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authorMichael Niedermayer <michaelni@gmx.at>2012-07-20 03:36:33 +0200
committerMichael Niedermayer <michaelni@gmx.at>2012-07-20 03:41:17 +0200
commitcdafec69cef73eb87d002cac521c1d6a015e3bc6 (patch)
tree892478f81e8a9baa043901778bfeffc34292949b /ffplay.c
parent7e17389c1eef54a6fd72245b13959b5a91929f86 (diff)
ffplay: fix planar audio
This caused ALAC to fail since the last merge Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'ffplay.c')
-rw-r--r--ffplay.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/ffplay.c b/ffplay.c
index c026c4c5c9..778bc5b162 100644
--- a/ffplay.c
+++ b/ffplay.c
@@ -1980,7 +1980,7 @@ static int audio_decode_frame(VideoState *is, double *pts_ptr)
}
if (is->swr_ctx) {
- const uint8_t *in[] = { is->frame->data[0] };
+ const uint8_t **in = is->frame->extended_data;
uint8_t *out[] = {is->audio_buf2};
int out_count = sizeof(is->audio_buf2) / is->audio_tgt.channels / av_get_bytes_per_sample(is->audio_tgt.fmt);
if (wanted_nb_samples != is->frame->nb_samples) {