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author | Michael Niedermayer <michaelni@gmx.at> | 2014-04-06 22:46:29 +0200 |
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committer | Michael Niedermayer <michaelni@gmx.at> | 2014-04-06 23:14:23 +0200 |
commit | 787be6d0749603a73f268af8a3262428ff02d31e (patch) | |
tree | 52f84575a8864b0b8505e8af9fd7752071152abd /doc | |
parent | 881f4e8d344044956d8ed3ee370e5c1bd882e1a1 (diff) | |
parent | 6f273093e54cba130f3ffde3d6433e74baa4ad89 (diff) |
Merge commit '6f273093e54cba130f3ffde3d6433e74baa4ad89'
* commit '6f273093e54cba130f3ffde3d6433e74baa4ad89':
LucasArts SMUSH VIMA audio decoder
Conflicts:
Changelog
libavcodec/avcodec.h
libavcodec/codec_desc.c
libavcodec/version.h
libavcodec/vima.c
This commit adds a AV_CODEC_ID_ADPCM_VIMA alias in addition to the previously
used AV_CODEC_ID_VIMA, as well as a AVCodec with name "adpcm_vima" in addition
to the previously used name "vima"
These changes are needed for compatibility with the renamed codec in libav
See: b18357326ca1522d7fb7f4276ddebfccc29ce72c and others
Merged-by: Michael Niedermayer <michaelni@gmx.at>
Diffstat (limited to 'doc')
-rw-r--r-- | doc/general.texi | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/doc/general.texi b/doc/general.texi index 6b19ce0523..585ed8c12e 100644 --- a/doc/general.texi +++ b/doc/general.texi @@ -864,6 +864,8 @@ following image formats are supported: @item ADPCM Sound Blaster Pro 2-bit @tab @tab X @item ADPCM Sound Blaster Pro 2.6-bit @tab @tab X @item ADPCM Sound Blaster Pro 4-bit @tab @tab X +@item ADPCM VIMA + @tab Used in LucasArts SMUSH animations. @item ADPCM Westwood Studios IMA @tab @tab X @tab Used in Westwood Studios games like Command and Conquer. @item ADPCM Yamaha @tab X @tab X |