#include #include #include "choices.h" #include "match.h" #define INITIAL_CAPACITY 1 static int cmpchoice(const void *_idx1, const void *_idx2) { const struct scored_position *a = _idx1; const struct scored_position *b = _idx2; if(a->score == b->score) return 0; else if(a->score < b->score) return 1; else return -1; } static void choices_resize(choices_t *c, int new_capacity){ c->strings = realloc(c->strings, new_capacity * sizeof(const char *)); c->results = realloc(c->results, new_capacity * sizeof(struct scored_position)); if(!c->strings || !c->results){ fprintf(stderr, "Error: Can't allocate memory\n"); abort(); } for(int i = c->capacity; i < new_capacity; i++){ c->strings[i] = NULL; } c->capacity = new_capacity; } void choices_init(choices_t *c){ c->strings = NULL; c->results = NULL; c->capacity = c->size = 0; c->selection = c->available = 0; choices_resize(c, INITIAL_CAPACITY); } void choices_free(choices_t *c){ free(c->strings); free(c->results); } void choices_add(choices_t *c, const char *choice){ if(c->size == c->capacity){ choices_resize(c, c->capacity * 2); } c->strings[c->size++] = choice; } size_t choices_available(choices_t *c){ return c->available; } void choices_search(choices_t *c, const char *search){ c->selection = 0; c->available = 0; for(size_t i = 0; i < c->size; i++){ if(has_match(search, c->strings[i])){ c->results[c->available].position = i; c->results[c->available].score = match(search, c->strings[i]); c->available++; } } qsort(c->results, c->available, sizeof(struct scored_position), cmpchoice); } const char *choices_get(choices_t *c, size_t n){ if(n < c->available){ return c->strings[c->results[n].position]; }else{ return NULL; } } double choices_getscore(choices_t *c, size_t n){ return c->results[n].score; } void choices_prev(choices_t *c){ if(c->available) c->selection = (c->selection + c->available - 1) % c->available; } void choices_next(choices_t *c){ if(c->available) c->selection = (c->selection + 1) % c->available; }