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authorDiego Biurrun <diego@biurrun.de>2016-10-13 18:33:15 +0000
committerJames Almer <jamrial@gmail.com>2017-06-21 17:00:30 -0300
commit4f9297ac3b39098547863d28fbc8d2a906d5be49 (patch)
tree4672f09581a1a0e60b774e24f1f61457f5e69b0c /Changelog
parent3cc73d3d6d2a98cd0da3deda90760729c82cdeeb (diff)
build: Prefer NASM assembler over YASM
NASM is more actively maintained and permits generating dependency information as a sideeffect of assembling, thus cutting build times in half. (Cherry-picked from libav commit 57b753b445e23363c997a8ec1c556e0b0f6e9da3) Signed-off-by: James Almer <jamrial@gmail.com>
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diff --git a/Changelog b/Changelog
index a893efa4f0..4f46edaddb 100644
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+++ b/Changelog
@@ -22,6 +22,8 @@ version <next>:
- headphone audio filter
- superequalizer audio filter
- roberts video filter
+- The x86 assembler default switched from yasm to nasm, pass
+ --x86asmexe=yasm to configure to restore the old behavior.
version 3.3:
- CrystalHD decoder moved to new decode API