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authorAnton Khirnov <anton@khirnov.net>2023-11-19 12:35:26 +0100
committerAnton Khirnov <anton@khirnov.net>2023-12-02 11:22:46 +0100
commit6a22d800419fd4b492d65cac0910fda515c2dc3d (patch)
treebd678bfba2ce06985b93cb18066c3923094ee1dd
parente5ce473040ae3e78da80b8a7c6ee35778b21d53c (diff)
doc/filters:ddagrab: elaborate on the semantics of framerate
-rw-r--r--doc/filters.texi7
1 files changed, 6 insertions, 1 deletions
diff --git a/doc/filters.texi b/doc/filters.texi
index 27437c4a36..de19d130cc 100644
--- a/doc/filters.texi
+++ b/doc/filters.texi
@@ -28256,7 +28256,12 @@ Only affects hardware cursors. If a game or application renders its own cursor,
it'll always be captured.
@item framerate
-Framerate at which the desktop will be captured.
+Maximum framerate at which the desktop will be captured - the interval between
+successive frames will not be smaller than the inverse of the framerate. When
+the desktop is not being updated often enough, the filter will duplicate
+a previous frame. Note that there is no background buffering going on, so when
+the filter is not polled often enough then the actual inter-frame interval may
+be significantly larger.
Defaults to 30 FPS.