diff options
author | James Almer <jamrial@gmail.com> | 2018-11-06 01:11:22 -0300 |
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committer | James Almer <jamrial@gmail.com> | 2018-11-06 12:40:27 -0300 |
commit | 9bf9358b615dbf3d0f81ca2dbfbec6103dc77f25 (patch) | |
tree | 7f5c4cc89dd318b77ed81263e2b15afdd6291f87 /doc | |
parent | f149a4a5fc5af30f56c7d2022bf2a9030369ddf9 (diff) |
avcodec: libdav1d AV1 decoder wrapper.
Originally written by Ronald S. Bultje, with fixes, optimizations and
improvements by James Almer.
Signed-off-by: James Almer <jamrial@gmail.com>
Diffstat (limited to 'doc')
-rw-r--r-- | doc/general.texi | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/doc/general.texi b/doc/general.texi index e066b42187..6a21a8b794 100644 --- a/doc/general.texi +++ b/doc/general.texi @@ -18,12 +18,16 @@ explicitly requested by passing the appropriate flags to @section Alliance for Open Media libaom -Libav can make use of the libaom library for AV1 decoding. +Libav can make use of the libaom and libdav1d libraries for AV1 decoding. Go to @url{http://aomedia.org/} and follow the instructions for -installing the library. Then pass @code{--enable-libaom} to configure to +installing libaom. Then pass @code{--enable-libaom} to configure to enable it. +Go to @url{https://code.videolan.org/videolan/dav1d/} and follow the +instructions for installing libdav1d. Then pass @code{--enable-libdav1d} +to configure to enable it. + @section OpenCORE and VisualOn libraries Spun off Google Android sources, OpenCore, VisualOn and Fraunhofer @@ -625,8 +629,8 @@ following image formats are supported: @item Autodesk Animator Flic video @tab @tab X @item Autodesk RLE @tab @tab X @tab fourcc: AASC -@item AV1 @tab @tab E - @tab Supported through external library libaom +@item AV1 @tab E @tab E + @tab Supported through external libraries libaom and libdav1d @item AVS (Audio Video Standard) video @tab @tab X @tab Video encoding used by the Creature Shock game. @item Beam Software VB @tab @tab X |