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authorHubert Mazur <hum@semihalf.com>2022-08-16 14:20:13 +0200
committerMartin Storsjö <martin@martin.st>2022-08-18 12:07:26 +0300
commitd7abb7d143fd1fbacb0084a8936bc4029afe5111 (patch)
tree31452307053adc2b916c76257902542bd0f3833a
parentad251fd26243d93093206a511cb547f46b967e4c (diff)
lavc/aarch64: Add neon implementation for sse4
Provide neon implementation for sse4 function. Performance comparison tests are shown below. - sse_2_c: 80.7 - sse_2_neon: 31.0 Benchmarks and tests are run with checkasm tool on AWS Graviton 3. Signed-off-by: Hubert Mazur <hum@semihalf.com> Signed-off-by: Martin Storsjö <martin@martin.st>
-rw-r--r--libavcodec/aarch64/me_cmp_init_aarch64.c3
-rw-r--r--libavcodec/aarch64/me_cmp_neon.S56
2 files changed, 59 insertions, 0 deletions
diff --git a/libavcodec/aarch64/me_cmp_init_aarch64.c b/libavcodec/aarch64/me_cmp_init_aarch64.c
index ab2a1909ba..57722b6a9a 100644
--- a/libavcodec/aarch64/me_cmp_init_aarch64.c
+++ b/libavcodec/aarch64/me_cmp_init_aarch64.c
@@ -32,6 +32,8 @@ int ff_pix_abs16_x2_neon(MpegEncContext *v, const uint8_t *pix1, const uint8_t *
int sse16_neon(MpegEncContext *v, const uint8_t *pix1, const uint8_t *pix2,
ptrdiff_t stride, int h);
+int sse4_neon(MpegEncContext *v, const uint8_t *pix1, const uint8_t *pix2,
+ ptrdiff_t stride, int h);
av_cold void ff_me_cmp_init_aarch64(MECmpContext *c, AVCodecContext *avctx)
{
@@ -44,5 +46,6 @@ av_cold void ff_me_cmp_init_aarch64(MECmpContext *c, AVCodecContext *avctx)
c->sad[0] = ff_pix_abs16_neon;
c->sse[0] = sse16_neon;
+ c->sse[2] = sse4_neon;
}
}
diff --git a/libavcodec/aarch64/me_cmp_neon.S b/libavcodec/aarch64/me_cmp_neon.S
index b98b2b7e03..f3201739b8 100644
--- a/libavcodec/aarch64/me_cmp_neon.S
+++ b/libavcodec/aarch64/me_cmp_neon.S
@@ -344,3 +344,59 @@ function sse16_neon, export=1
ret
endfunc
+
+function sse4_neon, export=1
+ // x0 - unused
+ // x1 - pix1
+ // x2 - pix2
+ // x3 - stride
+ // w4 - h
+
+ movi v16.4s, #0 // clear the result accumulator
+ cmp w4, #4
+ b.le 2f
+
+// make 4 iterations at once
+1:
+
+ // res = abs(pix1[0] - pix2[0])
+ // res * res
+
+ ld1 {v0.s}[0], [x1], x3 // Load pix1, first iteration
+ ld1 {v1.s}[0], [x2], x3 // Load pix2, first iteration
+ ld1 {v2.s}[0], [x1], x3 // Load pix1, second iteration
+ ld1 {v3.s}[0], [x2], x3 // Load pix2, second iteration
+ uabdl v30.8h, v0.8b, v1.8b // Absolute difference, first iteration
+ ld1 {v4.s}[0], [x1], x3 // Load pix1, third iteration
+ ld1 {v5.s}[0], [x2], x3 // Load pix2, third iteration
+ uabdl v29.8h, v2.8b, v3.8b // Absolute difference, second iteration
+ umlal v16.4s, v30.4h, v30.4h // Multiply vectors, first iteration
+ ld1 {v6.s}[0], [x1], x3 // Load pix1, fourth iteration
+ ld1 {v7.s}[0], [x2], x3 // Load pix2, fourth iteration
+ uabdl v28.8h, v4.8b, v5.8b // Absolute difference, third iteration
+ umlal v16.4s, v29.4h, v29.4h // Multiply and accumulate, second iteration
+ sub w4, w4, #4
+ uabdl v27.8h, v6.8b, v7.8b // Absolue difference, fourth iteration
+ umlal v16.4s, v28.4h, v28.4h // Multiply and accumulate, third iteration
+ cmp w4, #4
+ umlal v16.4s, v27.4h, v27.4h // Multiply and accumulate, fourth iteration
+ b.ge 1b
+
+ cbz w4, 3f
+
+// iterate by one
+2:
+ ld1 {v0.s}[0], [x1], x3 // Load pix1
+ ld1 {v1.s}[0], [x2], x3 // Load pix2
+ uabdl v30.8h, v0.8b, v1.8b
+ subs w4, w4, #1
+ umlal v16.4s, v30.4h, v30.4h
+
+ b.ne 2b
+
+3:
+ uaddlv d17, v16.4s // Add vector
+ fmov w0, s17
+
+ ret
+endfunc