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authorPhilip Langdale <philipl@overt.org>2019-02-20 19:57:52 -0800
committerTimo Rothenpieler <timo@rothenpieler.org>2019-02-27 18:03:17 +0100
commitb4c9c09915de8ffaa4a2d2606e85729afa6c4e8e (patch)
treecb701f8d84c90c8f47f10045df00620031401d73 /configure
parent2544c7ea67ca9521c5de36396bc9ac7058223742 (diff)
avfilter/vf_thumbnail_cuda: Switch to using ffnvcodec
This change switches the vf_thumbnail_cuda filter from using the full cuda sdk to using the ffnvcodec headers and loader. Most of the change is a direct mapping, but I also switched from using texture references to using texture objects. This is supposed to be the preferred way of using textures, and the texture object API is the one I added to ffnvcodec. Signed-off-by: Philip Langdale <philipl@overt.org> Signed-off-by: Timo Rothenpieler <timo@rothenpieler.org>
Diffstat (limited to 'configure')
-rwxr-xr-xconfigure2
1 files changed, 1 insertions, 1 deletions
diff --git a/configure b/configure
index 079e95269e..57bb05f228 100755
--- a/configure
+++ b/configure
@@ -2976,7 +2976,7 @@ v4l2_m2m_deps="linux_videodev2_h sem_timedwait"
hwupload_cuda_filter_deps="ffnvcodec"
scale_npp_filter_deps="ffnvcodec libnpp"
scale_cuda_filter_deps="ffnvcodec cuda_nvcc"
-thumbnail_cuda_filter_deps="cuda_sdk"
+thumbnail_cuda_filter_deps="ffnvcodec cuda_nvcc"
transpose_npp_filter_deps="ffnvcodec libnpp"
amf_deps_any="libdl LoadLibrary"