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authorCalvin Walton <calvin.walton@kepstin.ca>2014-04-02 14:53:10 -0400
committerMichael Niedermayer <michaelni@gmx.at>2014-04-03 00:41:45 +0200
commit08909fb56b4f50ed82534a9e56c56ad02d72a45e (patch)
tree742687f483d6def79d8601843b2a08eb10511fb3 /Changelog
parentf359bac27cf2b9f1a70f38ece99e02b5b2f64c7b (diff)
Add Win32 GDI-based screen grabbing
Based on original code by Christophe Gisquet in 2010, updated to work with current ffmpeg APIs. Supports grabbing a single window or an area of the screen, including support for multiple monitors (Windows does funky stuff with negative coordinates here). I've moved most of the configuration to AVOptions; the input file name is now only the string "desktop", or "title=<windowname>" to select a single window. The AVOptions are the same as x11grab where possible. Code has been added to support a "show_region" mode, like x11grab, which will draw a rectangle on the screen around the area being captured. Instead of duplicating code for paletted image handling, I make use of the GDI API's ability to output DIB (BMP) images, which can be run through ffmpeg's existing BMP decoder. Signed-off-by: Calvin Walton <calvin.walton@kepstin.ca> Signed-off-by: Michael Niedermayer <michaelni@gmx.at>
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@@ -14,6 +14,7 @@ version <next>:
- QTKit input device
- improvments to OpenEXR image decoder
- support decoding 16-bit RLE SGI images
+- GDI screen grabbing for Windows
version 2.2: