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authorAndreas Rheinhardt <andreas.rheinhardt@outlook.com>2022-07-23 06:14:32 +0200
committerAndreas Rheinhardt <andreas.rheinhardt@outlook.com>2022-07-31 04:38:11 +0200
commit5ad29e15908523c423c881bce2aaf62e433169b6 (patch)
tree5266bb218217089ecdcd0e31050ae66de4a47ef9
parenta18c372390346d089580a18183115c8f8ef2d1ec (diff)
avcodec/dxv: Constify slice threads' ptr to main context
Modifying the main context from a slice thread is (usually) a data race, so it must not happen. So only use a pointer to const to access the main context. Signed-off-by: Andreas Rheinhardt <andreas.rheinhardt@outlook.com>
-rw-r--r--libavcodec/dxv.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/libavcodec/dxv.c b/libavcodec/dxv.c
index f36454a9f6..13c028d8ba 100644
--- a/libavcodec/dxv.c
+++ b/libavcodec/dxv.c
@@ -193,7 +193,7 @@ static int yao_block(uint8_t *plane0, ptrdiff_t stride0,
static int decompress_texture_thread(AVCodecContext *avctx, void *arg,
int slice, int thread_nb)
{
- DXVContext *ctx = avctx->priv_data;
+ const DXVContext *ctx = avctx->priv_data;
AVFrame *frame = arg;
const uint8_t *d = ctx->tex_data;
int w_block = avctx->coded_width / ctx->texture_block_w;