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authorJames Almer <jamrial@gmail.com>2022-07-05 12:49:29 -0300
committerJames Almer <jamrial@gmail.com>2022-07-08 10:05:24 -0300
commitf9785a78da117be0c66f6d5d58ce7277c7029ae7 (patch)
treeb1aae4f2a03b025575dbf3cc3072ad691a6ab4a0 /libavcodec/aacdec_template.c
parentd3cf7be5a4bd0c6bb80032c7697a8819563112c8 (diff)
avcodec/aacdec: fix parsing of dual mono files
Dual mono files report a channel count of 2 with each individual channel in its own SCE, instead of both in a single CPE as is the case with standard stereo. This commit handles this non default channel configuration scenario. Fixes ticket #1614 Signed-off-by: James Almer <jamrial@gmail.com>
Diffstat (limited to 'libavcodec/aacdec_template.c')
-rw-r--r--libavcodec/aacdec_template.c15
1 files changed, 9 insertions, 6 deletions
diff --git a/libavcodec/aacdec_template.c b/libavcodec/aacdec_template.c
index 0135cb35df..10fba3d3b2 100644
--- a/libavcodec/aacdec_template.c
+++ b/libavcodec/aacdec_template.c
@@ -701,14 +701,15 @@ static ChannelElement *get_che(AACContext *ac, int type, int elem_id)
av_log(ac->avctx, AV_LOG_DEBUG, "stereo with SCE\n");
- if (set_default_channel_config(ac, ac->avctx, layout_map,
- &layout_map_tags, 1) < 0)
- return NULL;
+ layout_map_tags = 2;
+ layout_map[0][0] = layout_map[1][0] = TYPE_SCE;
+ layout_map[0][2] = layout_map[1][2] = AAC_CHANNEL_FRONT;
+ layout_map[0][1] = 0;
+ layout_map[1][1] = 1;
if (output_configure(ac, layout_map, layout_map_tags,
OC_TRIAL_FRAME, 1) < 0)
return NULL;
- ac->oc[1].m4ac.chan_config = 1;
if (ac->oc[1].m4ac.sbr)
ac->oc[1].m4ac.ps = -1;
}
@@ -786,8 +787,10 @@ static ChannelElement *get_che(AACContext *ac, int type, int elem_id)
type == TYPE_CPE) {
ac->tags_mapped++;
return ac->tag_che_map[TYPE_CPE][elem_id] = ac->che[TYPE_CPE][0];
- } else if (ac->oc[1].m4ac.chan_config == 2) {
- return NULL;
+ } else if (ac->tags_mapped == 1 && ac->oc[1].m4ac.chan_config == 2 &&
+ type == TYPE_SCE) {
+ ac->tags_mapped++;
+ return ac->tag_che_map[TYPE_SCE][elem_id] = ac->che[TYPE_SCE][1];
}
case 1:
if (!ac->tags_mapped && type == TYPE_SCE) {