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authorwm4 <nfxjfg@googlemail.com>2017-06-07 17:11:17 +0200
committerwm4 <nfxjfg@googlemail.com>2017-06-27 18:05:02 +0200
commit70143a3954e1c4412efb2bf1a3a818adea2d3abf (patch)
tree24c14db2eac2c52a929cb18bcb11086f41c91147 /Changelog
parent5659f7404731415c7e1cfdf4d8b0afeb6b1132de (diff)
dxva: add support for new dxva2 and d3d11 hwaccel APIs
This also adds support to avconv (which is trivial due to the new hwaccel API being generic enough). The new decoder setup code in dxva2.c is significantly based on work by Steve Lhomme <robux4@gmail.com>, but with heavy changes/rewrites. Merges Libav commit f9e7a2f95a7194a8736cc1416a03a1a0155a3e9f. Also adds untested VP9 support. The check for DXVA2 COBJs is removed. Just update your MinGW to something newer than a 5 year old release. Signed-off-by: Diego Biurrun <diego@biurrun.de>
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diff --git a/Changelog b/Changelog
index 24d2255183..a8726c6736 100644
--- a/Changelog
+++ b/Changelog
@@ -25,6 +25,7 @@ version <next>:
- The x86 assembler default switched from yasm to nasm, pass
--x86asmexe=yasm to configure to restore the old behavior.
- additional frame format support for Interplay MVE movies
+- support for decoding through D3D11VA in ffmpeg
version 3.3:
- CrystalHD decoder moved to new decode API