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authorClément Bœsch <ubitux@gmail.com>2013-05-07 14:48:56 +0200
committerClément Bœsch <ubitux@gmail.com>2013-05-22 18:23:43 +0200
commit12f51c1f9e9aef19cd2552769db8693e8b5d4e4d (patch)
tree5b44c9b0acd948004e1d289a45978800273d182b /doc
parentad22767cb61cdc75541b21154d65fd1ad6351025 (diff)
lavfi: add lut3d filter.
Fixes part of Ticket #2517.
Diffstat (limited to 'doc')
-rw-r--r--doc/filters.texi36
1 files changed, 36 insertions, 0 deletions
diff --git a/doc/filters.texi b/doc/filters.texi
index 2475e00c34..a1adb31cb2 100644
--- a/doc/filters.texi
+++ b/doc/filters.texi
@@ -4596,6 +4596,42 @@ kerndeint=map=1
@end example
@end itemize
+@section lut3d
+
+Apply a 3D LUT to an input video.
+
+The filter accepts the following options:
+
+@table @option
+@item file
+Set the 3D LUT file name.
+
+Currently supported formats:
+@table @samp
+@item 3dl
+AfterEffects
+@item cube
+Iridas
+@item dat
+DaVinci
+@item m3d
+Pandora
+@end table
+@item interp
+Select interpolation mode.
+
+Available values are:
+
+@table @samp
+@item nearest
+Use values from the nearest defined point.
+@item trilinear
+Interpolate values using the 8 points defining a cube.
+@item tetrahedral
+Interpolate values using a tetrahedron.
+@end table
+@end table
+
@section lut, lutrgb, lutyuv
Compute a look-up table for binding each pixel component input value