int ac3_parse_header(AC3DecodeContext *ctx)
skip_bits(gb, 16); // skip crc1
skip_bits(gb, 8); // skip fscod and frmsizecod
skip_bits(gb, 11); // skip bsid, bsmod, and acmod
- if(ctx->acmod == AC3_ACMOD_STEREO) {
+ if(ctx->channel_mode == AC3_CHMODE_STEREO) {
skip_bits(gb, 2); // skip dsurmod
} else {
- if((ctx->acmod & 1) && ctx->acmod != AC3_ACMOD_MONO)
+ if((ctx->channel_mode & 1) && ctx->channel_mode != AC3_CHMODE_MONO)
skip_bits(gb, 2); // skip cmixlev
- if(ctx->acmod & 4)
+ if(ctx->channel_mode & 4)
skip_bits(gb, 2); // skip surmixlev
}
skip_bits1(gb); // skip lfeon
/* read the rest of the bsi. read twice for dual mono mode. */
- i = !(ctx->acmod);
+ i = !(ctx->channel_mode);
do {
ctx->dialnorm[i] = dialnorm_tab[get_bits(gb, 5)]; // dialog normalization
if (get_bits1(gb))
@@ -411,19 +411,19 @@ static int ac3_parse_header(AC3DecodeContext *ctx)
/* set stereo downmixing coefficients
reference: Section 7.8.2 Downmixing Into Two Channels */
for(i=0; i<ctx->nfchans; i++) {
- ctx->downmix_coeffs[i][0] = gain_levels[ac3_default_coeffs[ctx->acmod][i][0]];
- ctx->downmix_coeffs[i][1] = gain_levels[ac3_default_coeffs[ctx->acmod][i][1]];
+ ctx->downmix_coeffs[i][0] = gain_levels[ac3_default_coeffs[ctx->channel_mode][i][0]];
+ ctx->downmix_coeffs[i][1] = gain_levels[ac3_default_coeffs[ctx->channel_mode][i][1]];
}
- if(ctx->acmod > 1 && ctx->acmod & 1) {
- ctx->downmix_coeffs[1][0] = ctx->downmix_coeffs[1][1] = cmixlev;
+ if(ctx->channel_mode > 1 && ctx->channel_mode & 1) {
+ ctx->downmix_coeffs[1][0] = ctx->downmix_coeffs[1][1] = center_mix_level;
}
- if(ctx->acmod == AC3_ACMOD_2F1R || ctx->acmod == AC3_ACMOD_3F1R) {
- int nf = ctx->acmod - 2;
- ctx->downmix_coeffs[nf][0] = ctx->downmix_coeffs[nf][1] = surmixlev * LEVEL_MINUS_3DB;
+ if(ctx->channel_mode == AC3_CHMODE_2F1R || ctx->channel_mode == AC3_CHMODE_3F1R) {
+ int nf = ctx->channel_mode - 2;
+ ctx->downmix_coeffs[nf][0] = ctx->downmix_coeffs[nf][1] = surround_mix_level * LEVEL_MINUS_3DB;
}
- if(ctx->acmod == AC3_ACMOD_2F2R || ctx->acmod == AC3_ACMOD_3F2R) {
- int nf = ctx->acmod - 4;
- ctx->downmix_coeffs[nf][0] = ctx->downmix_coeffs[nf+1][1] = surmixlev;
+ if(ctx->channel_mode == AC3_CHMODE_2F2R || ctx->channel_mode == AC3_CHMODE_3F2R) {
+ int nf = ctx->channel_mode - 4;
+ ctx->downmix_coeffs[nf][0] = ctx->downmix_coeffs[nf+1][1] = surround_mix_level;
}
return 0;
@@ -766,9 +766,9 @@ static void ac3_downmix(float samples[AC3_MAX_CHANNELS][256], int nfchans,
}
v0 /= s0;
v1 /= s1;
- if(output_mode == AC3_ACMOD_MONO) {
+ if(output_mode == AC3_CHMODE_MONO) {
samples[0][i] = (v0 + v1) * LEVEL_MINUS_3DB;
- } else if(output_mode == AC3_ACMOD_STEREO) {
+ } else if(output_mode == AC3_CHMODE_STEREO) {
samples[0][i] = v0;
samples[1][i] = v1;
}
@@ -781,7 +781,7 @@ static void ac3_downmix(float samples[AC3_MAX_CHANNELS][256], int nfchans,
static int ac3_parse_audio_block(AC3DecodeContext *ctx, int blk)
{
int nfchans = ctx->nfchans;
- int acmod = ctx->acmod;
+ int channel_mode = ctx->channel_mode;
int i, bnd, seg, ch;
GetBitContext *gb = &ctx->gb;
uint8_t bit_alloc_stages[AC3_MAX_CHANNELS];
@@ -801,7 +801,7 @@ static int ac3_parse_audio_block(AC3DecodeContext *ctx, int blk)
}
/* dynamic range */
- i = !(ctx->acmod);
+ i = !(ctx->channel_mode);
do {
if(get_bits1(gb)) {
ctx->dynrng[i] = dynrng_tab[get_bits(gb, 8)];
@@ -823,7 +823,7 @@ static int ac3_parse_audio_block(AC3DecodeContext *ctx, int blk)
ctx->chincpl[ch] = get_bits1(gb);
/* phase flags in use */
- if (acmod == AC3_ACMOD_STEREO)
+ if (channel_mode == AC3_CHMODE_STEREO)
ctx->phsflginu = get_bits1(gb);
/* coupling frequency range and band structure */
@@ -872,7 +872,7 @@ static int ac3_parse_audio_block(AC3DecodeContext *ctx, int blk)
}
}
/* phase flags */
- if (acmod == AC3_ACMOD_STEREO && ctx->phsflginu && cplcoe) {
+ if (channel_mode == AC3_CHMODE_STEREO && ctx->phsflginu && cplcoe) {
for (bnd = 0; bnd < ctx->ncplbnd; bnd++) {
if (get_bits1(gb))
ctx->cplco[2][bnd] = -ctx->cplco[2][bnd];
@@ -881,7 +881,7 @@ static int ac3_parse_audio_block(AC3DecodeContext *ctx, int blk)
}
/* stereo rematrixing strategy and band structure */
- if (acmod == AC3_ACMOD_STEREO) {
+ if (channel_mode == AC3_CHMODE_STEREO) {
ctx->rematstr = get_bits1(gb);
if (ctx->rematstr) {
ctx->nrematbnd = 4;
@@ -1046,13 +1046,13 @@ static int ac3_parse_audio_block(AC3DecodeContext *ctx, int blk)
}
/* recover coefficients if rematrixing is in use */
- if(ctx->acmod == AC3_ACMOD_STEREO)
+ if(ctx->channel_mode == AC3_CHMODE_STEREO)
do_rematrixing(ctx);
/* apply scaling to coefficients (headroom, dialnorm, dynrng) */
for(ch=1; ch<=ctx->nchans; ch++) {
float gain = 2.0f * ctx->mul_bias;
- if(ctx->acmod == AC3_ACMOD_DUALMONO) {
+ if(ctx->channel_mode == AC3_CHMODE_DUALMONO) {
gain *= ctx->dialnorm[ch-1] * ctx->dynrng[ch-1];
} else {
gain *= ctx->dialnorm[0] * ctx->dynrng[0];
@@ -1136,9 +1136,9 @@ static int ac3_decode_frame(AVCodecContext * avctx, void *data, int *data_size,
return -1;
}
if(avctx->channels == 2) {
- ctx->output_mode = AC3_ACMOD_STEREO;
+ ctx->output_mode = AC3_CHMODE_STEREO;
} else if(avctx->channels == 1) {
- ctx->output_mode = AC3_ACMOD_MONO;
+ ctx->output_mode = AC3_CHMODE_MONO;
} else if(avctx->channels != ctx->out_channels) {
av_log(avctx, AV_LOG_ERROR, "Cannot downmix AC3 from %d to %d channels.\n",
ctx->out_channels, avctx->channels);