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authorMichael Bradshaw <mbradshaw@sorensonmedia.com>2011-11-17 16:57:09 -0700
committerMichael Niedermayer <michaelni@gmx.at>2011-11-18 01:20:40 +0100
commit856b33f578d3ca0e17ae69273d1c77248bf61a66 (patch)
tree1dd67ff37d5a28193ed963f87f0b4de0e64fc2b8 /doc
parent32aa9590ac02e477b6ffe83806e735fd4a86c362 (diff)
Added support for J2K encoding with libopenjpeg
Note: Some of the previous patches have had two bugs that have been fixed in this patch. Signed-off-by: Michael Bradshaw <mbradshaw@sorensonmedia.com> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'doc')
-rw-r--r--doc/general.texi9
1 files changed, 9 insertions, 0 deletions
diff --git a/doc/general.texi b/doc/general.texi
index e530e11703..1e8fc80e5e 100644
--- a/doc/general.texi
+++ b/doc/general.texi
@@ -15,6 +15,14 @@ FFmpeg can be hooked up with a number of external libraries to add support
for more formats. None of them are used by default, their use has to be
explicitly requested by passing the appropriate flags to @file{./configure}.
+@section OpenJPEG
+
+FFmpeg can use the OpenJPEG libraries for encoding/decoding J2K videos. Go to
+@url{http://www.openjpeg.org/} to get the libraries and follow the installation
+instructions. To enable using OpenJPEG in FFmpeg, pass @code{--enable-libopenjpeg} to
+@file{./configure}.
+
+
@section OpenCORE AMR
FFmpeg can make use of the OpenCORE libraries for AMR-NB
@@ -447,6 +455,7 @@ following image formats are supported:
@tab Used in the game Cyberia from Interplay.
@item Interplay MVE video @tab @tab X
@tab Used in Interplay .MVE files.
+@item J2K @tab X @tab X
@item Karl Morton's video codec @tab @tab X
@tab Codec used in Worms games.
@item Kega Game Video (KGV1) @tab @tab X