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authorMike Melanson <mike@multimedia.cx>2003-09-14 19:39:18 +0000
committerMike Melanson <mike@multimedia.cx>2003-09-14 19:39:18 +0000
commit186447f8fee7f6a0fb58ec243cd0990289d1d8f7 (patch)
treed4a810e8b060cc87e4faca27ab74bba43061c536 /doc
parentb76c707acd3d9b09b176e570f75b620e8cc84cbf (diff)
initial Interplay video decoder
Originally committed as revision 2275 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc')
-rw-r--r--doc/ffmpeg-doc.texi1
1 files changed, 1 insertions, 0 deletions
diff --git a/doc/ffmpeg-doc.texi b/doc/ffmpeg-doc.texi
index a49b6d9455..0011ca959b 100644
--- a/doc/ffmpeg-doc.texi
+++ b/doc/ffmpeg-doc.texi
@@ -681,6 +681,7 @@ following image formats are supported:
@item Sony Playstation MDEC @tab @tab X
@item Id RoQ @tab @tab X @tab used in Quake III, Jedi Knight 2, other computer games
@item Xan/WC3 @tab @tab X @tab used in Wing Commander III .MVE files
+@item Interplay Video @tab @tab X @tab used in Interplay .MVE files
@end multitable
@code{X} means that the encoding (resp. decoding) is supported.