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authorMike Melanson <mike@multimedia.cx>2006-02-17 03:17:42 +0000
committerMike Melanson <mike@multimedia.cx>2006-02-17 03:17:42 +0000
commit26376701446a51fc505ea998fe477118af3f1c59 (patch)
tree67364d18222cfaa1fe34e83a744691fceb5ccef2 /doc
parent220522479ba603cfc1507d92d704089d0faa6296 (diff)
complete AVS playback system (from Creature Shock computer game),
courtesy of Aurelien Jacobs <aurel at gnuage dot org> Originally committed as revision 5028 to svn://svn.ffmpeg.org/ffmpeg/trunk
Diffstat (limited to 'doc')
-rw-r--r--doc/ffmpeg-doc.texi3
1 files changed, 3 insertions, 0 deletions
diff --git a/doc/ffmpeg-doc.texi b/doc/ffmpeg-doc.texi
index 088b066781..fef8231f6f 100644
--- a/doc/ffmpeg-doc.texi
+++ b/doc/ffmpeg-doc.texi
@@ -700,6 +700,8 @@ library:
@item Creative VOC @tab X @tab X @tab Created for the Sound Blaster Pro.
@item American Laser Games MM @tab @tab X
@tab Multimedia format used in games like Mad Dog McCree
+@item AVS @tab @tab X
+@tab Multimedia format used by the Creature Shock game.
@end multitable
@code{X} means that encoding (resp. decoding) is supported.
@@ -792,6 +794,7 @@ following image formats are supported:
@item CamStudio @tab @tab X @tab fourcc: CSCD
@item American Laser Games Video @tab @tab X @tab Used in games like Mad Dog McCree
@item ZMBV @tab @tab X @tab
+@item AVS Video @tab @tab X @tab Video encoding used by the Creature Shock game.
@end multitable
@code{X} means that encoding (resp. decoding) is supported.