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authorAnton Khirnov <anton@khirnov.net>2016-05-20 12:33:30 +0200
committerAnton Khirnov <anton@khirnov.net>2016-06-21 11:20:20 +0200
commit6efc4638584e1e14d1a6152186ba28f5d48a80c0 (patch)
tree60fcf640993d72e19a17bfb9127ecbfd3cf97837
parent606fb6c032fa44d9fa1efd4971308c228f2ebfff (diff)
h264: always set redundant_pic_count during slice header parsing
It is always checked in the surrounding code, so this make sure we don't see a value from an old slice.
-rw-r--r--libavcodec/h264_slice.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/libavcodec/h264_slice.c b/libavcodec/h264_slice.c
index 53f745e5e0..dbff1f3f8b 100644
--- a/libavcodec/h264_slice.c
+++ b/libavcodec/h264_slice.c
@@ -1452,6 +1452,7 @@ static int h264_slice_header_parse(H264SliceContext *sl, const H2645NAL *nal,
sl->delta_poc[1] = get_se_golomb(&sl->gb);
}
+ sl->redundant_pic_count = 0;
if (pps->redundant_pic_cnt_present)
sl->redundant_pic_count = get_ue_golomb(&sl->gb);