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authorDiego Biurrun <diego@biurrun.de>2016-12-12 12:38:06 +0100
committerDiego Biurrun <diego@biurrun.de>2016-12-12 13:44:25 +0100
commit6aa4ba7131b6e8668e33430e18101a051fe492eb (patch)
tree7460c1f2bce0154a4d37d788e3b795289c8f3dcc
parentb0e6b3f4777910d61083976aa9fc78a1e0731aae (diff)
dxva2: Keep code shared between dxva2 and d3d11va under the correct #if
This partially reverts commit ac648bb835edd3f67bda2267d0e72e5e582eb5a1.
-rw-r--r--libavcodec/dxva2_internal.h8
1 files changed, 5 insertions, 3 deletions
diff --git a/libavcodec/dxva2_internal.h b/libavcodec/dxva2_internal.h
index e7a9734105..499b37c190 100644
--- a/libavcodec/dxva2_internal.h
+++ b/libavcodec/dxva2_internal.h
@@ -32,6 +32,11 @@
#if CONFIG_DXVA2
#include "dxva2.h"
+#endif
+#if CONFIG_D3D11VA
+#include "d3d11va.h"
+#endif
+#if HAVE_DXVA_H
/* When targeting WINAPI_FAMILY_PHONE_APP or WINAPI_FAMILY_APP, dxva.h
* defines nothing. Force the struct definitions to be visible. */
#undef WINAPI_FAMILY
@@ -40,9 +45,6 @@
#define _CRT_BUILD_DESKTOP_APP 0
#include <dxva.h>
#endif
-#if CONFIG_D3D11VA
-#include "d3d11va.h"
-#endif
#include "avcodec.h"