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authorJindřich Makovička <makovick@gmail.com>2012-09-29 11:16:45 +0200
committerAnton Khirnov <anton@khirnov.net>2012-09-29 19:31:17 +0200
commit1a8c6917f68f7378465e18f7615762bfd22704c2 (patch)
tree95fefb1dcfc3c6b00157121c612e07d246e96fd2 /libavcodec/ac3dec.c
parent0f583d20d5ddcab34d8af76a597d5d6f1f19fece (diff)
h264: avoid stuck buffer pointer in decode_nal_units
When decode_nal_units() previously encountered a NAL_END_SEQUENCE, and there are some junk bytes left in the input buffer, but no start codes, buf_index gets stuck 3 bytes before the end of the buffer. This can trigger an infinite loop in the caller code, eg. in try_decode_trame(), as avcodec_decode_video() then keeps returning zeroes, with 3 bytes of the input packet still available. With this change, the remaining bytes are skipped so the whole packet gets consumed. CC:libav-stable@libav.org Signed-off-by: Jindřich Makovička <makovick@gmail.com> Signed-off-by: Anton Khirnov <anton@khirnov.net>
Diffstat (limited to 'libavcodec/ac3dec.c')
0 files changed, 0 insertions, 0 deletions