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authorDiego Biurrun <diego@biurrun.de>2017-09-24 19:55:25 +0200
committerDiego Biurrun <diego@biurrun.de>2017-10-10 23:20:11 +0200
commite7168d4c0cb279cf267690549ca92ad564572bc6 (patch)
tree301a994e63e1295f0552b6f316a7251db418c152
parent4064f42889685e7122cfad4934b060098c147753 (diff)
configure: Drop redundant header check for d3d11.h
It is detected as a part of the ID3D11VideoDecoder check.
-rwxr-xr-xconfigure4
1 files changed, 1 insertions, 3 deletions
diff --git a/configure b/configure
index d0592347a1..16a5efa2ee 100755
--- a/configure
+++ b/configure
@@ -1560,7 +1560,6 @@ HEADERS_LIST="
arpa_inet_h
cdio_paranoia_h
cdio_paranoia_paranoia_h
- d3d11_h
dispatch_dispatch_h
dev_bktr_ioctl_bt848_h
dev_bktr_ioctl_meteor_h
@@ -2193,7 +2192,7 @@ zmbv_decoder_deps="zlib"
zmbv_encoder_deps="zlib"
# hardware accelerators
-d3d11va_deps="d3d11_h dxva_h ID3D11VideoDecoder"
+d3d11va_deps="dxva_h ID3D11VideoDecoder"
dxva2_deps="dxva2api_h DXVA2_ConfigPictureDecode ole32"
vda_deps="VideoDecodeAcceleration_VDADecoder_h blocks_extension pthreads"
vda_extralibs="-framework CoreFoundation -framework VideoDecodeAcceleration -framework QuartzCore"
@@ -4655,7 +4654,6 @@ check_func_headers windows.h Sleep
check_func_headers windows.h VirtualAlloc
check_struct windows.h "CONDITION_VARIABLE" Ptr
-check_header d3d11.h
check_header direct.h
check_header dxgidebug.h
check_header dxva.h