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authorMåns Rullgård <mans@mansr.com>2006-06-16 20:41:33 +0000
committerMåns Rullgård <mans@mansr.com>2006-06-16 20:41:33 +0000
commit4f8ff17e7597584a6dc581b427a47615afb5bf3a (patch)
tree304fb0d433745e65d1f80faa67081c909b194f98
parent57bd82d4e75bf1542d92e7df9edbdcf18f324be1 (diff)
The AAC frame header uses 13 bits for the frame size, so the buffer should
have room for such a frame. A frame that large seems unlikely in a valid file, but leaving room for it spares us the need to check it elsewhere. Moving the buffer to the end of the struct made debugging this easier. Originally committed as revision 5487 to svn://svn.ffmpeg.org/ffmpeg/trunk
-rw-r--r--libavcodec/parser.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/libavcodec/parser.c b/libavcodec/parser.c
index 91f678249a..7281516628 100644
--- a/libavcodec/parser.c
+++ b/libavcodec/parser.c
@@ -729,12 +729,12 @@ static int mpegaudio_parse(AVCodecParserContext *s1,
/* also used for ADTS AAC */
typedef struct AC3ParseContext {
- uint8_t inbuf[4096]; /* input buffer */
uint8_t *inbuf_ptr;
int frame_size;
int header_size;
int (*sync)(const uint8_t *buf, int *channels, int *sample_rate,
int *bit_rate, int *samples);
+ uint8_t inbuf[8192]; /* input buffer */
} AC3ParseContext;
#define AC3_HEADER_SIZE 7